nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
AFTER EFFECTS, OR VELVET REVOLUTION
|
Manovich, Lev |
|
2007 |
|
2 |
p. 67-75 |
artikel |
2 |
DEEP REMIXABILITY
|
Manovich, Lev |
|
2007 |
|
2 |
p. 76-84 |
artikel |
3 |
DESIGNING FOR EMERGENCE AND INNOVATION: REDESIGNING DESIGN
|
Van Alstyne, Greg |
|
2007 |
|
2 |
p. 120-129 |
artikel |
4 |
ENACTMENTS IN INTERACTION DESIGN: HOW DESIGNERS MAKE SKETCHES BEHAVE
|
Arvola, Mattias |
|
2007 |
|
2 |
p. 106-119 |
artikel |
5 |
ENCHANTED ARTIFACTS: SOCIAL PRODUCTIVITY AND IDENTITY IN VIRTUAL MATERIAL ECOLOGIES
|
Bardzell, Shaowen |
|
2008 |
|
2 |
p. 123-136 |
artikel |
6 |
MEETING IN THE ETHER: A BRIEF HISTORY OF VIRTUAL WORLDS AS A MEDIUM FOR USER-CREATED EVENTS
|
Damer, Bruce |
|
2008 |
|
2 |
p. 94-107 |
artikel |
7 |
PLIABILITY AS AN EXPERIENTIAL QUALITY: EXPLORING THE AESTHETICS OF INTERACTION DESIGN
|
Lowgren, Jonas |
|
2007 |
|
2 |
p. 85-95 |
artikel |
8 |
PRODUCTIVE PLAY
|
Ellis, Jason |
|
2008 |
|
2 |
p. 59 |
artikel |
9 |
PRODUCTIVE PLAY: BEYOND BINARIES
|
Nardi, Bonnie |
|
2008 |
|
2 |
p. 60-68 |
artikel |
10 |
PRODUCTIVITY AND PLAY IN ORGANIZATIONS: EXECUTIVE PERSPECTIVES ON THE REAL-WORLD ORGANIZATIONAL VALUE OF IMMERSIVE VIRTUAL ENVIRONMENTS
|
Hansen, Sean |
|
2008 |
|
2 |
p. 69-81 |
artikel |
11 |
SOFT ARTIFACTS
|
Breindahl, Charlie |
|
2007 |
|
2 |
p. 65-66 |
artikel |
12 |
SOFT RHIZOMES 2.0: A SOFTVIDEOGRAPHY ESSAY
|
Miles, Adrian |
|
2007 |
|
2 |
p. 96-105 |
artikel |
13 |
THE CHINESE GAME ROOM: PLAY, PRODUCTIVITY, AND COMPUTING AT THEIR LIMITS
|
Dibbell, Julian |
|
2008 |
|
2 |
p. 82-87 |
artikel |
14 |
THE GRAND DIVERSION: PLAY, WORK AND VIRTUAL WORLDS
|
Cefkin, Melissa |
|
2008 |
|
2 |
p. 108-115 |
artikel |
15 |
THESE GREAT URBANIST GAMES: NEW BABYLON AND SECOND LIFE
|
Malaby, Thomas M. |
|
2008 |
|
2 |
p. 116-122 |
artikel |
16 |
THE TYRANNY OF EMBODIMENT
|
Yee, Nick |
|
2008 |
|
2 |
p. 88-93 |
artikel |