nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Analyzing Moral Deliberation During Gameplay: Moral Foundations Theory as an Analytic Resource
|
Fennewald, Thomas |
|
2019 |
|
7-8 |
p. 917-936 |
artikel |
2 |
A Structural Theoretical Framework Based on Motor Play to Categorize and Analyze Active Video Games
|
González, Carina Soledad González |
|
2016 |
|
7-8 |
p. 690-719 |
artikel |
3 |
Board Games and the Construction of Cultural Memory
|
Begy, Jason |
|
2017 |
|
7-8 |
p. 718-738 |
artikel |
4 |
Book Review: Hacking Society: How Reality Is Broken Constructs Gaming as a Necessary Cure-All
|
Boykin, Jeff |
|
2016 |
|
7-8 |
p. 764-771 |
artikel |
5 |
Canonizing Bioshock
|
Parker, Felan |
|
2017 |
|
7-8 |
p. 739-763 |
artikel |
6 |
Computer Game Fan Communities, Community Management, and Structures of Membership
|
Zimmerman, Joshua J. |
|
2019 |
|
7-8 |
p. 896-916 |
artikel |
7 |
Framing Gaming
|
Kümpel, Anna Sophie |
|
2016 |
|
7-8 |
p. 720-744 |
artikel |
8 |
Friends With Benefits: Plausible Optimism and the Practice of Teabagging in Video Games
|
Myers, Brian |
|
2019 |
|
7-8 |
p. 763-780 |
artikel |
9 |
Games With a Continuum: Globalization, Regionalization, and the Nation-State in the Development of China’s Online Game Industry
|
Jiang, Qiaolei |
|
2019 |
|
7-8 |
p. 801-824 |
artikel |
10 |
Game Theory for Computer Games Design
|
Taylor, Mark |
|
2019 |
|
7-8 |
p. 843-855 |
artikel |
11 |
Ingress
|
Majorek, Marta |
|
2016 |
|
7-8 |
p. 667-689 |
artikel |
12 |
Integrating Games Into the Artworld
|
Devine, Theresa Claire |
|
2017 |
|
7-8 |
p. 671-695 |
artikel |
13 |
Interactive Works and Gameplay Emotions
|
Frome, Jonathan |
|
2019 |
|
7-8 |
p. 856-874 |
artikel |
14 |
Measuring User Experience in Multiplayer Board Games
|
Barbara, Jonathan |
|
2017 |
|
7-8 |
p. 623-649 |
artikel |
15 |
Methodology, Representation, and Games
|
Carr, Diane |
|
2019 |
|
7-8 |
p. 707-723 |
artikel |
16 |
Narrative Tools for Games
|
Arjoranta, Jonne |
|
2017 |
|
7-8 |
p. 696-717 |
artikel |
17 |
On Being a Feminist in Games Studies
|
Humphreys, Sal |
|
2019 |
|
7-8 |
p. 825-842 |
artikel |
18 |
Social and Cognitive Affordances of Two Depression-Themed Games
|
Hoffman, Kelly M. |
|
2019 |
|
7-8 |
p. 875-895 |
artikel |
19 |
The Reconstruction of Morality and the Evolution of Naturalism in The Last of Us
|
Green, Amy M. |
|
2016 |
|
7-8 |
p. 745-763 |
artikel |
20 |
The Social Network Gamer’s Experience of Play
|
García-Álvarez, Ercilia |
|
2017 |
|
7-8 |
p. 650-670 |
artikel |
21 |
Tusslers, Beatdowns, and Brothers: A Sociohistorical Overview of Video Game Arcades and the Street Fighter Community
|
Skolnik, Michael Ryan |
|
2019 |
|
7-8 |
p. 742-762 |
artikel |
22 |
Updating Narcissus, the Ur-myth of Media, for Digital Gaming
|
Jenkins, Eric S. |
|
2016 |
|
7-8 |
p. 647-666 |
artikel |
23 |
Video Games, Dystopia, and Neoliberalism: The Case of BioShock Infinite
|
Pérez-Latorre, Óliver |
|
2019 |
|
7-8 |
p. 781-800 |
artikel |
24 |
Virtuality and Depiction in Video Game Representation
|
Klevjer, Rune |
|
2019 |
|
7-8 |
p. 724-741 |
artikel |
25 |
Virtual Warlords
|
Milik, Oskar |
|
2017 |
|
7-8 |
p. 764-785 |
artikel |