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                             24 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 An educational model of equity and computing: a study of marginalized student experience during COVID pandemic Li, Qing

73 2 p. 1155-1177
artikel
2 A self-determination theory-based digital gaming approach to enhancing EFL learners’ competence in applying professional English Hwang, Gwo-Jen

73 2 p. 1205-1223
artikel
3 Correction: Effects of applying speech-enabled language translation technology to EMI lectures on students’ discussion quality and learning achievement Shadiev, Rustam

73 2 p. 1293
artikel
4 Correction: Scientific habits of arguing minds: enhancing online argumentation to foster SHOM Çakiroğlu, Ünal

73 2 p. 1295
artikel
5 Effect of adaptable and non-adaptable collaboration scripts through conversational agents on student’s engagement in online collaborative learning Li, Xin

73 2 p. 875-907
artikel
6 Enhancing language education in developing countries through intelligent transformation: a comprehensive study Xie, Jingyi

73 2 p. 1263-1291
artikel
7 Exploring grade and gender differences in computational thinking skills: a Greek primary school study Vourletsis, Ioannis

73 2 p. 1245-1262
artikel
8 Exploring instructional designers' utilization and perspectives on generative AI tools: A mixed methods study Luo, Tian

73 2 p. 741-766
artikel
9 Exploring pre-service teachers’ reflection mediated by an AI-powered teacher dashboard in video-based professional learning: a pilot study Cai, Huiying

73 2 p. 1129-1154
artikel
10 Exploring the effect of parental involvement on student engagement and academic performance using process data from learning management system Liu, Xiaoxiao

73 2 p. 1071-1092
artikel
11 Exploring the relationship between motivation and augmented reality presence using the augmented reality presence scale (ARPS) Gandolfi, Enrico

73 2 p. 793-814
artikel
12 First German experience using augmented reality for neuroanatomy education in undergraduate medical students: a feasibility and questionnaire-based study Zhao, Yining

73 2 p. 1025-1041
artikel
13 Instructional designers’ professional futures: insights from best possible self and epistemic network analysis Yu, Ji Hyun

73 2 p. 1093-1127
artikel
14 Integrating visible thinking and design thinking strategies to improve creativity and growth mindsets Yeh, Yu-chu

73 2 p. 951-973
artikel
15 Leading the AI transformation in schools: it starts with a digital mindset Pietsch, Marcus

73 2 p. 1043-1069
artikel
16 Online learning and problem-solving skills during the COVID-19 pandemic (framework for designing instruction and assessment) Alshwiah, Abeer Aidh

73 2 p. 975-997
artikel
17 Online presence and technology-enhanced language learning experience: a multivariate relationship of learning aspiration, perceived authenticity and learning engagement Pan, Xiaoquan

73 2 p. 1179-1203
artikel
18 Pedagogical AI conversational agents in higher education: a conceptual framework and survey of the state of the art Yusuf, Habeeb

73 2 p. 815-874
artikel
19 Promoting draft revision motivation and quality through technology-enhanced peer feedback workshops Zheng, Qiufang

73 2 p. 1225-1243
artikel
20 Temporary instructor presence in lecture slides does not enhance online learning Kühl, Tim

73 2 p. 717-739
artikel
21 The impact of embodied scaffolding sequences on STEM conceptual learning Zeng, Jialing

73 2 p. 767-792
artikel
22 Understanding the relationship between colleges students’ artificial intelligence literacy and higher order thinking skills using the 3P model: the mediating roles of behavioral engagement and peer interaction Lu, Kaili

73 2 p. 693-716
artikel
23 Virtual reality in primary science education: improving knowledge of the water cycle Martarelli, Corinna S.

73 2 p. 999-1024
artikel
24 Virtual virtuoso: a systematic literature review of immersive learning environments for psychomotor skill development Mat Sanusi, Khaleel Asyraaf

73 2 p. 909-949
artikel
                             24 gevonden resultaten
 
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