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7 results found
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title
author
magazine
year
volume
issue
page(s)
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1
A Practitioner Reflection on Accessibility in Virtual Reality Environments
Hamilton, Ian
2018
7
2
p. 63-74
article
2
Eighteen Months of Meeple Like Us: An Exploration into the State of Board Game Accessibility
Heron, Michael James
2018
7
2
p. 75-95
article
3
Meeple Centred Design: A Heuristic Toolkit for Evaluating the Accessibility of Tabletop Games
Heron, Michael James
2018
7
2
p. 97-114
article
4
SoniFight: Software to Provide Additional Sonification Cues to Video Games for Visually Impaired Players
Lansley, Alastair
2018
7
2
p. 115-130
article
5
The Impact of a Custom Electromyograph (EMG) Controller on Player Enjoyment of Games Designed to Teach the Use of Prosthetic Arms
Smith, Peter A.
2018
7
2
p. 131-147
article
6
The Things That Unite Us
Heron, Michael James
2018
7
2
p. 45-47
article
7
W3C Accessibility Guidelines for Mobile Games
Wilson, Amy
2018
7
2
p. 49-61
article
7 results found
Koninklijke Bibliotheek -
National Library of the Netherlands