nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
Action video game players require greater EEG coupling between prefrontal cortices to adequately perform a dual task
|
Llamas-Alonso, Julio |
|
2019 |
30 |
C |
p. |
artikel |
2 |
Beyond the individual: Understanding social structures of an online player matchmaking website
|
Wallner, Günter |
|
2019 |
30 |
C |
p. |
artikel |
3 |
Comparison of various active video gameplays and consoles on the energy expenditure and cardiorespiratory responses in young male adult gamers
|
Parent, Andrée-Anne |
|
2019 |
30 |
C |
p. |
artikel |
4 |
Digital Seasons: How time of the year may shift video game play habits
|
Palomba, Anthony |
|
2019 |
30 |
C |
p. |
artikel |
5 |
Digital storytelling for good with Tappetina game
|
Gomez, Javier |
|
2019 |
30 |
C |
p. |
artikel |
6 |
Human motion data editing based on a convolutional automatic encoder and manifold learning
|
Zhou, Dongsheng |
|
2019 |
30 |
C |
p. |
artikel |
7 |
Modelling and transposition of location-based games
|
Ferreira, Cristiane |
|
2019 |
30 |
C |
p. |
artikel |
8 |
Regarding color psychology principles in adventure games to enhance the sense of immersion
|
Roohi, Samad |
|
2019 |
30 |
C |
p. |
artikel |
9 |
Specification and evaluation of an assessment engine for educational games: Integrating learning analytics and providing an assessment authoring tool
|
Chaudy, Yaëlle |
|
2019 |
30 |
C |
p. |
artikel |
10 |
Videogame-based tool for learning in the motor, cognitive and socio-emotional domains for children with Intellectual Disability
|
Contreras, Mariel Ivonne |
|
2019 |
30 |
C |
p. |
artikel |