nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A multi-method approach to compare presence, fear induction and desensitization in survival horror games within the reality-virtuality-continuum
|
Steinhaeusser, Sophia C. |
|
|
45 |
C |
p. |
artikel |
2 |
A qualitative exploration of the positive and negative experiences of individuals who play fantasy football
|
Wilkins, Luke |
|
|
45 |
C |
p. |
artikel |
3 |
Beyond the Game: Understanding why people enjoy viewing Twitch
|
Speed, Abbie |
|
|
45 |
C |
p. |
artikel |
4 |
Caught them all: Gaming disorder, motivations for playing and spending among core Pokémon Go players
|
Lemmens, Jeroen S. |
|
|
45 |
C |
p. |
artikel |
5 |
Characterizing player responses to surprising events in 2D platform games
|
Chakraborttii, Chandranil |
|
|
45 |
C |
p. |
artikel |
6 |
Covariation among gaming motivations is correlated with anxiety and sociality: A latent class analysis
|
David Bowman, Nicholas |
|
|
45 |
C |
p. |
artikel |
7 |
How to create positive word of mouth (WOM) in the world of gaming? The social side of multiplayer games
|
Cavdar Aksoy, Nilsah |
|
|
45 |
C |
p. |
artikel |
8 |
Online offensive behaviour in socialmedia: Detection approaches, comprehensive review and future directions
|
Chinivar, Sneha |
|
|
45 |
C |
p. |
artikel |
9 |
The impossibility of a perfect tournament
|
Placek, Philip C. |
|
|
45 |
C |
p. |
artikel |