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                                       Details for article 27 of 175 found articles
 
 
  Artificial intelligence based virtual gaming experience for sports training and simulation of human motion trajectory capture
 
 
Title: Artificial intelligence based virtual gaming experience for sports training and simulation of human motion trajectory capture
Author: Li, Zhengli
Wang, Liantao
Wu, Xueqing
Appeared in: Entertainment computing
Paging: Volume 52 () nr. C pages p.
Year: 2025
Contents:
Publisher: Elsevier B.V.
Source file: Elektronische Wetenschappelijke Tijdschriften
 
 

                             Details for article 27 of 175 found articles
 
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 Koninklijke Bibliotheek - National Library of the Netherlands