no |
title |
author |
magazine |
year |
volume |
issue |
page(s) |
type |
1 |
A design case study of a tangible system supporting young English language learners
|
Fan, Min |
|
2018 |
18 |
C |
p. 67-78 |
article |
2 |
An exploration of graphical password authentication for children
|
Assal, Hala |
|
2018 |
18 |
C |
p. 37-46 |
article |
3 |
BlockyTalky: New programmable tools to enable students’ learning networks
|
Kelly, Annie |
|
2018 |
18 |
C |
p. 8-18 |
article |
4 |
Can computational talent be detected? Predictive validity of the Computational Thinking Test
|
Román-González, Marcos |
|
2018 |
18 |
C |
p. 47-58 |
article |
5 |
Constructionist visions: Hard fun with serious games
|
Kafai, Yasmin B. |
|
2018 |
18 |
C |
p. 19-21 |
article |
6 |
Editorial Board
|
|
|
2018 |
18 |
C |
p. ii |
article |
7 |
From players to makers: An empirical examination of factors that affect creative game development
|
Giannakos, Michail N. |
|
2018 |
18 |
C |
p. 27-36 |
article |
8 |
Mediating family play: Exploring the expectations of digital media through a mobile application designed to facilitate real-world child–parent play
|
Wilkinson, Phil |
|
2018 |
18 |
C |
p. 90-99 |
article |
9 |
Redefining the role of parents in young children’s online interactions. A value-sensitive design case study
|
Nouwen, Marije |
|
2018 |
18 |
C |
p. 22-26 |
article |
10 |
Socially adaptive electronic partners for improved support of children’s values: An empirical study with a location-sharing mobile app
|
Kayal, Alex |
|
2018 |
18 |
C |
p. 79-89 |
article |
11 |
t-books: A block interface for young children’s narrative construction
|
Sylla, Cristina |
|
2018 |
18 |
C |
p. 59-66 |
article |
12 |
The art of the Wunderlich cube and the development of spatial abilities
|
Winter, Victor |
|
2018 |
18 |
C |
p. 1-7 |
article |