nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Kinect-based natural interface for quadrotor control
|
Sanna, Andrea |
|
2013 |
4 |
3 |
p. 179-186 8 p. |
artikel |
2 |
AsapRealizer in practice – A modular and extensible architecture for a BML Realizer
|
Reidsma, Dennis |
|
2013 |
4 |
3 |
p. 157-169 13 p. |
artikel |
3 |
A system for mobile music authoring and active listening
|
Mancini, Maurizio |
|
2013 |
4 |
3 |
p. 205-212 8 p. |
artikel |
4 |
Entertaining listening by means of the Stanza Logo-Motoria: an Interactive Multimodal Environment
|
Zanolla, Serena |
|
2013 |
4 |
3 |
p. 213-220 8 p. |
artikel |
5 |
Evaluating a multi-player brain–computer interface game: Challenge versus co-experience
|
Gürkök, Hayrettin |
|
2013 |
4 |
3 |
p. 195-203 9 p. |
artikel |
6 |
Haptic Carillon: A computationally enhanced mechanical performing instrument
|
Havryliv, Mark |
|
2013 |
4 |
3 |
p. 221-230 10 p. |
artikel |
7 |
New modalities for interactive entertainment
|
Volpe, Gualtiero |
|
2013 |
4 |
3 |
p. R1- 1 p. |
artikel |
8 |
Players of facebook games and how they play
|
Wohn, Donghee Yvette |
|
2013 |
4 |
3 |
p. 171-178 8 p. |
artikel |
9 |
Virtual agents for the production of linear animations
|
Damiano, Rossana |
|
2013 |
4 |
3 |
p. 187-194 8 p. |
artikel |
10 |
Visualization-based analysis of gameplay data – A review of literature
|
Wallner, G. |
|
2013 |
4 |
3 |
p. 143-155 13 p. |
artikel |