nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Motivational Model of Video Game Engagement
|
Przybylski, Andrew K. |
|
2010 |
14 |
2 |
p. 154-166 |
artikel |
2 |
Blazing Angels or Resident Evil? Can Violent Video Games be a Force for Good?
|
Ferguson, Christopher J. |
|
2010 |
14 |
2 |
p. 68-81 |
artikel |
3 |
Children's Motivations for Video Game Play in the Context of Normal Development
|
Olson, Cheryl K. |
|
2010 |
14 |
2 |
p. 180-187 |
artikel |
4 |
Introduction
|
Candland, Douglas K. |
|
2010 |
14 |
2 |
p. 65 |
artikel |
5 |
Introduction to the Special Issue on Video Games
|
Ferguson, Christopher J. |
|
2010 |
14 |
2 |
p. 66-67 |
artikel |
6 |
Let the Games Begin: Civic Playing on High-Tech Consoles
|
Umaschi Bers, Marina |
|
2010 |
14 |
2 |
p. 147-153 |
artikel |
7 |
The “I's” Have It: A Framework for Serious Educational Game Design
|
Annetta, Leonard A. |
|
2010 |
14 |
2 |
p. 105-113 |
artikel |
8 |
Video Games and Spatial Cognition
|
Spence, Ian |
|
2010 |
14 |
2 |
p. 92-104 |
artikel |
9 |
Videogames and Young People with Developmental Disorders
|
Durkin, Kevin |
|
2010 |
14 |
2 |
p. 122-140 |
artikel |
10 |
Video Games in Health Care: Closing the Gap
|
Kato, Pamela M. |
|
2010 |
14 |
2 |
p. 113-121 |
artikel |
11 |
Video Games in Psychotherapy
|
Ceranoglu, T. Atilla |
|
2010 |
14 |
2 |
p. 141-146 |
artikel |
12 |
Virtually Real: A Psychological Perspective on Massively Multiplayer Online Games
|
Barnett, Jane |
|
2010 |
14 |
2 |
p. 167-179 |
artikel |
13 |
Vulnerability to Violent Video Games: A Review and Integration of Personality Research
|
Markey, Patrick M. |
|
2010 |
14 |
2 |
p. 82-91 |
artikel |