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                             15 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A comparison of two-dimensional prediction tracing and a virtual reality patient methods for diagnosis and treatment planning of orthognathic cases in dental students: a randomized preliminary study Sakowitz, Scott M.

24 3 p. 399-409
artikel
2 An augmented reality-based training system with a natural user interface for manual milling operations Yang, Chih-Kai

24 3 p. 527-539
artikel
3 Application of immersive technologies and natural language to hyper-redundant robot teleoperation Martín-Barrio, Andrés

24 3 p. 541-555
artikel
4 Automatic synthesis of explosion sound synchronized with animation Liu, Shiguang

24 3 p. 469-481
artikel
5 Body size illusions influence perceived size of objects: a validation of previous research in virtual reality Weber, Stefan

24 3 p. 385-397
artikel
6 Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments Zhao, Jingbo

24 3 p. 515-524
artikel
7 Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments Zhao, Jingbo

24 3 p. 525
artikel
8 Effects of steering locomotion and teleporting on cybersickness and presence in HMD-based virtual reality Clifton, Jeremy

24 3 p. 453-468
artikel
9 Encoding immersive sessions for online, interactive VR analytics Fanini, Bruno

24 3 p. 423-438
artikel
10 Evaluation of augmented reality technology for the design of an evacuation training game Catal, Cagatay

24 3 p. 359-368
artikel
11 Game play in virtual reality driving simulation involving head-mounted display and comparison to desktop display Cao, Shi

24 3 p. 503-513
artikel
12 How latency, action modality and display modality influence the sense of agency: a virtual reality study Winkler, Paul

24 3 p. 411-422
artikel
13 Influence of presentation means on industrial product evaluations with potential users: a first study by comparing tangible virtual reality and presenting a product in a real setting Felip, Francisco

24 3 p. 439-451
artikel
14 Negative effects of network latencies in immersive collaborative virtual environments Becher, Armin

24 3 p. 369-383
artikel
15 The impact of the input interface in a virtual environment: the Vive controller and the Myo armband De Paolis, Lucio Tommaso

24 3 p. 483-502
artikel
                             15 gevonden resultaten
 
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