nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Action-based embodied design for mathematics learning: A decade of variations on a theme
|
Alberto, Rosa |
|
|
32 |
C |
p. |
artikel |
2 |
Blending learning analytics and embodied design to model students’ comprehension of measurement using their actions, speech, and gestures
|
Closser, Avery H. |
|
|
32 |
C |
p. |
artikel |
3 |
Child–Computer Interaction: From a systematic review towards an integrated understanding of interaction design methods for children
|
Lehnert, Florence Kristin |
|
|
32 |
C |
p. |
artikel |
4 |
Children prefer to learn from smart devices, but do not trust them more than humans
|
Wojcik, Erica H. |
|
|
32 |
C |
p. |
artikel |
5 |
Children’s perception of phobogenic stimuli in virtual reality
|
Silva, Cidália |
|
|
32 |
C |
p. |
artikel |
6 |
Critical agenda driving child–computer interaction research—Taking a stock of the past and envisioning the future
|
Iivari, Netta |
|
|
32 |
C |
p. |
artikel |
7 |
Editorial Board
|
|
|
|
32 |
C |
p. |
artikel |
8 |
Effects of a virtual reality training program on visual attention and motor performance in children with reading learning disability
|
Flores-Gallegos, Rodrigo |
|
|
32 |
C |
p. |
artikel |
9 |
Ethical implications for children’s use of search tools in an educational setting
|
Landoni, Monica |
|
|
32 |
C |
p. |
artikel |
10 |
Examining theory use in design research on fantasy play
|
Skovbjerg, Helle Marie |
|
|
32 |
C |
p. |
artikel |
11 |
Exploring the development of mental rotation and computational skills in elementary students through educational robotics
|
Diago, Pascual D. |
|
|
32 |
C |
p. |
artikel |
12 |
Interactive storytelling for children: A case-study of design and development considerations for ethical conversational AI
|
Chubb, Jennifer |
|
|
32 |
C |
p. |
artikel |
13 |
KidSpell: Making a difference in spellchecking for children
|
Downs, Brody |
|
|
32 |
C |
p. |
artikel |
14 |
Learning analytics of embodied design: Enhancing synergy
|
Abrahamson, Dor |
|
|
32 |
C |
p. |
artikel |
15 |
Learning maths with a tangible user interface: Lessons learned through participatory design with children with visual impairments and their educators
|
Pires, Ana Cristina |
|
|
32 |
C |
p. |
artikel |
16 |
Playing with invisible animals: An interactive system of floor-projected footprints to encourage children’s imagination
|
Moriya, Kodai |
|
|
32 |
C |
p. |
artikel |
17 |
Programming in early childhood education: A systematic review
|
Macrides, Elena |
|
|
32 |
C |
p. |
artikel |
18 |
Research in Child–Computer Interaction: Provocations and envisioning future directions
|
Antle, Alissa N. |
|
|
32 |
C |
p. |
artikel |
19 |
Supporting collective physical activities by interactive floor projection in a special-needs school setting
|
Oki, Mika |
|
|
32 |
C |
p. |
artikel |
20 |
The role of robotic toys in shaping play and joint engagement in autistic children: Implications for future design
|
Laurie, Margaret H. |
|
|
32 |
C |
p. |
artikel |
21 |
VIC — A Tangible User Interface to train memory skills in children with Intellectual Disability
|
Beccaluva, Eleonora |
|
|
32 |
C |
p. |
artikel |