nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Are They Learning or Playing? Students’ Perception Traits and Their Learning Self-Efficacy in a Game-Based Learning Environment
|
Lu, Yu-Ling |
|
|
57 |
8 |
p. 1879-1909 |
artikel |
2 |
A Systematic Review of Social Media Acceptance From the Perspective of Educational and Information Systems Theories and Models
|
Al-Qaysi, Noor |
|
|
57 |
8 |
p. 2085-2109 |
artikel |
3 |
Comparing Collaborative and Cooperative Gameplay for Academic and Gaming Achievements
|
Baek, Youngkyun |
|
|
57 |
8 |
p. 2110-2140 |
artikel |
4 |
Effect of a Serious Educational Game on Academic and Affective Outcomes for Statistics Instruction
|
Wronowski, Meredith |
|
|
57 |
8 |
p. 2053-2084 |
artikel |
5 |
Explaining Students’ Continuance Intention to Use Mobile Web 2.0 Learning and Their Perceived Learning: An Integrated Approach
|
Dalvi-Esfahani, Mohammad |
|
|
57 |
8 |
p. 1956-2005 |
artikel |
6 |
Teaching Competencies for Student-Centered, One-to-One Learning Environments: A Delphi Study
|
Parrish, Andrea H. |
|
|
57 |
8 |
p. 1910-1934 |
artikel |
7 |
The Effect of Assistance on Learning and Affect in an Algebra Tutor
|
Borracci, Giuliana |
|
|
57 |
8 |
p. 2032-2052 |
artikel |
8 |
The Effects of Flow, Emotional Engagement, and Motivation on Success in a Gamified Online Learning Environment
|
Özhan, Şeyma Çağlar |
|
|
57 |
8 |
p. 2006-2031 |
artikel |
9 |
Understanding Social Media Competence in Higher Education: Development and Validation of an Instrument
|
Zhu, Sha |
|
|
57 |
8 |
p. 1935-1955 |
artikel |