nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A GGP Feature Learning Algorithm
|
Kirci, Mesut |
|
2010 |
25 |
1 |
p. 35-42 |
artikel |
2 |
Agreement Computing
|
Sierra, Carles |
|
2010 |
25 |
1 |
p. 57-61 |
artikel |
3 |
Anchoring Symbols to Percepts in the Fluent Calculus
|
Fichtner, Matthias |
|
2010 |
25 |
1 |
p. 77-80 |
artikel |
4 |
A Parallel General Game Player
|
Méhat, Jean |
|
2010 |
25 |
1 |
p. 43-47 |
artikel |
5 |
CadiaPlayer: Search-Control Techniques
|
Finnsson, Hilmar |
|
2010 |
25 |
1 |
p. 9-16 |
artikel |
6 |
Centurio, a General Game Player: Parallel, Java- and ASP-based
|
Möller, Maximilian |
|
2010 |
25 |
1 |
p. 17-24 |
artikel |
7 |
Explizites Wissen versus Black Box Ansätze in der KI
|
Puppe, Frank |
|
2010 |
25 |
1 |
p. 67-70 |
artikel |
8 |
Fusing DL Reasoning with HTN Planning
|
Hartanto, Ronny |
|
2010 |
25 |
1 |
p. 81-84 |
artikel |
9 |
Gamer, a General Game Playing Agent
|
Kissmann, Peter |
|
2010 |
25 |
1 |
p. 49-52 |
artikel |
10 |
GDL-II
|
Thielscher, Michael |
|
2010 |
25 |
1 |
p. 63-66 |
artikel |
11 |
Heuristic Evaluation Functions for General Game Playing
|
Clune, James E. |
|
2011 |
25 |
1 |
p. 73-74 |
artikel |
12 |
Interview with Prof. Manuela Veloso, President of the RoboCup Federation and President-Elect of AAAI
|
Visser, Ubbo |
|
2010 |
25 |
1 |
p. 87-88 |
artikel |
13 |
1 Jahr KI bei Springer
|
Schneeberger, Josef |
|
2011 |
25 |
1 |
p. 1-3 |
artikel |
14 |
Knowledge-Based General Game Playing
|
Haufe, Sebastian |
|
2010 |
25 |
1 |
p. 25-33 |
artikel |
15 |
Neue Bücher in der Reihe DISKI: Dissertationen zur Künstlichen Intelligenz Editor-in-Chief: Wolfgang Bibel
|
Hertzberg, Joachim |
|
2011 |
25 |
1 |
p. 85-86 |
artikel |
16 |
News
|
|
|
2011 |
25 |
1 |
p. 89-99 |
artikel |
17 |
Reasoning about Time, Action and Knowledge in Multi-Agent Systems
|
Ruan, Ji |
|
2010 |
25 |
1 |
p. 75-76 |
artikel |
18 |
Special Issue on General Game Playing
|
Thielscher, Michael |
|
2010 |
25 |
1 |
p. 5-7 |
artikel |
19 |
Strategy Generation and Evaluation for Meta-Game Playing
|
Pell, Barney |
|
2010 |
25 |
1 |
p. 71-72 |
artikel |
20 |
Using Decision Trees for State Evaluation in General Game Playing
|
Sheng, Xinxin |
|
2011 |
25 |
1 |
p. 53-56 |
artikel |