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                             19 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Adaptive storytelling based on personality and preference modeling de Lima, Edirlei Soares

34 C p.
artikel
2 Analyzing the sophistication of Chinese checkers Yisi, Wu

34 C p.
artikel
3 A new non-deterministic drama manager for adaptive interactive storytelling Utsch, Milo N.R.

34 C p.
artikel
4 An extensive structural model proposal to explain online gaming behaviors Arı, Erkan

34 C p.
artikel
5 An interactive simulation-based game of a manufacturing process in heavy industry Serpa, Ygor R.

34 C p.
artikel
6 A self-determination theory-based laboratory experiment on social aspects of playing multiplayer first-person shooter games Reer, Felix

34 C p.
artikel
7 Collaboration or battle between minds? An attention training game through collaborative and competitive reinforcement Sekhavat, Yoones A.

34 C p.
artikel
8 Evaluating the user experience of omnidirectional VR walking simulators Hooks, Kyle

34 C p.
artikel
9 Finding appropriate settings for fairness and engagement in a newly designed game through self-playing AI program: A case study using Japanese crossword game 'MyoGo Renju’ Xinyue, Liu

34 C p.
artikel
10 Like a pro: Communication, camaraderie and group cohesion in the Amazonian esports scenario Macedo, Tarcízio

34 C p.
artikel
11 Physioland – A serious game for physical rehabilitation of patients with neurological diseases Martins, Tiago

34 C p.
artikel
12 Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platform Khan, Adil

34 C p.
artikel
13 Problem structuring for technical decisions in mobile games for the companies: An operational research perspective Budak, Gerçek

34 C p.
artikel
14 Quality of experience (QoE) assessment of games on workstations and mobile Laghari, Asif Ali

34 C p.
artikel
15 The distant Horizon: Investigating the relationship between social sciences academic research and game development Passarelli, Marcello

34 C p.
artikel
16 The effects of juiciness in an action RPG Kao, Dominic

34 C p.
artikel
17 The function of video game violence: Training, discipline, and hybridity Tulloch, Rowan

34 C p.
artikel
18 The Magic Wardrobe: The subversion of the metaphor “coming out of the closet” as an artifact of resistance and struggle in a digital game Da Pieve Rodrigues Valadares, Victor Hugo

34 C p.
artikel
19 Which are the patterns of video game use in Spanish school adolescents? Gender as a key factor Gómez-Gonzalvo, Fernando

34 C p.
artikel
                             19 gevonden resultaten
 
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