Digitale Bibliotheek
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                             36 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Accumulation of local maximum intensity for feature enhanced volume rendering Liang, Ronghua
2012
28 6-8 p. 625-633
artikel
2 Adaptive coding of generic 3D triangular meshes based on octree decomposition Tian, Jiang
2012
28 6-8 p. 819-827
artikel
3 Adaptive mesh subdivision for efficient light baking Li, Yang
2012
28 6-8 p. 635-645
artikel
4 Adaptive tone-preserved image detail enhancement Ling, Yun
2012
28 6-8 p. 733-742
artikel
5 All-hexahedral mesh generation via inside-out advancing front based on harmonic fields Li, Mengfei
2012
28 6-8 p. 839-847
artikel
6 An efficient diffusion model for viscous fingering Cha, Seunghoon
2012
28 6-8 p. 563-571
artikel
7 An improved image analogy method based on adaptive CUDA-accelerated neighborhood matching framework Tang, Ying
2012
28 6-8 p. 743-753
artikel
8 Automatic generation of accentuated pencil drawing with saliency map and LIC Hata, Michitaka
2012
28 6-8 p. 657-668
artikel
9 Compressing repeated content within large-scale remote sensing images Hua, Wei
2012
28 6-8 p. 755-764
artikel
10 Connecting geodesics on smooth surfaces Thielhelm, Hannes
2012
28 6-8 p. 529-539
artikel
11 Controllable C1 continuous blending of time-dependent parametric surfaces You, L. H.
2012
28 6-8 p. 573-583
artikel
12 Controlling shapes of air bubbles in a multi-phase fluid simulation Kim, Po-Ram
2012
28 6-8 p. 597-602
artikel
13 Editorial Thalmann, Daniel
2012
28 6-8 p. 527
artikel
14 Eigen deformation of 3D models Dey, Tamal K.
2012
28 6-8 p. 585-595
artikel
15 Fast image dehazing using guided joint bilateral filter Xiao, Chunxia
2012
28 6-8 p. 713-721
artikel
16 Fast optimization-based elasticity parameter estimation using reduced models Lee, Huai-Ping
2012
28 6-8 p. 553-562
artikel
17 Feature-varying skeletonization Willcocks, Chris G.
2012
28 6-8 p. 775-785
artikel
18 Interactive two-scale color-to-gray Wu, Jinliang
2012
28 6-8 p. 723-731
artikel
19 KD-tree based parallel adaptive rendering Liu, Xiao-Dan
2012
28 6-8 p. 613-623
artikel
20 Local T-spline surface skinning Nasri, Ahmad
2012
28 6-8 p. 787-797
artikel
21 Mixing Monte Carlo and progressive rendering for improved global illumination Doidge, Ian C.
2012
28 6-8 p. 603-612
artikel
22 More realistic, flexible, and expressive social crowds using transactional analysis Ricks, Brian C.
2012
28 6-8 p. 889-898
artikel
23 Multiple kernels noise for improved procedural texturing Gilet, G.
2012
28 6-8 p. 679-689
artikel
24 Physical simulation of wet clothing for virtual humans Chen, Yujun
2012
28 6-8 p. 765-774
artikel
25 Procedural generation of villages on arbitrary terrains Emilien, Arnaud
2012
28 6-8 p. 809-818
artikel
26 Procedural models for cartoon cracks and fractures animations Liao, Jing
2012
28 6-8 p. 869-875
artikel
27 Realistically rendering polluted water Shi, Jinjin
2012
28 6-8 p. 647-656
artikel
28 Realistic animation of interactive trees Hu, Shaojun
2012
28 6-8 p. 859-868
artikel
29 Real-time controllable fire using textured forces Lever, Jake
2012
28 6-8 p. 691-700
artikel
30 Real-time rendering of deformable heterogeneous translucent objects using multiresolution splatting Chen, Guojun
2012
28 6-8 p. 701-711
artikel
31 StoryWizard: a framework for fast stylized story illustration Zhang, Jiawan
2012
28 6-8 p. 877-887
artikel
32 Structure revealing techniques based on parallel coordinates plot Zhao, Xin
2012
28 6-8 p. 541-551
artikel
33 Tangible user interfaces for physically-based deformation: design principles and first prototype Takouachet, Nawel
2012
28 6-8 p. 799-808
artikel
34 Topology preserved shape deformation Yu, Hongchuan
2012
28 6-8 p. 849-858
artikel
35 Unified spray, foam and air bubbles for particle-based fluids Ihmsen, Markus
2012
28 6-8 p. 669-677
artikel
36 Virtual subdivision for GPU based collision detection of deformable objects using a uniform grid Wong, Tsz Ho
2012
28 6-8 p. 829-838
artikel
                             36 gevonden resultaten
 
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