Digital Library
Close Browse articles from a journal
     Journal description
       All volumes of the corresponding journal
         All issues of the corresponding volume
                                       All articles of the corresponding issues
 
                             41 results found
no title author magazine year volume issue page(s) type
1 Adaptive movement behavior for real-time crowd simulation Ruprecht, Irena

40 7 p. 4789-4803
article
2 Agent-based crowd simulation: an in-depth survey of determining factors for heterogeneous behavior Khan, Saba

40 7 p. 4993-5004
article
3 An automatic framework for quadrilateral surface reconstruction with partitions from 3D point clouds Zhu, Shuyang

40 7 p. 4725-4736
article
4 ARF-Net: a multi-modal aesthetic attention-based fusion Iffath, Fariha

40 7 p. 4941-4953
article
5 Automated inpainting of Tex Willer comics: adapting manga techniques for western comic transformation Marlali, Ekin

40 7 p. 4585-4592
article
6 Automatic segmentation and implicit surface representation of dynamic cardiac data Thai, Andy

40 7 p. 4869-4883
article
7 Bridging realities: training visuo-haptic object recognition models for robots using 3D virtual simulations Ruiz, Conrado

40 7 p. 4661-4673
article
8 Deformable shape matching with multiple complex spectral filter operator preservation Li, Qinsong

40 7 p. 4885-4898
article
9 DHR+S: distributed hybrid rendering with realistic real-time shadows for interactive thin client metaverse and game applications Tan, Yu Wei

40 7 p. 4981-4991
article
10 Dual-mechanism surface tension model for SPH-based simulation Xiong, Yuege

40 7 p. 4765-4776
article
11 EasyRP-R-CNN: a fast cyclone detection model Tian, Xiaoxian

40 7 p. 4829-4841
article
12 Efficient frictional contacts for soft body dynamics via ADMM Zhu, Siyan

40 7 p. 4569-4583
article
13 Fast and precise approximation of Minkowski sum of two rotational ellipsoids with a superellipsoid Yamada, Ryunosuke

40 7 p. 4609-4621
article
14 Fast image recoloring for red–green anomalous trichromacy with contrast enhancement and naturalness preservation Zhou, Haiqiang

40 7 p. 4647-4660
article
15 Few-shot anime pose transfer Wang, Pengjie

40 7 p. 4635-4646
article
16 Flexible terrain erosion Hartley, Marc

40 7 p. 4593-4607
article
17 FPO++: efficient encoding and rendering of dynamic neural radiance fields by analyzing and enhancing Fourier PlenOctrees Rabich, Saskia

40 7 p. 4777-4788
article
18 Free editing of Shape and Texture with Deformable Net for 3D Caricature Generation lin, Yuanyuan

40 7 p. 4675-4687
article
19 Frequency-constrained transferable adversarial attack on image manipulation detection and localization Zeng, Yijia

40 7 p. 4817-4828
article
20 FusionDeformer: text-guided mesh deformation using diffusion models Xu, Hao

40 7 p. 4701-4712
article
21 Gaze-contingent adaptation of VR stereo parameters for cybersickness prevention Terzioğlu, Berkay

40 7 p. 5017-5028
article
22 High-order elements in position-based dynamics Saillant, Bastien

40 7 p. 4737-4749
article
23 InceptCurves: curve reconstruction using an inception network Barzegar Khalilsaraei, Saeedeh

40 7 p. 4805-4815
article
24 Jacobi set simplification for tracking topological features in time-varying scalar fields Meduri, Dhruv

40 7 p. 4843-4855
article
25 Joint self-attention for denoising Monte Carlo rendering Oh, Geunwoo

40 7 p. 4623-4634
article
26 Manitalk: manipulable talking head generation from single image in the wild Fang, Hui

40 7 p. 4913-4925
article
27 Multi-feature fusion enhanced monocular depth estimation with boundary awareness Song, Chao

40 7 p. 4955-4967
article
28 NeRF-FF: a plug-in method to mitigate defocus blur for runtime optimized neural radiance fields Wirth, Tristan

40 7 p. 5043-5055
article
29 PackMolds: computational design of packaging molds for thermoforming Kita, Naoki

40 7 p. 4689-4700
article
30 ParaLkResNet: an efficient multi-scale image classification network Yu, Tongshuai

40 7 p. 5057-5066
article
31 Personalized hairstyle and hair color editing based on multi-feature fusion Xu, Jiayi

40 7 p. 4751-4763
article
32 Preface the visual computer (vol 340 issue 07) Thalmann, Nadia Magnenat

40 7 p. 4567-4568
article
33 Refined tri-directional path tracing with generated light portal Wei, Xuchen

40 7 p. 5079-5089
article
34 Seasonal terrain texture synthesis via Köppen periodic conditioning Kanai, Toshiki

40 7 p. 4857-4868
article
35 Semantic guidance incremental network for efficiency video super-resolution He, Xiaonan

40 7 p. 4899-4911
article
36 Shadow-aware image colorization Duan, Xin

40 7 p. 4969-4979
article
37 Spectral reordering for faster elasticity simulations Flor, Alon

40 7 p. 5067-5077
article
38 Strand-accurate multi-view facial hair reconstruction and tracking Li, Hanchao

40 7 p. 4713-4724
article
39 TRAIL: Simulating the impact of human locomotion on natural landscapes Alvarado, Eduardo

40 7 p. 5029-5041
article
40 Visual analysis of fitness landscapes in architectural design optimization Abdelaal, Moataz

40 7 p. 4927-4940
article
41 Visual simulation of opal using bond percolation through the weighted Voronoi diagram and the Ewald construction Yokota, Soma

40 7 p. 5005-5016
article
                             41 results found
 
 Koninklijke Bibliotheek - National Library of the Netherlands