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                             29 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A Kinect-based natural interface for quadrotor control Sanna, Andrea
2013
9-10 3 p. 179-186
8 p.
artikel
2 A robust controller for a two-layered approach applied to the game of billiards Landry, Jean-François
2012
9-10 3 p. 59-70
12 p.
artikel
3 AsapRealizer in practice – A modular and extensible architecture for a BML Realizer Reidsma, Dennis
2013
9-10 3 p. 157-169
13 p.
artikel
4 A survey on user studies and technical aspects of mobile multimedia applications Buchinger, Shelley
2011
9-10 3 p. 175-190
16 p.
artikel
5 A system for mobile music authoring and active listening Mancini, Maurizio
2013
9-10 3 p. 205-212
8 p.
artikel
6 Concept evaluation and usability testing of a TV based video communications system Wheatley, D.J.
2011
9-10 3 p. 163-173
11 p.
artikel
7 Contextual affect sensing and metaphor interpretation Zhang, Li
2012
9-10 3 p. 81-88
8 p.
artikel
8 Efficiency of three forward-pruning techniques in shogi: Futility pruning, null-move pruning, and Late Move Reduction (LMR) Hoki, Kunihito
2012
9-10 3 p. 51-57
7 p.
artikel
9 Entertaining listening by means of the Stanza Logo-Motoria: an Interactive Multimodal Environment Zanolla, Serena
2013
9-10 3 p. 213-220
8 p.
artikel
10 Evaluating a multi-player brain–computer interface game: Challenge versus co-experience Gürkök, Hayrettin
2013
9-10 3 p. 195-203
9 p.
artikel
11 Game information dynamic models based on fluid mechanics Iida, Hiroyuki
2012
9-10 3 p. 89-99
11 p.
artikel
12 Gamification and serious game approaches for adult literacy tablet software Browne, Kevin
2014
9-10 3 p. 135-146
12 p.
artikel
13 Haptic Carillon: A computationally enhanced mechanical performing instrument Havryliv, Mark
2013
9-10 3 p. 221-230
10 p.
artikel
14 Head movement and facial expressions as game input Ilves, Mirja
2014
9-10 3 p. 147-156
10 p.
artikel
15 In-situ evaluation of users’ first impressions on a unified electronic program guide concept Obrist, Marianna
2011
9-10 3 p. 191-202
12 p.
artikel
16 Introduction to user experience design for TV Apps Chorianopoulos, Konstantinos
2011
9-10 3 p. 149-150
2 p.
artikel
17 Investigating media use and the television user experience in the home Tsekleves, Emmanuel
2011
9-10 3 p. 151-161
11 p.
artikel
18 Move similarity analysis in chess programs Dailey, D.
2014
9-10 3 p. 159-171
13 p.
artikel
19 New modalities for interactive entertainment Volpe, Gualtiero
2013
9-10 3 p. R1-
1 p.
artikel
20 Plagiarism in game programming competitions van den Herik, H.J.
2014
9-10 3 p. 173-187
15 p.
artikel
21 Player behavioural modelling for video games Bakkes, Sander C.J.
2012
9-10 3 p. 71-79
9 p.
artikel
22 Players of facebook games and how they play Wohn, Donghee Yvette
2013
9-10 3 p. 171-178
8 p.
artikel
23 Preface Ciancarini, Paolo
2014
9-10 3 p. 157-158
2 p.
artikel
24 Preface for the special issue on Games and AI Winands, Mark H.M.
2012
9-10 3 p. 49-50
2 p.
artikel
25 Special Issue Title Page 2011
9-10 3 p. i-
1 p.
artikel
26 Special issue title page 2012
9-10 3 p. i-
1 p.
artikel
27 Virtual agents for the production of linear animations Damiano, Rossana
2013
9-10 3 p. 187-194
8 p.
artikel
28 Visualization-based analysis of gameplay data – A review of literature Wallner, G.
2013
9-10 3 p. 143-155
13 p.
artikel
29 What makes a chess program original? Revisiting the Rybka case Riis, Søren
2014
9-10 3 p. 189-204
16 p.
artikel
                             29 gevonden resultaten
 
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