Digitale Bibliotheek
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                             55 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Academic engagement and management of personalised active learning in higher education digital ecosystems Alé-Ruiz, Rafael

29 10 p. 12289-12304
artikel
2 Analysis of learning effectiveness and behavioral patterns of cognitive scaffolding and collaborative problem-solving processes in a historical educational game Chou, Yi-Shiuan

29 10 p. 12911-12941
artikel
3 Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking Chvátal, Roman

29 10 p. 12969-12987
artikel
4 An augmented reality-based system with sound effects for teaching english in primary school Naji, Hayder Faris

29 10 p. 12023-12045
artikel
5 A needs analysis study for the development of augmented reality applications in science and mathematics teaching for individuals with special educational needs Islim, Omer Faruk

29 10 p. 12197-12227
artikel
6 Artificial intelligence in compulsory level of education: perspectives from Namibian in-service teachers Jatileni, Cloneria Nyambali

29 10 p. 12569-12596
artikel
7 A tale of four studios: Evolving planning and architecture education towards mixed modality in a post-pandemic world Hewidy, Hossam

29 10 p. 11847-11868
artikel
8 A think-aloud study: Exploring the effects of digital vs. print comics on reading efficiency and comprehension Kumar, Rohit

29 10 p. 12143-12166
artikel
9 Breaking boundaries and opening borders by clicking into an inclusive virtual simulated learning environment Edgar, Amanda K.

29 10 p. 12413-12433
artikel
10 Building an economically sustainable online learning ecosystem with freemium model: A sequential mixed-method approach Zhou, Yujie

29 10 p. 12347-12375
artikel
11 Cognitive overload in immersive virtual reality in education: More presence but less learnt? Sari, Ratna Candra

29 10 p. 12887-12909
artikel
12 Correction to: Evolution and hotspots of peer instruction: a visualized analysis using CiteSpace Bicheng, Diao

29 10 p. 13171
artikel
13 Correction: Using a design-based research methodology to develop and study prompts integrated into GeoGebra to support mathematics learning of gifted students Azimi, Esmaeil

29 10 p. 13173
artikel
14 Designing A general information literacy course for first-year postgraduate students: Improving academical and innovative abilities Wang, Bingshu

29 10 p. 12781-12795
artikel
15 Digital academic entrepreneurship in emerging economies: Antecedents of social media adoption for academic entrepreneurship Attuquayefio, Samuel

29 10 p. 11765-11791
artikel
16 Digital game-based learning: Pedagogical agent and feedback types on achievement, flow experience, and cognitive load Kahyaoğlu Erdoğmuş, Yasemin

29 10 p. 12943-12968
artikel
17 Educational inequity in prolonged online learning among young learners: A two-year longitudinal study of Chinese cross-border education Fang, Xiaoxuan

29 10 p. 11955-11977
artikel
18 Effecting mobile security awareness and interest in cybersecurity using the CovertEyeOp mobile app driven user hack based learning approach Poe, Tyler

29 10 p. 12527-12568
artikel
19 Effectiveness of a mixed cognitive intervention program (computer-based and home-based) on improving cognitive and academic functions in school-aged children with specific learning disorder (SLD): A pilot study Shabanali Fami, Faezeh

29 10 p. 11891-11926
artikel
20 Effect of project-based Arduino robot application on trainee teachers computational thinking in robotics programming course Nannim, Fadip Audu

29 10 p. 13155-13170
artikel
21 Effect of robotics-enhanced project-based learning approach on students' conceptual understanding and motivation in linear motion in physics in selected Rwandan Secondary School Gasana, Jean Claude

29 10 p. 12435-12456
artikel
22 Efficiency of higher education financial resource allocation from the perspective of ‘double first-class’ construction: A three-stage global super slacks-based measure analysis Wang, Jin

29 10 p. 12047-12075
artikel
23 Empowering English language learning and mental health using AI and Big data Long, Jingjing

29 10 p. 12703-12734
artikel
24 Empowering first graders with computer-based training to master pre-reading skills and bridge the learning gap Kiss, Renáta

29 10 p. 12863-12886
artikel
25 Engagement assessment in project-based education: a machine learning approach in team chat analysis Farshad, Sabah

29 10 p. 13105-13131
artikel
26 Enhancing educational videos for preschool children: The impact of first-order editing techniques and shot variability Canelhas, Gisela

29 10 p. 13049-13083
artikel
27 Evaluating support systems and interface efficiency in Hour of Code’s Minecraft Adventurer Toukiloglou, Pavlos

29 10 p. 11869-11889
artikel
28 Exploring two decades of research on online reading by using bibliometric analysis Li, Jie

29 10 p. 12831-12862
artikel
29 Factors influencing students' intention to adopt and use ChatGPT in higher education: A study in the Vietnamese context Maheshwari, Greeni

29 10 p. 12167-12195
artikel
30 Factors influencing the acceptance of assistive technology by teacher candidates in the context of inclusive education and special needs students Şahin, Ferhan

29 10 p. 12263-12288
artikel
31 Flipped classroom combined with WPACQ learning mode on student learning effect - exemplified by program design courses Kuo, Yu-Chen

29 10 p. 12621-12651
artikel
32 How remote learning impacted elementary students’ online self-regulation for learning: A COVID-19 natural experiment Torrington, Jodie

29 10 p. 12989-13023
artikel
33 Improving the effectiveness of video-based flipped classrooms with question-embedding Deng, Ruiqi

29 10 p. 12677-12702
artikel
34 Interactive learning environment for the sporting skills development of physical education students Song, Qing

29 10 p. 12597-12620
artikel
35 Investigating the usability of a new framework for creating, working and teaching artificial neural networks using augmented reality (AR) and virtual reality (VR) tools Kiraly, Roland

29 10 p. 13085-13104
artikel
36 JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios Oliveira Moreira, Treice de

29 10 p. 11815-11845
artikel
37 Latent class profiles of teacher use of digital tools in PISA 2018 data Lee, Jihyun

29 10 p. 12229-12261
artikel
38 Modelling STEM learners’ academic performance in advanced level secondary schools with smart classrooms in Rwanda Ngendahayo, Emmanuel

29 10 p. 12735-12757
artikel
39 Modelling the mediation role of digital learning platforms on social media capability and students’ academic performance Oroni, Chrispus Zacharia

29 10 p. 11979-12000
artikel
40 Multimedia technologies for presenting poetry in online educational blogs: interpreting the poems of Chinese poets in contemporary music of China Zhang, HongMei

29 10 p. 12001-12021
artikel
41 Online teacher developmental feedback in competitive environments: the moderation roles of timeliness and regulatory focus Shang, Shanshan

29 10 p. 12377-12412
artikel
42 Parental beliefs and mediation co-mediate the SES effect on chinese preschoolers’ early digital literacy: A chain-mediation model Cao, Simin

29 10 p. 12093-12114
artikel
43 Real-time ICT-based interactive learning analytics to facilitate blended classrooms Bhattacharya, Samit

29 10 p. 11701-11731
artikel
44 Self-regulation and age perspectives on moocs adoption in tanzanian higher learning Institutions: The role of technology, user, and environmental factors Mandari, H.

29 10 p. 11927-11954
artikel
45 Social robots supporting children’s learning and development: Bibliometric and visual analysis Zhang, Na

29 10 p. 12115-12142
artikel
46 Supplementing problem-based learning approach with video resources on students’ academic achievement in physics: A comparative study between Government and Private schools Gumisirizah, Nicholus

29 10 p. 13133-13153
artikel
47 The effectiveness of a virtual learning companion for supporting the critical judgment of social media content Aprin, Farbod

29 10 p. 12797-12830
artikel
48 The effects of using augmented reality on vocabulary learning and attitude of pre-school children in English education Topu, Fatma Burcu

29 10 p. 11733-11764
artikel
49 The impact of different uses of the Internet on students’ performance progression throughout primary education de Guevara Rodríguez, María Ladrón

29 10 p. 12457-12525
artikel
50 Uncovering the skillsets required in computer science jobs using social network analysis Maghsoudi, Mehrdad

29 10 p. 12759-12780
artikel
51 University teaching skills in ICT and disability. The case of the Autonomous Community of Madrid Román-Graván, Pedro

29 10 p. 12653-12676
artikel
52 Unlocking potential: Systematic review the use of gamification in leadership curriculum Hao, Tianshi

29 10 p. 12305-12346
artikel
53 Values enhanced technology adoption (VETA) concerning online learning in higher education institutions: Academician's perspective in India Kumar, Pawan

29 10 p. 13025-13047
artikel
54 Video based action detection for online exam proctoring in resource-constrained settings Felsinger, Dilky

29 10 p. 12077-12091
artikel
55 “We [teachers] first require basic technical [skills] training”: Investigating formal professional development pathways and knowledge needs of teachers for technology integration Abedi, Emmanuel Ayisi

29 10 p. 11793-11814
artikel
                             55 gevonden resultaten
 
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