nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Bidirectional Light Field - Hologram Transform
|
Ziegler, Remo |
|
2007 |
26 |
3 |
p. 435-446 |
artikel |
2 |
Adaptive Space Deformations Based on Rigid Cells
|
Botsch, Mario |
|
2007 |
26 |
3 |
p. 339-347 |
artikel |
3 |
A Finite Element Method on Convex Polyhedra
|
Wicke, Martin |
|
2007 |
26 |
3 |
p. 355-364 |
artikel |
4 |
Boundary Constrained Swept Surfaces for Modelling and Animation
|
You, L. H. |
|
2007 |
26 |
3 |
p. 313-322 |
artikel |
5 |
Context-Aware Skeletal Shape Deformation
|
Weber, Ofir |
|
2007 |
26 |
3 |
p. 265-274 |
artikel |
6 |
3D Lip-Synch Generation with Data-Faithful Machine Learning
|
Kim, Ig-Jae |
|
2007 |
26 |
3 |
p. 295-301 |
artikel |
7 |
Geodesic-Controlled Developable Surfaces for Modeling Paper Bending
|
Bo, Pengbo |
|
2007 |
26 |
3 |
p. 365-374 |
artikel |
8 |
Head-eye Animation Corresponding to a Conversation for CG Characters
|
Masuko, Soh |
|
2007 |
26 |
3 |
p. 303-312 |
artikel |
9 |
Highly Parallel Fast KD-tree Construction for Interactive Ray Tracing of Dynamic Scenes
|
Shevtsov, Maxim |
|
2007 |
26 |
3 |
p. 395-404 |
artikel |
10 |
Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic initialization
|
Schlattmann, Markus |
|
2007 |
26 |
3 |
p. 467-476 |
artikel |
11 |
Mesh Segmentation via Spectral Embedding and Contour Analysis
|
Liu, Rong |
|
2007 |
26 |
3 |
p. 385-394 |
artikel |
12 |
Metropolis Instant Radiosity
|
Segovia, B. |
|
2007 |
26 |
3 |
p. 425-434 |
artikel |
13 |
Online Motion Capture Marker Labeling for Multiple Interacting Articulated Targets
|
Yu, Qian |
|
2007 |
26 |
3 |
p. 477-483 |
artikel |
14 |
On-the-fly Curve-skeleton Computation for 3D Shapes
|
Sharf, Andrei |
|
2007 |
26 |
3 |
p. 323-328 |
artikel |
15 |
Prediction of Individual Non-Linear Aging Trajectories of Faces
|
Scherbaum, K. |
|
2007 |
26 |
3 |
p. 285-294 |
artikel |
16 |
QuadCover - Surface Parameterization using Branched Coverings
|
Kälberer, Felix |
|
2007 |
26 |
3 |
p. 375-384 |
artikel |
17 |
Ray-Casted BlockMaps for Large Urban Models Visualization
|
Cignoni, P. |
|
2007 |
26 |
3 |
p. 405-413 |
artikel |
18 |
Real-Time Simulation of Thin Shells
|
Choi, Min Gyu |
|
2007 |
26 |
3 |
p. 349-354 |
artikel |
19 |
Reverse Engineering Nature
|
Jensen, Henrik Wann |
|
2007 |
26 |
3 |
p. xvii |
artikel |
20 |
Serious Games: Broadening Games Impact Beyond Entertainment
|
Sawyer, Ben |
|
2007 |
26 |
3 |
p. xviii |
artikel |
21 |
Skeleton-based Variational Mesh Deformations
|
Yoshizawa, Shin |
|
2007 |
26 |
3 |
p. 255-264 |
artikel |
22 |
Soft Articulated Characters with Fast Contact Handling
|
Galoppo, Nico |
|
2007 |
26 |
3 |
p. 243-253 |
artikel |
23 |
Stackless KD-Tree Traversal for High Performance GPU Ray Tracing
|
Popov, Stefan |
|
2007 |
26 |
3 |
p. 415-424 |
artikel |
24 |
Superresolution Reflectance Fields: Synthesizing images for intermediate light directions
|
Fuchs, Martin |
|
2007 |
26 |
3 |
p. 447-456 |
artikel |
25 |
Textured Liquids based on the Marker Level Set
|
Mihalef, V. |
|
2007 |
26 |
3 |
p. 457-466 |
artikel |
26 |
Variational 3D Shape Segmentation for Bounding Volume Computation
|
Lu, Lin |
|
2007 |
26 |
3 |
p. 329-338 |
artikel |
27 |
Volume Preservation of Multiresolution Meshes
|
Sauvage, Basile |
|
2007 |
26 |
3 |
p. 275-283 |
artikel |
28 |
What can Computer Graphics expect from 3D Computer Vision?
|
Šára, Radim |
|
2007 |
26 |
3 |
p. xix |
artikel |