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                                       Details for article 5 of 9 found articles
 
 
  Fascinating technology: computer games as an issue for religious education
 
 
Title: Fascinating technology: computer games as an issue for religious education
Author: Scholtz, Christopher P.
Appeared in: British journal of religious education
Paging: Volume 27 (2005) nr. 2 pages 173-184
Year: 2005-03
Contents: Computer games as an important part of youth culture can, from a certain perspective, be highly relevant for religious education. I will review the role of computer games, and then give a brief overview, suggesting a specific phenomenological approach for research on computer games and religious education. After presenting one example of such research I will explore the potential religious dimensions of computer games and raise the question of the possible consequences for religious education.
Publisher: Routledge
Source file: Elektronische Wetenschappelijke Tijdschriften
 
 

                             Details for article 5 of 9 found articles
 
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 Koninklijke Bibliotheek - National Library of the Netherlands