nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A clinically oriented VR-based treadmill training system for post-stroke rehabilitation: integration of motor learning and control principles
|
Jiao, Yiran |
|
|
29 |
3 |
|
artikel |
2 |
AI-integrated virtual reality training for teacher preparation on functional communication training: a randomized controlled trial
|
King, Seth |
|
|
29 |
3 |
|
artikel |
3 |
Align procedural expertise with virtual information: the key to AR-navigated ultrasound-guided biopsy
|
Li, Haowei |
|
|
29 |
3 |
|
artikel |
4 |
Almost the same: experiential and behavioral effects in talking with virtual humans
|
Vallefuoco, Ersilia |
|
|
29 |
3 |
|
artikel |
5 |
A neural network architecture for physically-consistent haptic rendering
|
Hernández, Quercus |
|
|
29 |
3 |
|
artikel |
6 |
Application of a virtual reality-based measurement of simple reaction time in adults: a psychometric evaluation
|
Chen, Ying-Chun |
|
|
29 |
3 |
|
artikel |
7 |
Application of short and long-term virtual reality training for visuospatial memory development in amateur e-athletes
|
Lachowicz, Maciej |
|
|
29 |
3 |
|
artikel |
8 |
Augmented reality and ethics: key issues
|
Werner, Leonardo |
|
|
29 |
3 |
|
artikel |
9 |
Bridging the gaps: an updated mapping of the uses of immersive learning environments
|
Morgado, Leonel |
|
|
29 |
3 |
|
artikel |
10 |
Comparing handheld monoscopic and head-mounted stereoscopic optical see-through augmented reality indoor navigational aids across age and gender identity
|
Lee, Trey Olen |
|
|
29 |
3 |
|
artikel |
11 |
Comparing virtual reality-based simulation, booklet-based and standard preparation methods for pediatric magnetic resonance imaging (MR-VR): study protocol for a randomized clinical trial
|
Erdős, Sándor |
|
|
29 |
3 |
|
artikel |
12 |
Comparison of decision-making skill in 360° video to the field setting in highly skilled rugby union players
|
Vawser, Hannah J. |
|
|
29 |
3 |
|
artikel |
13 |
Comparison of hand tracking-based and controller-based interaction in a consumer virtual reality game
|
Steed, Anthony |
|
|
29 |
3 |
|
artikel |
14 |
Correction: Embodiment in virtual reality: an experiment on how visual and aural first- and third-person modes affect embodiment and mindfulness
|
Isak de Villiers, Bosman |
|
|
29 |
3 |
|
artikel |
15 |
Development and evaluation of a collaborative virtual reality system for tour guide training
|
Le, Khanh-Duy |
|
|
29 |
3 |
|
artikel |
16 |
DVP predicts the probability of becoming sick and dropout times during head mounted display based virtual reality
|
Palmisano, Stephen |
|
|
29 |
3 |
|
artikel |
17 |
Effects of using depth and motion in virtual reality to enhance Language learning
|
Vallarino, Mario |
|
|
29 |
3 |
|
artikel |
18 |
Enhancing the daily lives of aged care residents including those with mild cognitive impairment through virtual reality travel experiences
|
Stefan, Hans |
|
|
29 |
3 |
|
artikel |
19 |
Evaluation of XR device’s real-world tracking accuracy and depth perception from an industrial point of view
|
Singh, Shubham |
|
|
29 |
3 |
|
artikel |
20 |
Exploring the potential of virtual reality (VR) in mental healthcare: a systematic literature review
|
Pedram, Shiva |
|
|
29 |
3 |
|
artikel |
21 |
Exploring working memory across aging using virtual reality
|
Kamal, Farooq |
|
|
29 |
3 |
|
artikel |
22 |
Grasshopper VR: development of an immersive visualisation interface for parametric design workspaces
|
Crolla, Kristof |
|
|
29 |
3 |
|
artikel |
23 |
Haptic feedback for interactive AR/VR systems: comparing single- vs. dual-muscle EMS for weight perception
|
Vrontos, Apostolos |
|
|
29 |
3 |
|
artikel |
24 |
Holomech: an extended reality tool for supporting student motivation and perceived spatial reasoning in structural mechanics
|
Amouzgar, Kaveh |
|
|
29 |
3 |
|
artikel |
25 |
HySim: towards development of a hybrid simulation framework with improved visual and tactile realism for minimally invasive surgeries
|
Palliyali, Waseem |
|
|
29 |
3 |
|
artikel |
26 |
Immersive realities in museums: evaluating the impact of VR, VR360, and MR on visitor presence, engagement and motivation
|
Ariya, Pakinee |
|
|
29 |
3 |
|
artikel |
27 |
ImproVisAR: designing augmented reality piano roll for teaching improvisation
|
Deja, Jordan Aiko |
|
|
29 |
3 |
|
artikel |
28 |
Machine learning-guided high-definition transcranial direct current stimulation prevents cybersickness
|
Yang, Alexander Hui Xiang |
|
|
29 |
3 |
|
artikel |
29 |
Memory performance as a function of modality and context: revealing the cognitive mechanisms underlying enhanced memory in virtual reality
|
Johnsdorf, Marike |
|
|
29 |
3 |
|
artikel |
30 |
New augmented reality application for improving clinical education and patient-doctor interaction in remotely-assisted ophthalmology consultations
|
Velázquez, José S. |
|
|
29 |
3 |
|
artikel |
31 |
Optimizing virtual reality interfaces: ergonomic guidelines for hand interaction based on user age, gender, and handedness
|
Zhang, Wenjuan |
|
|
29 |
3 |
|
artikel |
32 |
Performance expectancy and social influence drive the acceptance of immersive virtual reality for professional collaboration
|
Merz, Axel |
|
|
29 |
3 |
|
artikel |
33 |
Previous VR experience increases embodiment in immersive VR safety training: an exploratory mixed-methods study
|
Lehikko, Anu |
|
|
29 |
3 |
|
artikel |
34 |
Proof of concept for an extended reality device to augment human performance during a dual-task
|
O’Malley, Callum A. |
|
|
29 |
3 |
|
artikel |
35 |
Reporting quality of extended reality interventions in healthcare: towards a TIDieR XReporting checklist
|
Goldsworthy, Adrian |
|
|
29 |
3 |
|
artikel |
36 |
Rethinking interaction design - special implications for interaction concepts in medical education using virtual reality
|
Junga, Anna |
|
|
29 |
3 |
|
artikel |
37 |
Rule-based generative modeling in ceramic tableware industry applications
|
Gaspar, Fábio |
|
|
29 |
3 |
|
artikel |
38 |
Segmentation influences learning: a study of knowledge acquisition through virtual reality and 2D video with airport security screeners
|
Wyssenbach, Thomas |
|
|
29 |
3 |
|
artikel |
39 |
Self-conversation with a sporting celebrity enhances later physical exercise: an exploratory study
|
Levy, Daniel |
|
|
29 |
3 |
|
artikel |
40 |
Smartphone-based self-help virtual reality exposure therapy for college students’ social anxiety: a randomized controlled study
|
Kan, Chinghsiang |
|
|
29 |
3 |
|
artikel |
41 |
Social MediARverse: investigating users’ social media content sharing and consuming intentions with location-based AR
|
Hirsch, Linda |
|
|
29 |
3 |
|
artikel |
42 |
Sproutfit: an immersive seed-planting virtual reality game to enhance patient motivation for performing exercises for the prevention of venous thromboembolism through loss and avoidance gamification
|
Han, Renzhi |
|
|
29 |
3 |
|
artikel |
43 |
Standing postural control during an upper limb reaching task in a mixed reality condition: analysis of center of pressure and lower limb muscle activities
|
Zhang, Yunhe |
|
|
29 |
3 |
|
artikel |
44 |
Unified concepts: a review and proposal for virtual reality terminology
|
Gonçalves, Guilherme |
|
|
29 |
3 |
|
artikel |
45 |
Using a virtual reality approach to study the impact of nighttime lighting on pedestrian crossing behavior
|
Wang, Xuwei |
|
|
29 |
3 |
|
artikel |
46 |
Validity and reliability of a virtual reality system as an assessment tool for cognitive impairment based on the six cognitive domains
|
Pang, Jeremy Wui Ming |
|
|
29 |
3 |
|
artikel |
47 |
Virtual chocolate: the role of olfactory cues in multisensory VR on perceived realism, food enjoyment, and snack choices
|
Zholzhanova, Danel |
|
|
29 |
3 |
|
artikel |
48 |
Virtual reality as a training method for basic life support of the medical staff on general wards: a randomized controlled non-inferiority trial
|
Issleib, Malte |
|
|
29 |
3 |
|
artikel |
49 |
Virtual reality in the management of hematophobia in hospital settings: impact on anxiety reduction
|
Triviño-Martínez, Ángeles |
|
|
29 |
3 |
|
artikel |
50 |
VRainSUD: content validation of a cognitive training program using the Delphi method
|
Caetano, Tânia |
|
|
29 |
3 |
|
artikel |
51 |
VR-induced interoceptive feedback may impact tactile priority in individuals with low interoceptive awareness
|
Inoue, Sota |
|
|
29 |
3 |
|
artikel |