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                                       Details for article 62 of 70 found articles
 
 
  The relationship between computer games and computer self-efficacy with academic engagement: the mediating role of students’ creativity
 
 
Title: The relationship between computer games and computer self-efficacy with academic engagement: the mediating role of students’ creativity
Author: Gao, Fengyan
Izadpanah, Siros
Appeared in: Education and information technologies
Paging: Volume 28 () nr. 11 pages 14229-14248
Year: 2023-04-04
Contents:
Publisher: Springer US, New York
Source file: Elektronische Wetenschappelijke Tijdschriften
 
 

                             Details for article 62 of 70 found articles
 
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 Koninklijke Bibliotheek - National Library of the Netherlands