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                             7 results found
no title author magazine year volume issue page(s) type
1 A Practitioner Reflection on Accessibility in Virtual Reality Environments Hamilton, Ian
2018
7 2 p. 63-74
article
2 Eighteen Months of Meeple Like Us: An Exploration into the State of Board Game Accessibility Heron, Michael James
2018
7 2 p. 75-95
article
3 Meeple Centred Design: A Heuristic Toolkit for Evaluating the Accessibility of Tabletop Games Heron, Michael James
2018
7 2 p. 97-114
article
4 SoniFight: Software to Provide Additional Sonification Cues to Video Games for Visually Impaired Players Lansley, Alastair
2018
7 2 p. 115-130
article
5 The Impact of a Custom Electromyograph (EMG) Controller on Player Enjoyment of Games Designed to Teach the Use of Prosthetic Arms Smith, Peter A.
2018
7 2 p. 131-147
article
6 The Things That Unite Us Heron, Michael James
2018
7 2 p. 45-47
article
7 W3C Accessibility Guidelines for Mobile Games Wilson, Amy
2018
7 2 p. 49-61
article
                             7 results found
 
 Koninklijke Bibliotheek - National Library of the Netherlands