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                             31 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Analysis of teenagers' preferences and concerns regarding HMDs in education Guo, Jie

5 p. 369-382
artikel
2 A simple, stroke-based method for gesture drawing Istead, Lesley

5 p. 381-392
artikel
3 A survey of real-time rendering on Web3D application Yu, Geng

5 p. 379-394
artikel
4 Bags of tricks for learning depth and camera motion from monocular videos Dong, Bowen

5 p. 500-510
artikel
5 Collaborative visual SLAM for multiple agents:A brief survey Zou, Danping

5 p. 461-482
artikel
6 Computer graphics for metaverse Thalmann, Nadia Magnenat

5 p. ii-iv
artikel
7 Deep-reinforcement-learning-based robot motion strategies for grabbing objects from human hands Cai, Zeyuan

5 p. 407-421
artikel
8 Development of augmented reality serious games with a vibrotactile feedback jacket Zhu, Lingfei

5 p. 454-470
artikel
9 DSD-MatchingNet: Deformable sparse-to-dense feature matching for learning accurate correspondences Zhao, Yicheng

5 p. 432-443
artikel
10 Effects of using headset-delivered virtual reality in road safety research: A systematic review of empirical studies Vankov, Daniel

5 p. 351-368
artikel
11 Eye-shaped keyboard for dual-hand text entry in virtual reality Wang, Kangyu

5 p. 451-469
artikel
12 Flow-based SLAM: From geometry computation to learning Yan, Zike

5 p. 435-460
artikel
13 Implementation of natural hand gestures in holograms for 3D object manipulation Ismail, Ajune Wanis

5 p. 439-450
artikel
14 Interactive hepatic parenchymal transection simulation with haptic feedback WU, Hongyu

5 p. 383-396
artikel
15 Lessons learned from requirements gathering for virtual reality simulators Gómez, Vivian

5 p. 407-422
artikel
16 Multimodal teaching, learning and training in virtual reality: a review and case study Philippe, Stéphanie

5 p. 421-442
artikel
17 Multi-source data-based 3D digital preservation of largescale ancient chinese architecture: A case report Gao, Xiang

5 p. 525-541
artikel
18 Novel learning framework for optimal multi-object video trajectory tracking Chen, Siyuan

5 p. 422-438
artikel
19 NPIPVis: A visualization system involving NBA visual analysis and integrated learning model prediction Shi, Zhuo

5 p. 444-458
artikel
20 Procedural modeling applied to the 3D city model of Bogota: A case study Alomía, Gustavo

5 p. 423-433
artikel
21 RADepthNet: Reflectance-aware monocular depth estimation Li, Chuxuan

5 p. 418-431
artikel
22 Real-time human segmentation by BowtieNet and a SLAM-based human AR system Zhao, Xiaomei

5 p. 511-524
artikel
23 Survey of 3D modeling using depth cameras Xu, Hantong

5 p. 483-499
artikel
24 Survey of lightweighting methods of huge 3D models for online Web3D visualization Liu, Xiaojun

5 p. 395-406
artikel
25 Training birdsong recognition using virtual reality Arce-Lopera, Carlos

5 p. 397-406
artikel
26 Uncanny valley for interactive social agents: an experimental study Mishra, Nidhi

5 p. 393-405
artikel
27 VEGO: A novel design towards customizable and adjustable head-mounted display for VR Lee, Jia Ming

5 p. 443-453
artikel
28 Virtual reality for immersive multi-user firefighter-training scenarios Braun, Philipp

5 p. 406-417
artikel
29 Virtual reality research and development in NTU Huang, Lihui

5 p. 394-408
artikel
30 VR and AR in human performance research―An NUS experience Yin, Jun-Hao

5 p. 381-393
artikel
31 VR industrial applications―A singapore perspective Syamimi, Athirah

5 p. 409-420
artikel
                             31 gevonden resultaten
 
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