nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A comparative analysis of tools for developing location based games
|
Metikaridis, Damianos |
|
|
37 |
C |
p. |
artikel |
2 |
How to play a MOOC: Practices and simulation
|
De Notaris, Dario |
|
|
37 |
C |
p. |
artikel |
3 |
Interactive Rakuchu Rakugai-zu (views in and around Kyoto)
|
Tosa, Naoko |
|
|
37 |
C |
p. |
artikel |
4 |
Listen by Looking: A framework to support the development of serious games for live music
|
Pitteri, Giulio |
|
|
37 |
C |
p. |
artikel |
5 |
Opening the world of contextually-specific player experiences
|
Hughes, Nathan G.J. |
|
|
37 |
C |
p. |
artikel |
6 |
Serious games for people with mental disorders: State of the art of practices to maintain engagement and accessibility
|
Francillette, Yannick |
|
|
37 |
C |
p. |
artikel |
7 |
Tagore and neuroscience: A non-linear multifractal study to encapsulate the evolution of Tagore songs over a century
|
Sanyal, Shankha |
|
|
37 |
C |
p. |
artikel |
8 |
User experience in a kinect-based conducting system for visualization of musical structure
|
Fonteles, Joyce Horn |
|
|
37 |
C |
p. |
artikel |
9 |
What makes male gamers angry, sad, amused, and enthusiastic while playing violent video games?
|
Behnke, Maciej |
|
|
37 |
C |
p. |
artikel |
10 |
When ignorance is bliss: The role of curiosity in online games adoption
|
Dahabiyeh, Laila |
|
|
37 |
C |
p. |
artikel |