nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Accuracy Requirements for Physical Models in Serious Games
|
Kessel, Ronald T. |
|
2012 |
15 |
C |
p. 322-325 4 p. |
artikel |
2 |
An Affective Model for a Virtual Recruiter in a Job Interview Context
|
Jones, Hazaël |
|
2012 |
15 |
C |
p. 312-313 2 p. |
artikel |
3 |
A Smart Phone Tool to Create Photo Collages
|
Marzo, Asier |
|
2012 |
15 |
C |
p. 159-162 4 p. |
artikel |
4 |
Audition, The Game
|
Lavender, T.J. |
|
2012 |
15 |
C |
p. 187-192 6 p. |
artikel |
5 |
Building a Comprehensive R&D Community on Serious Games
|
De Gloria, A. |
|
2012 |
15 |
C |
p. 1-3 3 p. |
artikel |
6 |
Contents
|
|
|
2012 |
15 |
C |
p. iii-iv nvt p. |
artikel |
7 |
Design Criteria for Educational Tools to Overcome Mathematics Learning Difficulties
|
Curatelli, Francesco |
|
2012 |
15 |
C |
p. 92-102 11 p. |
artikel |
8 |
Designing a Course for Stimulating Entrepreneurship in Higher Education through Serious Games
|
Bellotti, F. |
|
2012 |
15 |
C |
p. 174-186 13 p. |
artikel |
9 |
Developing a Platform for Serious Gaming: Open Innovation through Closed Innovation
|
Vardaxoglou, Georgios |
|
2012 |
15 |
C |
p. 111-121 11 p. |
artikel |
10 |
Development of a Mechanical Maintenance Training Simulator in OpenSimulator for F-16 Aircraft Engines
|
Pinheiro, André |
|
2012 |
15 |
C |
p. 248-255 8 p. |
artikel |
11 |
Digital-Kakejiku Typhoon Model based on Fluid Mechanics
|
Hasegawa, Akira |
|
2012 |
15 |
C |
p. 310-311 2 p. |
artikel |
12 |
Evaluation of Simulation Games for Teaching Engineering and Manufacturing
|
Hauge, Jannicke Baalsrud |
|
2012 |
15 |
C |
p. 210-220 11 p. |
artikel |
13 |
Exerbraining for Schools: Combining Body and Brain Training
|
Kiili, Kristian |
|
2012 |
15 |
C |
p. 163-173 11 p. |
artikel |
14 |
Exploring the Application of Computer Game Theory to Automated Assembly
|
Yu, H. |
|
2012 |
15 |
C |
p. 266-273 8 p. |
artikel |
15 |
FILTWAM - A Framework for Online Affective Computing in Serious Games
|
Bahreini, Kiavash |
|
2012 |
15 |
C |
p. 45-52 8 p. |
artikel |
16 |
Game Interactivity in CAD as Productive Systems
|
Kosmadoudi, Z. |
|
2012 |
15 |
C |
p. 285-288 4 p. |
artikel |
17 |
GEL: Exploring Game Enhanced Learning
|
de Freitas, Sara |
|
2012 |
15 |
C |
p. 289-292 4 p. |
artikel |
18 |
Hot Issues in Game Enhanced Learning: The GEL Viewpoint
|
de Freitas, Sara |
|
2012 |
15 |
C |
p. 25-31 7 p. |
artikel |
19 |
Introducing the “Serious Games Mechanics” A Theoretical Framework to Analyse Relationships Between “Game” and“Pedagogical Aspects” of Serious Games
|
Suttie, Neil |
|
2012 |
15 |
C |
p. 314-315 2 p. |
artikel |
20 |
iThink: A Game-Based Approach Towards Improving Collaboration and Participation in Requirement Elicitation
|
Fernandes, João |
|
2012 |
15 |
C |
p. 66-77 12 p. |
artikel |
21 |
Learning with your Friend's Data: Game Entity Social Mapping in Serious Games
|
Marzo, Asier |
|
2012 |
15 |
C |
p. 299-300 2 p. |
artikel |
22 |
“LeFCA”: Learning Framework for Children with Autism
|
Hulusic, Vedad |
|
2012 |
15 |
C |
p. 4-16 13 p. |
artikel |
23 |
Measuring the Effectiveness of Learning with Serious Games in Corporate Training
|
Bachvarova, Yulia |
|
2012 |
15 |
C |
p. 221-232 12 p. |
artikel |
24 |
Measuring the Knowledge Convergence Process in the Collaborative Game MetaVals
|
Padrós, Ariadna |
|
2012 |
15 |
C |
p. 193-202 10 p. |
artikel |
25 |
Multi User Virtual Environments and Serious Games for Team Building
|
Bozanta, Aysun |
|
2012 |
15 |
C |
p. 301-302 2 p. |
artikel |
26 |
Not-so-Serious Games for Language Learning. Now with 99,9% More Humour on Top
|
Lombardi, Ivan |
|
2012 |
15 |
C |
p. 148-158 11 p. |
artikel |
27 |
Paving the Way to Game Based Learning: A Question Matrix for Teacher Reflection
|
Ney, Muriel |
|
2012 |
15 |
C |
p. 17-24 8 p. |
artikel |
28 |
PR:EPARe: A Game-Based Approach to Relationship Guidance for Adolescents
|
Clarke, Samantha |
|
2012 |
15 |
C |
p. 38-44 7 p. |
artikel |
29 |
Semantic Crowds: Reusable Population for Virtual Worlds
|
Kraayenbrink, Nick |
|
2012 |
15 |
C |
p. 122-139 18 p. |
artikel |
30 |
Serious Game in Security: A Solution for Security Trainees
|
Oliveira, Vítor |
|
2012 |
15 |
C |
p. 274-282 9 p. |
artikel |
31 |
Serious Games for Personal and Social Learning & Ethics: Status and Trends
|
Pereira, Gonçalo |
|
2012 |
15 |
C |
p. 53-65 13 p. |
artikel |
32 |
Serious Games in Manufacturing Education: Evaluation of Learners’ Engagement
|
Pourabdollahian, Borzoo |
|
2012 |
15 |
C |
p. 256-265 10 p. |
artikel |
33 |
Social Networks and Web-based Serious Games as Novel Educational Tools
|
Carrozzino, M. |
|
2012 |
15 |
C |
p. 303-306 4 p. |
artikel |
34 |
Survey on Serious Games Applied to Security, Safety and Crisis Management
|
Tesei, Alessandra |
|
2012 |
15 |
C |
p. 320-321 2 p. |
artikel |
35 |
Temporal Synchronisation of Data Logging in Racing Gameplay
|
Sivanathan, Aparajithan |
|
2012 |
15 |
C |
p. 103-110 8 p. |
artikel |
36 |
The Design Principles for Flow Experience in Educational Games
|
Kiili, Kristian |
|
2012 |
15 |
C |
p. 78-91 14 p. |
artikel |
37 |
The Framework of a Life Support Simulation Application
|
Wattanasoontorn, Voravika |
|
2012 |
15 |
C |
p. 293-294 2 p. |
artikel |
38 |
The Serious Game Constructivist Framework for Children's Learning
|
Obikwelu, Chinedu |
|
2012 |
15 |
C |
p. 32-37 6 p. |
artikel |
39 |
The Unimportance of Flawless Game Mechanics
|
Righi Riva, Pietro |
|
2012 |
15 |
C |
p. 295-298 4 p. |
artikel |
40 |
Towards a Biocybernetic Approach for Serious Games Real-time Psychophysiological Inferences for Adaptive Agents in Serious Games
|
Suttie, Neil |
|
2012 |
15 |
C |
p. 316-317 2 p. |
artikel |
41 |
Towards a Comprehensive Methodology for the Research and Evaluation of Serious Games
|
Mayer, Igor |
|
2012 |
15 |
C |
p. 233-247 15 p. |
artikel |
42 |
Towards A Serious Application for Telescope Maintenance
|
Djaouti, Damien |
|
2012 |
15 |
C |
p. 307-309 3 p. |
artikel |
43 |
Towards Detecting Clusters of Players using Visual and Gameplay Behavioral Cues
|
Asteriadis, Stylianos |
|
2012 |
15 |
C |
p. 140-147 8 p. |
artikel |
44 |
Towards Location-based Augmented Reality games
|
Jacob, João |
|
2012 |
15 |
C |
p. 318-319 2 p. |
artikel |
45 |
Tracing a Little for Big Improvements: Application of Learning Analytics and Videogames for Student Assessment
|
Serrano-Laguna, Ángel |
|
2012 |
15 |
C |
p. 203-209 7 p. |
artikel |
46 |
Using a Cognitive Model of Web-Navigation to Generate Support for 3D Virtual Navigation
|
van Oostendorp, Herre |
|
2012 |
15 |
C |
p. 283-284 2 p. |
artikel |
47 |
Workshop: Designing games for Specific Contexts
|
Sedano, Carolina Islas |
|
2012 |
15 |
C |
p. 328-339 12 p. |
artikel |
48 |
Workshop on the Use of Serious Games in the Education of Engineers
|
Hauge, Jannicke Baalsrud |
|
2012 |
15 |
C |
p. 341-342 2 p. |
artikel |
49 |
Workshop: Tutorial on Serious Games for Entrepreneurship
|
Pannese, Lucia |
|
2012 |
15 |
C |
p. 326-327 2 p. |
artikel |