nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A rasterized ray-tracer pipeline for real-time, multi-device sonar simulation
|
Cerqueira, RĂ´mulo |
|
|
111 |
C |
p. |
artikel |
2 |
A review on crowd simulation and modeling
|
Yang, Shanwen |
|
|
111 |
C |
p. |
artikel |
3 |
Cumuliform cloud formation control using parameter-predicting convolutional neural network
|
Zhang, Zili |
|
|
111 |
C |
p. |
artikel |
4 |
DeepPipes: Learning 3D pipelines reconstruction from point clouds
|
Cheng, Lili |
|
|
111 |
C |
p. |
artikel |
5 |
Defeating lag in network-distributed physics simulations
|
Peitso, Loren |
|
|
111 |
C |
p. |
artikel |
6 |
Novel hierarchical strategies for SPH-centric algorithms on GPGPU
|
Huang, Kemeng |
|
|
111 |
C |
p. |
artikel |
7 |
Parallel hybrid mesh adaptation by refinement and coarsening
|
Tang, Jing |
|
|
111 |
C |
p. |
artikel |
8 |
Real-time hair simulation with heptadiagonal decomposition on mass spring system
|
Jiang, Jianwei |
|
|
111 |
C |
p. |
artikel |
9 |
WallNet: Reconstructing General Room Layouts from RGB Images
|
Huang, Jiahui |
|
|
111 |
C |
p. |
artikel |