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                             20 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Assessment of gamified mixed reality environments for upper limb robotic rehabilitation: pilot study on healthy adults Garcia-Hernandez, N.

28 4 artikel
2 A systematic review of techniques and clinical evidence to adopt virtual reality in post-stroke upper limb rehabilitation Mani Bharathi, V.

28 4 artikel
3 Design and verification of universal virtual shopping store application Lee, Danbi

28 4 artikel
4 Developing English language learners’ speaking skills through applying a situated learning approach in VR-enhanced learning experiences Yan, Weijian

28 4 artikel
5 Developing scalable hands-on virtual and mixed-reality science labs Jiang, Yuanyuan

28 4 artikel
6 Effect of vibrotactile feedback and perception induced by transcranial magnetic stimulation over the primary motor cortex in virtual hand illusion Shin, Hyunsoo

28 4 artikel
7 Effects of cybersickness mitigation methods on behavior: a comparative study based on the skill–rule–knowledge model Qi, Shuaixin

28 4 artikel
8 Enhancing hand-object interactions in virtual reality for precision manual tasks Mangalam, Madhur

28 4 artikel
9 Exploring perspectives on engagement in interactive virtual reality for chronic pain management: insights from a content analysis study Patel, Saloni

28 4 artikel
10 Haptics in social interaction with agents and avatars in virtual reality: a systematic review Jacucci, Giulio

28 4 artikel
11 Intraoperative use of virtual reality decreases anxiety during surgery under local anaesthesia in the head and neck region Tippelt, L.

28 4 artikel
12 Multisensory experiences of affective touch in virtual reality enhance engagement, body ownership, pleasantness, and arousal modulation Sun, Wenhan

28 4 artikel
13 ParaVerse: co-design of a parachute rehearsal and training virtual-reality enhanced simulator for the Australian Defence Force: combining a generative co-design framework and an agile approach to development Mills, Brennen

28 4 artikel
14 Physiology-driven cybersickness detection in virtual reality: a machine learning and explainable AI approach Sameri, Javad

28 4 artikel
15 Publisher Correction: Cybersickness with passenger VR in the aircraft: influence of turbulence and VR content Mittelstaedt, Justin

28 4 artikel
16 The effect of distance on audiovisual temporal integration in an outdoor virtual environment Fucci, Victoria

28 4 artikel
17 The presence of an avatar can reduce cybersickness in Virtual Reality Makani, Aalim

28 4 artikel
18 Training transfer validity of virtual reality simulator assessment Hjellvik, Simen

28 4 artikel
19 Using in situ research-based design to explore learning module effectiveness and usability in a virtual reality system for workforce training Zielke, Marjorie

28 4 artikel
20 Virtual reality: towards a better prediction of full body illusion — a mediation model for healthy young women Meschberger-Annweiler, Franck-Alexandre

28 4 artikel
                             20 gevonden resultaten
 
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