nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Accessibility of drug information on ocular drug product websites in the United States
|
Nguyen, Cambrey B. |
|
|
24 |
2 |
p. 1857-1862 |
artikel |
2 |
A comparative study of existing smart hearing aids for partially hearing-impaired patients
|
Palkar, Anisha Subodh |
|
|
24 |
2 |
p. 1077-1094 |
artikel |
3 |
A comprehensive learnability framework for mobile application design for older adults
|
Yang, Mei |
|
|
24 |
2 |
p. 1393-1423 |
artikel |
4 |
An adaptation of SCRUM for accessible websites development focused on testing
|
Rodríguez-González, Jonnathan |
|
|
24 |
2 |
p. 1095-1104 |
artikel |
5 |
An inclusive framework for automated web content accessibility evaluation
|
Ara, Jinat |
|
|
24 |
2 |
p. 1581-1607 |
artikel |
6 |
A phenomenological analysis of the #KuyaKimAnoNa segment of the 24 Oras newscast’s graphical elements for deaf viewers
|
Espineda, Melvin N. |
|
|
24 |
2 |
p. 1461-1469 |
artikel |
7 |
A scoping review on serious games as rehabilitation technologies for ankle rehabilitation: game genres, game accessibility, and game usability
|
Mota-Martínez, M. Concepsión |
|
|
24 |
2 |
p. 1037-1058 |
artikel |
8 |
A software acceptance testing approach with accessibility for the deaf
|
de Oliveira, Lívia Fernanda |
|
|
24 |
2 |
p. 1827-1844 |
artikel |
9 |
Assessment of the quality, readability, and usefulness of ChatGPT generated medical information for ten common cancer types
|
Beyoğlu, Muhammed Mustafa |
|
|
24 |
2 |
p. 1471-1477 |
artikel |
10 |
Barriers to creating value with cognitive accessibility features in digital services
|
Kärpänen, Terhi |
|
|
24 |
2 |
p. 1379-1392 |
artikel |
11 |
Class imbalance in multi-resident activity recognition: an evaluative study on explainability of deep learning approaches
|
Singh, Deepika |
|
|
24 |
2 |
p. 1173-1191 |
artikel |
12 |
Contemporary gaps in research on digital divide in education: a literature review
|
Mirazchiyski, Plamen Vladkov |
|
|
24 |
2 |
p. 991-1008 |
artikel |
13 |
Continued usage intention of novice and expert players in social network games
|
Hung, Wei-Hsi |
|
|
24 |
2 |
p. 1141-1155 |
artikel |
14 |
Conversational agents and momentary user experience: an assessment using an electroencephalography device
|
Brock, Laís Andressa |
|
|
24 |
2 |
p. 1341-1351 |
artikel |
15 |
Conversational versus graphical user interfaces: the influence of rational decision style when individuals perform decision-making tasks repeatedly
|
Liu, Xuanhui |
|
|
24 |
2 |
p. 1157-1172 |
artikel |
16 |
Correction to: Examining generative AI user disclosure intention: an ELM perspective
|
Zhou, Tao |
|
|
24 |
2 |
p. 1899 |
artikel |
17 |
Data-driven personas creation based on the CHARLS database: analyzing the interaction design of mobility aid for the Chinese elderly with difficulty in indoor transferring
|
Zhang, Xiaochen |
|
|
24 |
2 |
p. 1295-1306 |
artikel |
18 |
Deaf and hard of hearing employees: accessible and AR-based training materials
|
Oral, Ayşen Zeynep |
|
|
24 |
2 |
p. 1331-1340 |
artikel |
19 |
Digital accessibility tools and training and the DA4You course: views and experiences of users with disabilities
|
Black, Sharon |
|
|
24 |
2 |
p. 1643-1657 |
artikel |
20 |
Digital competences and disability: a contribution to a more inclusive digital society
|
Lazic, Milena |
|
|
24 |
2 |
p. 1623-1642 |
artikel |
21 |
Digital exclusion as a barrier to accessing healthcare: a summary composite indicator and online tool to explore and quantify local differences in levels of exclusion
|
Mee, Paul |
|
|
24 |
2 |
p. 1425-1437 |
artikel |
22 |
Does the law make a difference? a longitudinal study on accessibility compliance of Norwegian municipality websites
|
Inal, Yavuz |
|
|
24 |
2 |
p. 1845-1855 |
artikel |
23 |
Dynamic gesture recognition using hand pose-based neural networks for sign language interpretation
|
Sharma, Vaidehi |
|
|
24 |
2 |
p. 1673-1685 |
artikel |
24 |
E-Booster Uganda: towards an inclusive digital economy in Uganda through provision of ICT services to the underserved and unserved communities
|
Abaho, Ernest |
|
|
24 |
2 |
p. 1863-1872 |
artikel |
25 |
Enhancing movie experience by speech rate design of audio description
|
Nakajima, Sawako |
|
|
24 |
2 |
p. 1769-1782 |
artikel |
26 |
Establishing the connection between speech-language pathologists and technology developers in designing novel textile-based AAC (TAAC) technologies
|
Vihriälä, Tanja A. |
|
|
24 |
2 |
p. 1239-1254 |
artikel |
27 |
Evaluating PlanTEA: the practice of a UX evaluation methodology for people with ASD
|
Valencia, Katherine |
|
|
24 |
2 |
p. 1719-1746 |
artikel |
28 |
Evaluation of the accessibility and usability of university websites: a comparative study of the Gulf region
|
Fakrudeen, Mohammed |
|
|
24 |
2 |
p. 1883-1898 |
artikel |
29 |
Examining generative AI user disclosure intention: an ELM perspective
|
Zhou, Tao |
|
|
24 |
2 |
p. 1209-1220 |
artikel |
30 |
Exploring human-data interaction: an AI-enhanced systematic mapping
|
Durango, Iván |
|
|
24 |
2 |
p. 1059-1076 |
artikel |
31 |
Falling through the net again: exploring the characteristics of internet dropout in China
|
Liu, Chun |
|
|
24 |
2 |
p. 1307-1314 |
artikel |
32 |
Game attributes and their relationship with older people’s values
|
Mol, Artur Martins |
|
|
24 |
2 |
p. 1527-1543 |
artikel |
33 |
Gamification solutions for persons with disabilities: a systematic literature review
|
Boubakri, Meryem |
|
|
24 |
2 |
p. 1009-1035 |
artikel |
34 |
Hand gesture recognition for user-defined textual inputs and gestures
|
Wang, Jindi |
|
|
24 |
2 |
p. 1315-1329 |
artikel |
35 |
Impact of COVID-19 in the web accessibility of higher education institutions: a pending challenge
|
Nso-Mangue, P. |
|
|
24 |
2 |
p. 1439-1460 |
artikel |
36 |
Impact of face swapping and data augmentation on sign language recognition
|
Perea-Trigo, Marina |
|
|
24 |
2 |
p. 1283-1294 |
artikel |
37 |
Improving access to communication services by the unserved and underserved communities in Uganda through information and communication technologies
|
Kituyi, Geoffrey Mayoka |
|
|
24 |
2 |
p. 1873-1882 |
artikel |
38 |
Improving social skills in children with autism spectrum disorder using augmented reality and mixed reality technology combined with concept maps
|
Lee, I-Jui |
|
|
24 |
2 |
p. 1255-1281 |
artikel |
39 |
Individualized self-care training systems for type 2 diabetes patients: a systematic review on characteristics of randomized controlled trials (RCTs)
|
Tanhapour, Mozhgan |
|
|
24 |
2 |
p. 959-990 |
artikel |
40 |
Integrating online partial pair programming and socially shared metacognitive regulation for the improvement of students’ learning
|
Tsai, Chia-Wen |
|
|
24 |
2 |
p. 1123-1139 |
artikel |
41 |
Making sense of health data of wearables: designing information displays for older wearable users
|
Ma, Zhaoyi |
|
|
24 |
2 |
p. 1545-1562 |
artikel |
42 |
Motivation of persons with cerebral palsy through participatory design: where there is a will, there is a way
|
de Faria Borges, Luciana Correia Lima |
|
|
24 |
2 |
p. 1221-1237 |
artikel |
43 |
Neural machine translation techniques for English text to Pakistan sign language gloss translation
|
Tanwir, Abdul Majid |
|
|
24 |
2 |
p. 1813-1825 |
artikel |
44 |
Optimizing a digital health education platform for the elderly: influences on annotation and interaction design
|
Yi, Minzhe |
|
|
24 |
2 |
p. 1353-1368 |
artikel |
45 |
Personas and socially aware design in the characterization of children and adolescents with attention-deficit/hyperactivity disorder: a technological and social approach
|
Jandre, Caroline R. S. |
|
|
24 |
2 |
p. 1509-1526 |
artikel |
46 |
Readability of online government information about welfare rights and benefits: the Israeli case
|
Elek-BenMoshe, Frida |
|
|
24 |
2 |
p. 1659-1671 |
artikel |
47 |
Readability of wikipedia pages on COVID-19
|
Naveed, Muhammad Shumail |
|
|
24 |
2 |
p. 1747-1758 |
artikel |
48 |
Regional differences in public perceptions of autonomous vehicles facing moral dilemmas: a comparative study between the United States, Hong Kong, and China
|
Kim, Ki Joon |
|
|
24 |
2 |
p. 1369-1377 |
artikel |
49 |
Situating makerspace curricula for students with learning differences within Vygotsky’s cultural historical psychology
|
Tilak, Shantanu |
|
|
24 |
2 |
p. 1783-1798 |
artikel |
50 |
Technophilia or technophobia: the unified model of the paradox of Taiwanese older adults’ digital learning
|
Wang, Ya-Ling |
|
|
24 |
2 |
p. 1799-1811 |
artikel |
51 |
The Adoption of smart health services by older adults in retirement communities: analysis with the technology acceptance model (TAM)
|
Li, Yongming |
|
|
24 |
2 |
p. 1105-1121 |
artikel |
52 |
The effect of game playability on avatar identification for mobile role-playing games
|
Li, Elena Carolina |
|
|
24 |
2 |
p. 1563-1579 |
artikel |
53 |
The usability and user experience of an interactive e-learning platform to empower older adults when using electronic personal health records: an online intervention study
|
Perotti, Luis |
|
|
24 |
2 |
p. 1193-1208 |
artikel |
54 |
Trial and error: finding suitable assistive technology for gaming
|
Baltzar, Pauliina |
|
|
24 |
2 |
p. 1495-1507 |
artikel |
55 |
Understanding developer challenges and trends in web accessibility: a stack overflow analysis
|
Alghamdi, Asmaa Mansour |
|
|
24 |
2 |
p. 1701-1717 |
artikel |
56 |
Understanding older adults’ continued-use intention of AI voice assistants
|
Xie, Chenze |
|
|
24 |
2 |
p. 1687-1699 |
artikel |
57 |
Usability and acceptance of a digital screening tool for diabetes in four European countries: the DigiCare4You study
|
Triantafyllidis, Andreas |
|
|
24 |
2 |
p. 1759-1768 |
artikel |
58 |
Usability in human-robot collaborative workspaces
|
Schraick, Lisa-Marie |
|
|
24 |
2 |
p. 1609-1622 |
artikel |
59 |
Video game accessibility in the top-level genres
|
Guzsvinecz, Tibor |
|
|
24 |
2 |
p. 1479-1494 |
artikel |