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                             55 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A History of Go-playing Programs Diamond, Jon
2017
2 p. 129-133
artikel
2 Analysis and efficient solutions for 2×4 Chinese dark chess1 Chang, Hung-Jui
2019
2 p. 61-76
artikel
3 An investigation of strength analysis metrics for game-playing programs: A case study in Chinese dark chess Hsueh, Chu-Hsuan
2019
2 p. 77-104
artikel
4 An upper bound for the number of chess diagrams without promotion Gourion, Daniel

2 p. 44-55
artikel
5 A tribute to Guy Haworth van den Herik, Jaap

2 p. 114-117
artikel
6 Calendar for Events 2015 2015
2 p. 127
artikel
7 Chess Endgame News Haworth, Guy
2017
2 p. 172
artikel
8 Chess endgame news: Understanding minor piece endgames Haworth, Guy
2019
2 p. 110-112
artikel
9 Chess without draws Haworth, Guy

2 p. 94-101
artikel
10 Chimo wins Chinese chess tournament Tseng, Wen-Jie
2019
2 p. 119-121
artikel
11 Computer Games Workshop at IJCAI 2018 Cazenave, Tristan
2019
2 p. 108-109
artikel
12 DarkKnight Wins Chinese Dark Chess Tournament Tseng, Wen-Jie
2017
2 p. 163-165
artikel
13 Depth to Mate and the 50-Move Rule Huntington, G.
2015
2 p. 94-99
artikel
14 Descent wins five gold medals at the Computer Olympiad Cohen-Solal, Quentin

2 p. 132-134
artikel
15 Don’t Fear Intelligent Machines: Work with Them Kasparov, Garry
2017
2 p. 126-128
artikel
16 Editorial Wu, I-Chen
2017
2 p. 85-86
artikel
17 Editorial Wu, I-Chen
2019
2 p. 43-44
artikel
18 Editorial: Chess, ludemes and trees Cazenave, Tristan

2 p. 43
artikel
19 Editorial: Research trends Winands, Mark
2019
2 p. 65
artikel
20 Exciting news for the 2021 advances in computer games conference
2 p. 135
artikel
21 (Game-)tree searcher search Schaeffer, Jonathan

2 p. 67-69
artikel
22 Guy Haworth, Chess, PuyoPuyo and the Computer Olympiad 2020 Cazenave, Tristan

2 p. 93
artikel
23 ICGA tri-ennial meeting Levy, David
2019
2 p. 122-126
artikel
24 Impact of Rounding during Retrograde Analysis for a Game with Chance Nodes: Karl’s Race as a Test Case Hartisch, Michael
2015
2 p. 81-93
artikel
25 Information for Contributors 2015
2 p. 102
artikel
26 Losing Chess: 1. e3 Wins for White Watkins, Mark
2017
2 p. 123-125
artikel
27 Obituary: John Nash, A Beautiful Mind has Gone Althöfer, Ingo
2015
2 p. 125-127
artikel
28 On the power of lookahead in single-player PuyoPuyo Takenaga, Yasuhiko

2 p. 102-113
artikel
29 On the Tactical and Strategic Behaviour of MTCS when Biasing Random Simulations Teytaud, Fabien
2015
2 p. 67-80
artikel
30 RankNet for evaluation functions of the game of Go Mandai, Yusaku
2019
2 p. 78-91
artikel
31 Reconstructing Turing’s “paper machine”1 Kasparov, Garry
2019
2 p. 105-112
artikel
32 Report on the 2nd Digital Ludeme Project Workshop Browne, Cameron

2 p. 56-66
artikel
33 Seki with 2 Liberties per Chain in the Game of Go Wolf, Thomas
2017
2 p. 102-122
artikel
34 Strategies for Single-Player PuyoPuyo Takenaga, Yasuhiko
2017
2 p. 87-101
artikel
35 Tablebases, Fermat, Knights and Knightmares Müller, Karsten
2017
2 p. 139-144
artikel
36 Table of Contents / Editorial 2015
2 p. 65-66
artikel
37 TCEC Cup 2 Haworth, Guy
2019
2 p. 100-107
artikel
38 TCEC10: The 10th Top Chess Engine Championship Haworth, Guy
2019
2 p. 113-118
artikel
39 TCEC13: The 13th top chess engine championship Haworth, Guy
2019
2 p. 92-99
artikel
40 That PEGs the Question: Is it a Game? Hartmann, Dap
2015
2 p. 100-101
artikel
41 The 2013 and 2014 Best Publication Awards 2017
2 p. 166-170
artikel
42 The Computer Olympiad 2020 Iida, Hiroyuki

2 p. 118-131
artikel
43 The Horizon Effect in Politics Levy, David
2015
2 p. 124
artikel
44 The Modern Endgame Manual Grivas, Efstratios
2017
2 p. 134-138
artikel
45 The SSDF Chess Engine Rating List Sandin, Lars
2017
2 p. 171
artikel
46 The SSDF Chess Engine Rating List 2019-02 Sandin, Lars
2019
2 p. 113
artikel
47 The SSDF Chess Engine Rating List, 2021-07 Sandin, Lars

2 p. 136-143
artikel
48 The World Computer Speed Chess Championship 2015 Krabbenbos, Jan
2015
2 p. 123
artikel
49 Understanding Rook Endgames Haworth, Guy
2017
2 p. 145-150
artikel
50 Using Chinese dark chess endgame databases to validate and fine-tune game evaluation functions1 Chang, Hung-Jui
2019
2 p. 45-60
artikel
51 Using patterns as objectives for general video game level generation Zafar, Adeel
2019
2 p. 66-77
artikel
52 WCCC 2015: The 21st World Computer Chess Championship Krabbenbos, Jan
2015
2 p. 103-114
artikel
53 WCSC 2016: The 6th World Chess Software Championship Krabbenbos, Jan
2017
2 p. 151-159
artikel
54 WCSC 2015: The 4th World Chess Software Championship Krabbenbos, Jan
2015
2 p. 115-123
artikel
55 WSCC 2016: The World Speed Computer Chess Championship Krabbenbos, Jan
2017
2 p. 160-162
artikel
                             55 gevonden resultaten
 
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