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                             21 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Analysis of the college underachievers’ transformation via gamified learning experience Kian Tan, Wei

44 C p.
artikel
2 ChildProtect: A parental control application for tracking hostile surfing content Ameur, Hanen

44 C p.
artikel
3 Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena Ortiz de Gortari, Angelica B.

44 C p.
artikel
4 Evolution of global music trends: An exploratory and predictive approach based on Spotify data Terroso-Saenz, Fernando

44 C p.
artikel
5 Exploring how players use emergent narrative in strategy games Burgess, Jacqueline

44 C p.
artikel
6 Exploring reinforcement learning approaches for drafting in collectible card games e Silva Vieira, Ronaldo

44 C p.
artikel
7 Exploring the experience with tangible interactive narrative: Authoring and evaluation of Letters to José Echeverri, Daniel

44 C p.
artikel
8 GoThrough: A tool to render and interact with arbitrary planar transformative portals Silva, Luca

44 C p.
artikel
9 Guest Editorial: Special issue on ‘Artificial Intelligence and Entertainment Science: Empathic Entertainment Technology’ Khalid, Mohd Nor Akmal

44 C p.
artikel
10 Guest Editorial: Special issue on selected papers from the Brazilian Symposium on Games and Digital Entertainment (SBGames 2019–2020) Andréia Formico Rodrigues, Maria

44 C p.
artikel
11 Impacts of Game-based psychotherapy intervention to elderly with memory disorder ChePa, Noraziah

44 C p.
artikel
12 Investigating the use of Spatialized Audio Augmented Reality to enhance the outdoor running experience Siriaraya, Panote

44 C p.
artikel
13 Multiple Composite Scenarios: A Game-Based Methodology for the Prevention of Mental Disorders Lepe-Salazar, Francisco

44 C p.
artikel
14 [No title] Liu, Yigang

44 C p.
artikel
15 Office Madness: Investigating the impact of a game using a real life job and programming scenario on player experience and perceived short-term learning Xinogalos, Stelios

44 C p.
artikel
16 PMG-Net: Persian music genre classification using deep neural networks Farajzadeh, Nacer

44 C p.
artikel
17 Predicting subscription renewal using binary classification in World of Warcraft Hossain, Md. Yousuf

44 C p.
artikel
18 Structures of interaction for creating dramatic agency in epistemic narratives: Return of the Obra Dinn and Telling Lies as design exemplars Rittenhouse, Brad

44 C p.
artikel
19 Surveilling the gamers: Privacy impacts of the video game industry Kröger, Jacob Leon

44 C p.
artikel
20 What makes an ideal team? Analysis of Popular Multiplayer Online Battle Arena (MOBA) games Thavamuni, Sagguneswaraan

44 C p.
artikel
21 Young people’s engagement with digital gaming cultures – Validating and developing the digital gaming relationship theory Meriläinen, Mikko

44 C p.
artikel
                             21 gevonden resultaten
 
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