nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A preliminary poetics for interactive drama and games
|
Mateas, Michael |
|
2001 |
12 |
3 |
p. 140-152 |
artikel |
2 |
Digit to the digital: integrating computer-aided design into the craft of contemporary jewellery
|
Bottomley, Stephen E. |
|
2001 |
12 |
3 |
p. 187-189 |
artikel |
3 |
Frame and screen in painting in the digital era
|
Berkenwald, Melina |
|
2001 |
12 |
3 |
p. 184-186 |
artikel |
4 |
Metaphoric networks in 'Lexia to perplexia'
|
Hayles, N. Katherine |
|
2001 |
12 |
3 |
p. 133-139 |
artikel |
5 |
Rethinking agency and immersion: video games as a means of consciousness-raising
|
Frasca, Gonzalo |
|
2001 |
12 |
3 |
p. 167-174 |
artikel |
6 |
The artist's experience of the creative activity as a process of subjectification, within the context of digital art
|
Avgitidou, Angeliki |
|
2001 |
12 |
3 |
p. 190-192 |
artikel |
7 |
The pleasures of immersion and engagement: schemas, scripts and the fifth business
|
Douglas, J. Yellowlees |
|
2001 |
12 |
3 |
p. 153-166 |
artikel |
8 |
Towards computer game aesthetics
|
Eber, Dena Elisabeth |
|
2001 |
12 |
3 |
p. 129-132 |
artikel |
9 |
Towards computer game studies
|
Eskelinen, Markku |
|
2001 |
12 |
3 |
p. 175-183 |
artikel |