Digitale Bibliotheek
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                             50 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Acceptance of mobile-assisted engineering vocabulary learning by military students Hsu, Hui-Tzu

29 2 p. 2413-2435
artikel
2 Amplifying children’s computational problem-solving skills: A hybrid-based design for programming education Wong, Gary K. W.

29 2 p. 1761-1793
artikel
3 An empirical study of the effects of intelligent cognitive diagnostic feedback strategy on L2 writing performance, epistemic structure, and transferability Yang, Gang

29 2 p. 2183-2216
artikel
4 An immersive virtual reality learning environment with CFD simulations: Unveiling the Virtual Garage concept Solmaz, Serkan

29 2 p. 1455-1488
artikel
5 Assessing the development of mathematics teachers TPACK through an observation rubric Njiku, Joseph

29 2 p. 2043-2066
artikel
6 A systematic review of social classroom climate in online and technology-enhanced learning environments in primary and secondary school Goagoses, Naska

29 2 p. 2009-2042
artikel
7 A systematic review on factors influencing learning management system usage in Arab gulf countries Sulaiman, Twana Tahseen

29 2 p. 2503-2521
artikel
8 Automating student assessment using digital data to improve education management effectiveness in higher education institutions Liu, Chun

29 2 p. 1885-1901
artikel
9 Chatbots and messaging platforms in the classroom: An analysis from the teacher’s perspective Merelo, Juan J.

29 2 p. 1903-1938
artikel
10 Correction to: Determinants of the perceived usefulness (PU) in the context of using gamification for classroom-based ESL teaching: a scale development study Luo, Zhanni

29 2 p. 2581
artikel
11 Correction to: “Extending the Technology Acceptance Model (TAM) to Predict University Students’ Intentions to Use Metaverse-Based Learning Platforms” Al-Adwan, Ahmad Samed

29 2 p. 2583-2584
artikel
12 Designing a mobile learning application model by integrating augmented reality and game elements to improve student learning experience Ramli, Ratna Zuarni

29 2 p. 1981-2008
artikel
13 Designing an E-learning Readiness Assessment Model for Iraqi Universities Employing Fuzzy Delphi Method Al-Rikabi, Yasser Kareem

29 2 p. 2217-2257
artikel
14 Development and validation of internet literacy scale for high school students Ma, Siyuan

29 2 p. 1427-1454
artikel
15 Did you act according to your intention? An analysis and exploration of intention–behavior gap in MOOCs Celik, Berkan

29 2 p. 1733-1760
artikel
16 Digital divide among B40 students in Malaysian higher education institutions Devisakti, A.

29 2 p. 1857-1883
artikel
17 DIY education in the digital era: youth-driven learning strategies and curricula for the future of work opportunities Bhatia, Kiran Vinod

29 2 p. 1407-1426
artikel
18 Effects of a collaborative and gamified online learning methodology on class and test emotions Perez-Aranda, Javier

29 2 p. 1823-1855
artikel
19 Emerging Digital Practices Supporting Student-Centered Learning Environments in Higher Education: A Review of Literature and Lessons Learned from the Covid-19 Pandemic Otto, Sofie

29 2 p. 1673-1696
artikel
20 Enhancing students’ online collaborative PBL learning performance in the context of coauthoring-based technologies: A case of wiki technologies Lin, Ying-Lien

29 2 p. 2303-2328
artikel
21 Essential competencies for computing managers: Skills and dispositions Duan, Suzhen

29 2 p. 2539-2578
artikel
22 Factors that mediate the success of the use of online platforms to support learning: the view of university teachers Rueda-Gómez, Karol Lisette

29 2 p. 2459-2482
artikel
23 Gamification and Game Based Learning for Vocational Education and Training: A Systematic Literature Review Dahalan, Fazlida

29 2 p. 1279-1317
artikel
24 Identifying how classroom teachers develop presence online: breaking the fourth wall in online learning Prestridge, Sarah

29 2 p. 1357-1377
artikel
25 Identifying key features of resilient students in digital reading: Insights from a machine learning approach Zheng, Jia-qi

29 2 p. 2277-2301
artikel
26 Immersive virtual reality game for cognitive-empathy education: Implementation and formative evaluation Jeon, Hayoung

29 2 p. 1559-1590
artikel
27 Interaction matters: Co-viewing facilitates learning from live video streaming for elementary students Liu, Caixia

29 2 p. 2387-2411
artikel
28 Investigation of distance education students’ experiences on content-integrated social interactions Karsli, Meva Bayrak

29 2 p. 1617-1646
artikel
29 Key factors influencing teachers’ motivation to transfer technology-enabled educational innovation Stumbrienė, Dovilė

29 2 p. 1697-1731
artikel
30 Lower and upper primary learners’ difference in performance and conceptual understanding: Support of interactive mathematics software for Rwanda Uwineza, Innocente

29 2 p. 1795-1821
artikel
31 Mapping of digital pedagogies in higher education Santoveña-Casal, Sonia

29 2 p. 2437-2458
artikel
32 Microlearning through TikTok in Higher Education. An evaluation of uses and potentials Conde-Caballero, David

29 2 p. 2365-2385
artikel
33 Mobile learning application characteristics and learners’ continuance intentions: The role of flow experience Yang, Xue

29 2 p. 2259-2275
artikel
34 Prediction of the trend of higher education development using a weakening buffer operator-based GM (1, 1) model Li, Linyan

29 2 p. 2523-2538
artikel
35 Retraction Note: Transformation of teacher training in a rapidly evolving digital environment Shurygin, Viktor

29 2 p. 2579
artikel
36 Review of the trends in the use of augmented reality technology for students with disabilities when learning physical education Mokmin, Nur Azlina Mohamed

29 2 p. 1251-1277
artikel
37 Stakeholders’ perspective towards employability: a hybrid fuzzy AHP-TOPSIS Approach Bhattacherjee, Abhishek

29 2 p. 2157-2181
artikel
38 Student teachers’ perceptions of flipped classroom in EFL teacher education Han, Han

29 2 p. 1539-1558
artikel
39 Teachers’ and students’ perceptions of a sense of community in blended education Pei, Linlin

29 2 p. 2117-2155
artikel
40 Teachers’ negotiation of the cross-curricular concept of student digital competence Löfving, Christina

29 2 p. 1519-1538
artikel
41 Teachers’ online preparedness in times of crises: trends from Norway and US Hathaway, Dawn M.

29 2 p. 1489-1517
artikel
42 Technological pedagogical content knowledge for twenty-first century learning skills: the game changer for teachers of industrial revolution 5.0 Ong, Quinie Kooi Loo

29 2 p. 1939-1980
artikel
43 The digital silver lining of the pandemic: The impact on preservice teachers’ technological knowledge and beliefs Brianza, Eliana

29 2 p. 1591-1616
artikel
44 The effects of virtual reality on EFL learning: A meta-analysis Qiu, Xiang bin

29 2 p. 1379-1405
artikel
45 The end of the textbook and the beginning of teaching? Tradeoffs in designing on-line support for K-12 teachers Cohen, Etan

29 2 p. 2483-2502
artikel
46 The relationship between social media and professional learning from the perspective of pre-service teachers: A survey Xu, Tugen

29 2 p. 2067-2092
artikel
47 360° videos in education – A systematic literature review on application areas and future potentials Rosendahl, Philipp

29 2 p. 1319-1355
artikel
48 Virtual reality for biochemistry education: the cellular factory Barrow, John

29 2 p. 1647-1672
artikel
49 Visible thinking to support online project-based learning: Narrowing the achievement gap between high- and low-achieving students Peng, Jun

29 2 p. 2329-2363
artikel
50 Was humpty dumpty right?: Towards a functional definition of e-learning O’Neill, Aidan

29 2 p. 2093-2115
artikel
                             50 gevonden resultaten
 
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