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                             43 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A comparative study of VR and AR heritage applications on visitor emotional experiences: a case study from a peripheral Spanish destination Pinto, Irene

29 1 artikel
2 A head-mounted Tilted Reality Device for the treatment of pusher syndrome: a usability study in healthy young and older adults Wöhrstein, Sofia

29 1 artikel
3 Analysis of virtual reality teaching methods in engineering education: assessing educational effectiveness and understanding of 3D structures Ka, Jonghyeon

29 1 artikel
4 A taxonomy of virtual reality sports applications Elsholz, Sophia

29 1 artikel
5 BalanceVR: balance training to increase tolerance to cybersickness in immersive virtual reality Yang, Yechan

29 1 artikel
6 Breathing in virtual reality for promoting mental health: a scoping review Pancini, Elisa

29 1 artikel
7 Change gently: an agent-based virtual interview training for college students with great shyness Geng, Wenxiu

29 1 artikel
8 Co-designing critical thinking in health professional education: a 360 immersive environment case study Stretton, T.

29 1 artikel
9 Contextualizing and visualizing abstract theoretical knowledge for situated learning: large-scale VR-supported higher education in China Zhuang, Tengteng

29 1 artikel
10 Creating adapted environments: enhancing accessibility in virtual reality for upper limb rehabilitation through automated element adjustment Herrera, V.

29 1 artikel
11 Efficacy of a 6-week VR exergame for older adults with essential hypertension: a randomized controlled pilot trial Vorwerg-Gall, Susan

29 1 artikel
12 Efficient social distance maintenance with augmented reality Li, Chaoran

29 1 artikel
13 Enhancing difficult airway management training: the role of virtual reality and adaptive learning Battegazzorre, Edoardo

29 1 artikel
14 Enhancing display resolution through virtual pixel creation: a software-based approach for existing displays Carmona-Ballester, David

29 1 artikel
15 Experiential learning through virtual reality by-proxy Veitch, Nicola

29 1 artikel
16 Factors influencing success of virtual reality in Tunisia’s cultural heritage tourism sites: a UTAUT2 approach extension Mosbeh, Rim

29 1 artikel
17 “Fake it, you can touch it”: a study of virtual touch effects based on VR technology Xionghui, Leng

29 1 artikel
18 Identification of the difference threshold for sequential curvature gain variations of redirected walking Lee, Chang-Gyu

29 1 artikel
19 Improvement of K-2 rifle’s live-fire accuracy using virtual reality shooting training system Lee, Byounghwak

29 1 artikel
20 Individual differences in processing multisensory information predict presence in different virtual reality environments Glenn, Callum P.

29 1 artikel
21 Interactive virtual reality environments and emotions: a systematic review Linares-Vargas, Benjamín G. P.

29 1 artikel
22 In-vehicle full-window augmented reality system (FARS) for passengers: effects on spatial knowledge and user experience Kim, Hyunjeong

29 1 artikel
23 Investigating the effects of density and opacity of rest frames for VR sickness reduction Baek, Minyoung

29 1 artikel
24 Is virtual reality head-mounted display accepted by coaches to enhance sport performance? Mascret, Nicolas

29 1 artikel
25 Mixed reality representation of hazard zones while collaborating with a robot: sense of control over own safety San Martin, Ane

29 1 artikel
26 Multimodal mapping of spatial attention for unilateral spatial neglect in VR: a proof of concept study using eye-tracking and mobile EEG Eudave, Luis

29 1 artikel
27 Objective agency measurement of different hand appearances in virtual reality with intentional binding Hartfill, Judith

29 1 artikel
28 Objective quantification of dynamic spatial distortions for enhanced realism in virtual environments Xia, Zhenping

29 1 artikel
29 Observation-based diminished reality: a systematic literature review Eskandari, Roghieh

29 1 artikel
30 PreVISE: an efficient virtual reality system for SEEG surgical planning Spiegler, Pascal

29 1 artikel
31 Projector-camera calibration with non-overlapping fields of view using a planar mirror Vanherck, Joni

29 1 artikel
32 Relationship between soundscape perception and psychophysiological responses to virtual environmental events Yoon, Hyowon

29 1 artikel
33 Security and privacy in virtual reality: a literature survey Giaretta, Alberto

29 1 artikel
34 SkillAR: omnipresent in-situ feedback for motor skill training using AR Diller, Florian

29 1 artikel
35 Social presence in shared virtual reality experience among older adults Moreira Kares, Elina

29 1 artikel
36 Street lighting environment and fear of crime: a simulated virtual reality experiment Son, Dongpil

29 1 artikel
37 Task-blind adaptive virtual reality: Is it possible to help users without knowing their assignments? Besga, Simon

29 1 artikel
38 The efficacy of adaptive training in immersive virtual reality for a fine motor skill task Lui, Lasse F.

29 1 artikel
39 The relationship between a simulated glaucoma impairment and postural threat on quiet stance Lavalle, Lisa K.

29 1 artikel
40 The underestimation of speed perception while walking in virtual reality with bodyweight unloading Gustafson, Hannah E.

29 1 artikel
41 The use of virtual reality in human training: trends and a research agenda Leite, Higor

29 1 artikel
42 Understanding user experience, task performance, and task interdependence in symmetric and asymmetric VR collaborations Zhang, Shuhao

29 1 artikel
43 Virtual reality game-based training for preventing falls among community-dwelling older adults with mild cognitive impairment: a pilot randomized control trial study Ip, Wing Keung

29 1 artikel
                             43 gevonden resultaten
 
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