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  Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring
 
 
Title: Developing and implementing a gamification method to improve user engagement: A case study with an m-Health application for hypertension monitoring
Author: Cechetti, Nathália Pinto
Bellei, Ericles Andrei
Biduski, Daiana
Rodriguez, João Pedro Mazuco
Roman, Mateus Klein
De Marchi, Ana Carolina Bertoletti
Appeared in: Telematics and informatics
Paging: Volume 41 (2019) nr. C pages 126-138
Year: 2019
Contents:
Publisher: Elsevier Ltd
Source file: Elektronische Wetenschappelijke Tijdschriften
 
 

                             Details for article 2 of 19 found articles
 
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