nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A framework for generic facial expression transfer
|
Queiroz, Rossana B. |
|
2017 |
18 |
C |
p. 125-141 17 p. |
artikel |
2 |
Analysing the influence of the fitness function on genetically programmed bots for a real-time strategy game
|
Fernández-Ares, A. |
|
2017 |
18 |
C |
p. 15-29 15 p. |
artikel |
3 |
An approach to automated videogame beta testing
|
Hernández Bécares, Jennifer |
|
2017 |
18 |
C |
p. 79-92 14 p. |
artikel |
4 |
Articulations on form properties and action-function couplings of maker technologies in children’s education
|
Christensen, Kasper Skov |
|
2017 |
18 |
C |
p. 41-54 14 p. |
artikel |
5 |
Design methodology for educational games based on graphical notations: Designing Urano
|
de Lope, Rafael Prieto |
|
2017 |
18 |
C |
p. 1-14 14 p. |
artikel |
6 |
Dynamic difficulty adjustment on MOBA games
|
Silva, Mirna Paula |
|
2017 |
18 |
C |
p. 103-123 21 p. |
artikel |
7 |
Empirical studies on the Maker Movement, a promising approach to learning: A literature review
|
Papavlasopoulou, Sofia |
|
2017 |
18 |
C |
p. 57-78 22 p. |
artikel |
8 |
Fun in Making: Understanding the experience of fun and learning through curriculum-based Making in the elementary school classroom
|
Chu, Sharon Lynn |
|
2017 |
18 |
C |
p. 31-40 10 p. |
artikel |
9 |
Introduction for the Special issue on ‘Maker technologies to foster engagement and creativity in learning’
|
Giannakos, Michail N. |
|
2017 |
18 |
C |
p. 143-144 2 p. |
artikel |
10 |
Special Issue on INTETAIN 2015
|
Sanna, A. |
|
2017 |
18 |
C |
p. 55-56 2 p. |
artikel |
11 |
The act of playing and the logical and mathematical reasoning in digital games
|
Tonéis, Cristiano Natal |
|
2017 |
18 |
C |
p. 93-102 10 p. |
artikel |