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                             30 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A framework for fidelity evaluation of immersive virtual reality systems Al-Jundi, Hamza A.

26 3 p. 1103-1122
artikel
2 An interactive extended reality-based tutorial system for fundamental manual metal arc welding training Shankhwar, Kalpana

26 3 p. 1173-1192
artikel
3 Assessment of consumer VR-headsets’ objective and subjective field of view (FoV) and its feasibility for visual field testing Sauer, Yannick

26 3 p. 1089-1101
artikel
4 Augmented reality-based border management Shakeri, Maryam

26 3 p. 1123-1143
artikel
5 Configuring a VR simulator for the evaluation of advanced human–machine interfaces for hydraulic excavators Morosi, Federico

26 3 p. 801-816
artikel
6 Controlling camera movement in VR colonography Paulo, Soraia F.

26 3 p. 1079-1088
artikel
7 Deep-learning-based real-time silent speech recognition using facial electromyogram recorded around eyes for hands-free interfacing in a virtual reality environment Cha, Ho-Seung

26 3 p. 1047-1057
artikel
8 Digital shinrin-yoku: do nature experiences in virtual reality reduce stress and increase well-being as strongly as similar experiences in a physical forest? Reese, Gerhard

26 3 p. 1245-1255
artikel
9 Do we see rendered surface materials differently in virtual reality? A psychophysics-based investigation Niu, Mutian

26 3 p. 1031-1045
artikel
10 Effects of electrical brain stimulation on brain indices and presence experience in immersive, interactive virtual reality Kogler, Wolfgang

26 3 p. 1019-1029
artikel
11 Evaluation of visual-induced motion sickness from head-mounted display using heartbeat evoked potential: a cognitive load-focused approach Park, Sangin

26 3 p. 979-1000
artikel
12 Exploiting fashion x-commerce through the empowerment of voice in the fashion virtual reality arena Morotti, Elena

26 3 p. 871-884
artikel
13 Exposure to virtual nature: the impact of different immersion levels on skin conductance level, heart rate, and perceived relaxation Knaust, Thiemo

26 3 p. 925-938
artikel
14 Hyper-reoriented walking in minimal space Ropelato, Sandro

26 3 p. 1009-1017
artikel
15 Identifying physiological correlates of cybersickness using heartbeat-evoked potential analysis Chang, Eunhee

26 3 p. 1193-1205
artikel
16 Immersive audio-visual scene reproduction using semantic scene reconstruction from 360 cameras Kim, Hansung

26 3 p. 823-838
artikel
17 Intelligence augmentation: rethinking the future of work by leveraging human performance and abilities Harborth, David

26 3 p. 849-870
artikel
18 Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world Arlati, Sara

26 3 p. 885-901
artikel
19 Light direction estimation and hand touchable interaction for augmented reality Liu, Damon Shing-Min

26 3 p. 1155-1172
artikel
20 Preliminary results of the impact of 3D-visualization resources in the area of graphic expression on the motivation of university students Triviño-Tarradas, Paula

26 3 p. 963-978
artikel
21 Presence within the virtual reality environment of the international space station Seedhouse, Erik

26 3 p. 1145-1153
artikel
22 Pressure-sketch: a tablet-based design system in immersive VR Feng, Shuo

26 3 p. 1207-1215
artikel
23 Robustness and static-positional accuracy of the SteamVR 1.0 virtual reality tracking system Sansone, Lucia Grazia

26 3 p. 903-924
artikel
24 Satisfied or not: user experience of mobile augmented reality in using natural language processing techniques on review comments Jang, Yeonju

26 3 p. 839-848
artikel
25 Sensorimotor adaptation in VR: magnitude and persistence of the aftereffect increase with the number of interactions Wähnert, Svetlana

26 3 p. 1217-1225
artikel
26 Spatial transition management for improving outdoor cinematic augmented reality experience of the TV show Park, Hyerim

26 3 p. 1059-1077
artikel
27 The effect of augmented virtuality on financial decision-making among adults and children Yuviler-Gavish, Nirit

26 3 p. 1001-1008
artikel
28 The potential of immersive virtual reality for representations in design education Horvat, Nikola

26 3 p. 1227-1244
artikel
29 The temporal pattern of VR sickness during 7.5-h virtual immersion Chen, Shanshan

26 3 p. 817-822
artikel
30 Visual aspect-oriented modeling of explorable extended reality environments Flotyński, Jakub

26 3 p. 939-961
artikel
                             30 gevonden resultaten
 
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