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                             17 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A rapid and inclusive instrument for assessing children’s basic understanding of physical computing Bonani, Andrea

43 C p.
artikel
2 A systematic review on design-based nudges for adolescent online safety Agha, Zainab

43 C p.
artikel
3 A workshop on artificial intelligence biases and its effect on high school students’ perceptions Gómez, Marcos J.

43 C p.
artikel
4 Critical Artificial Intelligence literacy: A scoping review and framework synthesis Veldhuis, Annemiek

43 C p.
artikel
5 Culturing computation: A multi-case study on students as ethnocomputing researchers during a virtual after-school program Lachney, Michael

43 C p.
artikel
6 Editorial Board
43 C p.
artikel
7 Emerging computational and digital literacies in K-12 education Weintrop, David

43 C p.
artikel
8 Evaluating the usability of a conversational agent to enhance parent-child shared reading interactions Leech, Kathryn A.

43 C p.
artikel
9 Exploring parent self-efficacy in children's digital device use: Understanding shame and self-stigma through a mixed-methods approach Milford, Stephanie C.

43 C p.
artikel
10 Game over? Investigating students’ working memory, situational interest, and behavioral patterns as predictors of dropout in an educational game Arztmann, Michaela

43 C p.
artikel
11 Inside or between devices: The internet in the mind of primary school children Botturi, Luca

43 C p.
artikel
12 Let us make robots “Think in child!”: How children conceptualize fairness, inclusion, and privacy with social robots Levinson, Leigh

43 C p.
artikel
13 More than words: Conceptualizing narrative computational thinking based on a multicase study Schlauch, Michael

43 C p.
artikel
14 Scaffolding Children's critical reflection on intelligent technologies: Opportunities from speculative fiction Malinverni, Laura

43 C p.
artikel
15 Teachers as reflective learning experience designers: Bringing design thinking into school-based design and maker education Bosch, Noora

43 C p.
artikel
16 The design space of visualization tools for data science education: Literature review and framework for future designs Fernandez, Cassia

43 C p.
artikel
17 The feasibility of an immersive interactive virtual reality task for children and adolescents. Krupljanin, Nina

43 C p.
artikel
                             17 gevonden resultaten
 
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