nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A high-capacity steganographic approach for 3D polygonal meshes
|
Cheng, Yu-Ming |
|
2006 |
22 |
9-11 |
p. 845-855 |
artikel |
2 |
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields
|
Tamura, Naoki |
|
2006 |
22 |
9-11 |
p. 702-712 |
artikel |
3 |
A unified scheme for adaptive stroke-based rendering
|
Kang, Hyung W. |
|
2006 |
22 |
9-11 |
p. 814-824 |
artikel |
4 |
Completion-based texture design using deformation
|
Shen, Jianbing |
|
2006 |
22 |
9-11 |
p. 936-945 |
artikel |
5 |
Correlated visibility sampling for direct illumination
|
Ghosh, Abhijeet |
|
2006 |
22 |
9-11 |
p. 693-701 |
artikel |
6 |
2D shape deformation using nonlinear least squares optimization
|
Weng, Yanlin |
|
2006 |
22 |
9-11 |
p. 653-660 |
artikel |
7 |
Dynamic stills and clip trailers
|
Caspi, Yaron |
|
2006 |
22 |
9-11 |
p. 642-652 |
artikel |
8 |
Editorial
|
Magnenat-Thalmann, Nadia |
|
2006 |
22 |
9-11 |
p. 591-592 |
artikel |
9 |
Efficient wavelet construction with Catmull–Clark subdivision
|
Wang, Huawei |
|
2006 |
22 |
9-11 |
p. 874-884 |
artikel |
10 |
Estimation of missing markers in human motion capture
|
Liu, Guodong |
|
2006 |
22 |
9-11 |
p. 721-728 |
artikel |
11 |
Fast example-based surface texture synthesis via discrete optimization
|
Han, Jianwei |
|
2006 |
22 |
9-11 |
p. 918-925 |
artikel |
12 |
Fast GPU computation of the mass properties of a general shape and its application to buoyancy simulation
|
Kim, Jinwook |
|
2006 |
22 |
9-11 |
p. 856-864 |
artikel |
13 |
Geometrically based potential energy for simulating deformable objects
|
Huang, Jin |
|
2006 |
22 |
9-11 |
p. 740-748 |
artikel |
14 |
Interactive aesthetic curve segments
|
Yoshida, Norimasa |
|
2006 |
22 |
9-11 |
p. 896-905 |
artikel |
15 |
Interactive continuous collision detection for non-convex polyhedra
|
Zhang, Xinyu |
|
2006 |
22 |
9-11 |
p. 749-760 |
artikel |
16 |
Interactive 3D video editing
|
Waschbüsch, Michael |
|
2006 |
22 |
9-11 |
p. 631-641 |
artikel |
17 |
Interactive image completion with perspective correction
|
Pavić, Darko |
|
2006 |
22 |
9-11 |
p. 671-681 |
artikel |
18 |
Interactive multi-scale exploration for volume classification
|
Lum, Eric B. |
|
2006 |
22 |
9-11 |
p. 622-630 |
artikel |
19 |
Interactive ray tracing of skinned animations
|
Günther, Johannes |
|
2006 |
22 |
9-11 |
p. 785-792 |
artikel |
20 |
Object-based vectorization for interactive image editing
|
Price, Brian |
|
2006 |
22 |
9-11 |
p. 661-670 |
artikel |
21 |
Paper craft models from meshes
|
Shatz, Idan |
|
2006 |
22 |
9-11 |
p. 825-834 |
artikel |
22 |
Probabilistic silhouette based importance toward line-art non-photorealistic rendering
|
Elber, Gershon |
|
2006 |
22 |
9-11 |
p. 793-804 |
artikel |
23 |
Quadratic approximation to plane parametric curves and its application in approximate implicitization
|
Li, Ming |
|
2006 |
22 |
9-11 |
p. 906-917 |
artikel |
24 |
Real-time animation of spark discharge
|
Matsuyama, Katsutsugu |
|
2006 |
22 |
9-11 |
p. 761-771 |
artikel |
25 |
Real-time structured texture synthesis and editing using image-mesh analogies
|
Dischler, Jean-Michel |
|
2006 |
22 |
9-11 |
p. 926-935 |
artikel |
26 |
Real-time triple product relighting using spherical local-frame parameterization
|
Ma, Wan-Chun |
|
2006 |
22 |
9-11 |
p. 682-692 |
artikel |
27 |
Rendering stylized highlights using projective textures
|
Choi, Jung-Ju |
|
2006 |
22 |
9-11 |
p. 805-813 |
artikel |
28 |
R-LODs: fast LOD-based ray tracing of massive models
|
Yoon, Sung-Eui |
|
2006 |
22 |
9-11 |
p. 772-784 |
artikel |
29 |
Segmenting a deforming mesh into near-rigid components
|
Lee, Tong-Yee |
|
2006 |
22 |
9-11 |
p. 729-739 |
artikel |
30 |
Similarity based interpolation using Catmull–Clark subdivision surfaces
|
Lai, Shuhua |
|
2006 |
22 |
9-11 |
p. 865-873 |
artikel |
31 |
SnapPaste: an interactive technique for easy mesh composition
|
Sharf, Andrei |
|
2006 |
22 |
9-11 |
p. 835-844 |
artikel |
32 |
Spherical harmonics scaling
|
Wang, Jiaping |
|
2006 |
22 |
9-11 |
p. 713-720 |
artikel |
33 |
Surface mosaics
|
Lai, Yu-Kun |
|
2006 |
22 |
9-11 |
p. 604-611 |
artikel |
34 |
Surface reconstruction by layer peeling
|
Lim, Chi-Wan |
|
2006 |
22 |
9-11 |
p. 593-603 |
artikel |
35 |
Surface remeshing in arbitrary codimensions
|
Cañas, Guillermo D. |
|
2006 |
22 |
9-11 |
p. 885-895 |
artikel |
36 |
Variational sphere set approximation for solid objects
|
Wang, Rui |
|
2006 |
22 |
9-11 |
p. 612-621 |
artikel |