nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Taxonomy Approach to Studying How Gamers Review Games
|
Koehler, Matthew J. |
|
2017 |
48 |
3 |
p. 363-380 |
artikel |
2 |
Developing a Team Behavioural Marker Framework Using Observations of Simulator-Based Exercises to Improve Team Effectiveness: A Drilling Team Case Study
|
Crichton, Margaret T. |
|
2017 |
48 |
3 |
p. 299-313 |
artikel |
3 |
Editorial: Expanding the Borders of Simulation/Gaming
|
Harviainen, J. Tuomas |
|
2017 |
48 |
3 |
p. 295-298 |
artikel |
4 |
Examination of the Relationship Between Gender, Performance, and Enjoyment of a First-Person Shooter Game
|
Hopp, Toby |
|
2017 |
48 |
3 |
p. 338-362 |
artikel |
5 |
From Games to Gamification: A Classification of Rewards in World of Warcraft for the Design of Gamified Systems
|
Rapp, Amon |
|
2017 |
48 |
3 |
p. 381-401 |
artikel |
6 |
Modelling the Outcomes of International Crises Using Confrontation Analysis
|
Curry, John |
|
2017 |
48 |
3 |
p. 314-328 |
artikel |
7 |
The Impact of Health-Related User Interface Sounds on Player Experience
|
Robb, James |
|
2017 |
48 |
3 |
p. 402-427 |
artikel |
8 |
The (Not So) Evil Within? Agency in Video Game Choice and the Impact of Violent Content
|
Ferguson, Christopher J. |
|
2017 |
48 |
3 |
p. 329-337 |
artikel |