nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Multiagent Platform for promoting physical activity and learning through interactive educational games using the depth camera recognition system
|
Blas, Héctor Sánchez San |
|
|
49 |
C |
p. |
artikel |
2 |
An entrepreneurial education game for effectively Tracing the knowledge structure of college students - based on adaptive algorithms
|
Fang, Ming |
|
|
49 |
C |
p. |
artikel |
3 |
A study on the ecological teaching reform of college mathematics supported by Internet technology
|
Han, Xiaofeng |
|
|
49 |
C |
p. |
artikel |
4 |
Collocated interactive outdoor games for children: A systematic literature review
|
Wijffelaars, R.W.L. |
|
|
49 |
C |
p. |
artikel |
5 |
Cultivation model of football training group cohesion from the perspective of group psychology
|
Wang, Xu |
|
|
49 |
C |
p. |
artikel |
6 |
Evaluation of consumer usage behavior for interactive entertainment: A Netflix case study
|
Ong, Ardvin Kester S. |
|
|
49 |
C |
p. |
artikel |
7 |
Exploring style transfer algorithms in Animation: Enhancing visual
|
He, Jia |
|
|
49 |
C |
p. |
artikel |
8 |
IVAL: Immersive Virtual Anatomy Laboratory for enhancing medical education based on virtual reality and serious games, design, implementation, and evaluation
|
Kadri, Mohammed |
|
|
49 |
C |
p. |
artikel |
9 |
Modeling the user experience in virtual and real world transition by understanding the user goal value
|
Diao, Zhuoyue |
|
|
49 |
C |
p. |
artikel |
10 |
More than just a game: Understanding how internet games are used in times of stress
|
Bowditch, Lorelle |
|
|
49 |
C |
p. |
artikel |
11 |
Music teaching software development based on neural network algorithm and user analysis
|
Chen, Qiong |
|
|
49 |
C |
p. |
artikel |
12 |
Physical and/or cognitive warm-up effects on first-person shooter video-games performances
|
Dos Santos, Jaïmy |
|
|
49 |
C |
p. |
artikel |
13 |
Research and implementation of unified access technology in the field of health and elderly care
|
Wang, Hui |
|
|
49 |
C |
p. |
artikel |
14 |
The application of virtual reality technology in the teaching of clarinet music art under the mobile wireless network learning environment
|
Gao, Hongjiao |
|
|
49 |
C |
p. |
artikel |
15 |
The Intellectual Structure of Esports Research
|
Jordan-Vallverdú, Víctor |
|
|
49 |
C |
p. |
artikel |
16 |
The moderating effect of algorithm literacy on Over-The-Top platform adoption
|
Liu, Lu |
|
|
49 |
C |
p. |
artikel |
17 |
The role of self-perception, media practices and synchronicity in the production of commented gameplay videos
|
Wurm, Antonia |
|
|
49 |
C |
p. |
artikel |