no |
title |
author |
magazine |
year |
volume |
issue |
page(s) |
type |
1 |
How learning effects influence knowledge contribution in online Q&A community? A social cognitive perspective
|
Shi, Chencheng |
|
|
149 |
C |
p. |
article |
2 |
IFC/Editorial Board
|
|
|
|
149 |
C |
p. |
article |
3 |
Illuminating and bridging the vortex between tacit and explicit knowledge: Counterbalancing information asymmetry in high-value low-frequency transactions
|
Hoksbergen, Mark |
|
|
149 |
C |
p. |
article |
4 |
Inferring multi-stage risk for online consumer credit services: An integrated scheme using data augmentation and model enhancement
|
Zhou, Jilei |
|
|
149 |
C |
p. |
article |
5 |
Listening to online reviews: A mixed-methods investigation of customer experience in the sharing economy
|
Liu, Fuzhen |
|
|
149 |
C |
p. |
article |
6 |
Long-term multi-criteria improvement planning
|
Hubinont, J.P. |
|
|
149 |
C |
p. |
article |
7 |
On the platform but will they buy? Predicting customers' purchase behavior using deep learning
|
Chaudhuri, Neha |
|
|
149 |
C |
p. |
article |
8 |
Spreading the information in complex networks: Identifying a set of top-N influential nodes using network structure
|
Gupta, Mukul |
|
|
149 |
C |
p. |
article |
9 |
S2SAN: A sentence-to-sentence attention network for sentiment analysis of online reviews
|
Wang, Ping |
|
|
149 |
C |
p. |
article |
10 |
Symbolic capital and the basket of 8: What changed after the creation of the basket?
|
Chipidza, Wallace |
|
|
149 |
C |
p. |
article |
11 |
The influence of location-based games on traditional entertainment products
|
Mihale-Wilson, Cristina |
|
|
149 |
C |
p. |
article |