nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A completed implementation for Xiangqi rules
|
Pham, Nguyen Hong |
|
2019 |
|
3 |
p. 305-317 |
artikel |
2 |
Advances in Computer Games Conference 2015: Report on Day 1
|
Althöfer, Ingo |
|
2015 |
|
3 |
p. 187-188 |
artikel |
3 |
A transferable neural network for Hex
|
Gao, Chao |
|
2019 |
|
3 |
p. 224-233 |
artikel |
4 |
Calendar for Events 2016
|
|
|
2015 |
|
3 |
p. 191 |
artikel |
5 |
Chess endgame news: an endgame challenge for neural nets
|
Haworth, Guy |
|
|
|
3 |
p. 176 |
artikel |
6 |
Choosing chess openings for TCEC10
|
Hernandez, Nelson |
|
2019 |
|
3 |
p. 213-215 |
artikel |
7 |
CLAP_CDC wins Chinese dark chess tournament
|
Hsueh, Chu-Hsuan |
|
|
|
3 |
p. 114-118 |
artikel |
8 |
Computer chess: From idea to DeepMind1
|
van den Herik, H. Jaap |
|
2019 |
|
3 |
p. 160-176 |
artikel |
9 |
Computers and Games 2018
|
Browne, Cameron |
|
2019 |
|
3 |
p. 177-181 |
artikel |
10 |
Deep learning for general game playing with Ludii and Polygames
|
Soemers, Dennis J.N.J. |
|
|
|
3 |
p. 146-161 |
artikel |
11 |
Design of a Block Go program using deep learning and Monte Carlo tree search
|
Lin, Ching-Nung |
|
2019 |
|
3 |
p. 149-159 |
artikel |
12 |
Do evaluation functions really improve Monte-Carlo tree search?
|
Matsuzaki, Kiminori |
|
2019 |
|
3 |
p. 294-304 |
artikel |
13 |
Editorial
|
Wu, I-Chen |
|
2019 |
|
3 |
p. 127-128 |
artikel |
14 |
Editorial: Darts, Connect Four and the 2022 Computer Olympiad
|
Cazenave, Tristan |
|
|
|
3 |
p. 71 |
artikel |
15 |
Editorial: Get serious
|
Winands, Mark |
|
|
|
3 |
p. 115 |
artikel |
16 |
Editorial: Ludii, Konane and the Computer Olympiads
|
Cazenave, Tristan |
|
|
|
3 |
p. 145 |
artikel |
17 |
ICGA chess in Stockholm: A player perspective
|
Schneider, Frank |
|
2019 |
|
3 |
p. 211-212 |
artikel |
18 |
Information for Contributors
|
|
|
2015 |
|
3 |
p. 186 |
artikel |
19 |
JadeHare wins Honeymoon Bridge tournament in ICGA 2022
|
Chen, Chieh-Yu |
|
|
|
3 |
p. 108-110 |
artikel |
20 |
Job-Level Algorithms for Connect6 Opening Book Construction
|
Wei, Ting han |
|
2015 |
|
3 |
p. 165-179 |
artikel |
21 |
Let players evaluate serious games. Design and validation of the Serious Games Evaluation Scale
|
Fokides, Emmanuel |
|
|
|
3 |
p. 116-137 |
artikel |
22 |
Monte_Alpha Wins the EinStein Würfelt Nicht Tournament
|
Chen, Chih-Hung |
|
|
|
3 |
p. 111-113 |
artikel |
23 |
On aggregate and comparison functions for Motus/Lingo playing
|
Chetcuti-Sperandio, Nathalie |
|
2019 |
|
3 |
p. 258-268 |
artikel |
24 |
Optimal Robot Play in Certain Chess Endgame Situations
|
Hartisch, Michael |
|
2015 |
|
3 |
p. 180-185 |
artikel |
25 |
Real-time optical dart detection and scoring algorithm for steel tip dartboards
|
Domazet, Ervin |
|
|
|
3 |
p. 72-90 |
artikel |
26 |
Report on Day 2
|
Lorentz, Richard J. |
|
2015 |
|
3 |
p. 188-189 |
artikel |
27 |
Report on Day 3
|
Beckmann, Matthias |
|
2015 |
|
3 |
p. 190 |
artikel |
28 |
Report on the Digital Ludeme Project
|
Soemers, Dennis J.N.J. |
|
|
|
3 |
p. 138-142 |
artikel |
29 |
Second player’s cannot-lose strategy for Cylinder-Infinite-Connect-Four with circumference 11
|
Yamaguchi, Yoshiaki |
|
|
|
3 |
p. 91-94 |
artikel |
30 |
Set Matching with applications: An enhancement of the Hales–Jewett pairing strategy
|
Uiterwijk, Jos W.H.M. |
|
2019 |
|
3 |
p. 129-148 |
artikel |
31 |
Software Development Framework for Job-Level Algorithms
|
Wei, Ting han |
|
2015 |
|
3 |
p. 131-148 |
artikel |
32 |
Solving 7,7,5-game and 8,8,5-game
|
Hsu, Wei-Yuan |
|
2019 |
|
3 |
p. 246-257 |
artikel |
33 |
Solving Hex Openings Using Job-Level UCT Search
|
Liang, Xi |
|
2015 |
|
3 |
p. 149-164 |
artikel |
34 |
Solving narrow Konane boards
|
Uiterwijk, Jos |
|
|
|
3 |
p. 162-183 |
artikel |
35 |
Special Issue on Combinatorial Games
|
Uiterwijk, Jos |
|
|
|
3 |
p. 174-175 |
artikel |
36 |
Strategy research based on chess shapes for Tibetan JIU computer game
|
Li, Xiali |
|
2019 |
|
3 |
p. 318-328 |
artikel |
37 |
Table of Contents / Editorial
|
|
|
2015 |
|
3 |
p. 129-130 |
artikel |
38 |
TCEC Cup 3
|
Haworth, Guy |
|
|
|
3 |
p. 168-173 |
artikel |
39 |
TCEC11: the 11th Top Chess Engine Championship
|
Haworth, Guy |
|
2019 |
|
3 |
p. 216-223 |
artikel |
40 |
TCEC15: The 15th Top Chess Engine Championship
|
Haworth, Guy |
|
|
|
3 |
p. 153-163 |
artikel |
41 |
TCEC14: The 14th Top Chess Engine Championship
|
Haworth, Guy |
|
|
|
3 |
p. 143-151 |
artikel |
42 |
The 2022 Computer Olympiad
|
Iida, Hiroyuki |
|
|
|
3 |
p. 95-102 |
artikel |
43 |
The Computer Olympiads 1989–2021
|
Schaeffer, Jonathan |
|
|
|
3 |
p. 184-187 |
artikel |
44 |
The SSDF Chess Engine Rating List, 2019-07
|
Sandin, Lars |
|
|
|
3 |
p. 177 |
artikel |
45 |
The SSDF chess engine rating list, 2022-05
|
Sandin, Lars |
|
|
|
3 |
p. 119-121 |
artikel |
46 |
The TCEC15 computer chess superfinal: A perspective
|
Sadler, Matthew |
|
|
|
3 |
p. 164-167 |
artikel |
47 |
The TCEC14 computer chess superfinal: A perspective
|
Sadler, Matthew |
|
|
|
3 |
p. 152 |
artikel |
48 |
Using 2048-like games as a pedagogical tool for reinforcement learning
|
Guei, Hung |
|
2019 |
|
3 |
p. 281-293 |
artikel |
49 |
Using single conspiracy number for long term position evaluation
|
Song, Zhang |
|
2019 |
|
3 |
p. 269-280 |
artikel |
50 |
VeryLongCat won the Mahjong tournament
|
Tang, Shih-Chieh |
|
|
|
3 |
p. 103-107 |
artikel |
51 |
WCCC 2018: The 24th World Computer Chess Championship
|
Krabbenbos, Jan |
|
2019 |
|
3 |
p. 182-193 |
artikel |
52 |
WCSC 2018: The 8th World Chess Software Championship
|
Krabbenbos, Jan |
|
2019 |
|
3 |
p. 194-206 |
artikel |
53 |
Winning strategies in DarkHex: Hex with hidden stones
|
Bonnet, François |
|
2019 |
|
3 |
p. 234-245 |
artikel |
54 |
WSCC 2018: The World Speed Computer Chess Championship
|
Krabbenbos, Jan |
|
2019 |
|
3 |
p. 207-210 |
artikel |