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                             11 results found
no title author magazine year volume issue page(s) type
1 A hierarchical method for real-time distance computation among moving convex bodies Guibas, Leonidas J.
2000
15 1-3 p. 51-68
18 p.
article
2 Editorial 2000
15 1-3 p. 1-2
2 p.
article
3 Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device Gregory, A.
2000
15 1-3 p. 69-89
21 p.
article
4 From virtual to physical reality with paper folding Bangay, Shaun
2000
15 1-3 p. 161-174
14 p.
article
5 Integrating volume morphing and visualization Srinivasan, Rajagopalan
2000
15 1-3 p. 149-159
11 p.
article
6 Interactive texture mapping for polygonal models Sun, Hanqiu
2000
15 1-3 p. 41-49
9 p.
article
7 New eyes for building models from video Fermüller, Cornelia
2000
15 1-3 p. 3-23
21 p.
article
8 Path finding for human motion in virtual environments Bandi, Srikanth
2000
15 1-3 p. 103-127
25 p.
article
9 Progressive transmission of subdivision surfaces Labsik, U.
2000
15 1-3 p. 25-39
15 p.
article
10 Self-customized BSP trees for collision detection Ar, Sigal
2000
15 1-3 p. 91-102
12 p.
article
11 Skeleton-based three-dimensional geometric morphing Blanding, Robert L.
2000
15 1-3 p. 129-148
20 p.
article
                             11 results found
 
 Koninklijke Bibliotheek - National Library of the Netherlands