Digitale Bibliotheek
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                             33 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 Are They Learning or Playing? Students’ Perception Traits and Their Learning Self-Efficacy in a Game-Based Learning Environment Lu, Yu-Ling

8 p. 1879-1909
artikel
2 A Systematic Review of Social Media Acceptance From the Perspective of Educational and Information Systems Theories and Models Al-Qaysi, Noor

8 p. 2085-2109
artikel
3 Comparing Collaborative and Cooperative Gameplay for Academic and Gaming Achievements Baek, Youngkyun

8 p. 2110-2140
artikel
4 Constructing an Affective Tutoring System for Designing Course Learning and Evaluation Wang, Cheng-Hung
2018
8 p. 1111-1128
artikel
5 Developing the Computer Programming Self-Efficacy Scale for Computer Literacy Education Tsai, Meng-Jung
2019
8 p. 1345-1360
artikel
6 Different Types of Collaborative Problem-Solving Processes in an Online Environment: Solution Oriented Versus Problem Oriented Kwon, Kyungbin
2019
8 p. 1277-1295
artikel
7 Effect of a Serious Educational Game on Academic and Affective Outcomes for Statistics Instruction Wronowski, Meredith

8 p. 2053-2084
artikel
8 Effects of Chronotypes on Students’ Choice, Participation, and Performance in Online Learning Luo, Yi
2018
8 p. 1069-1087
artikel
9 Engaging Children With Pleasure Reading: The E-Reading Experience Ghalebandi, S. Ghazal
2019
8 p. 1213-1237
artikel
10 Examining Motivational Orientation and Learning Strategies in Computer-Supported Self-Directed Learning (CS-SDL) for Mathematics Lao, Andrew Chan-Chio
2017
8 p. 1168-1188
artikel
11 Examining Preservice Teachers’ Criteria for Evaluating Educational Mobile Apps Baran, Evrim
2017
8 p. 1117-1141
artikel
12 Experimental Study on Strategy-Oriented Web-Based English Instruction for EFL Students Chang, Mei-Mei
2019
8 p. 1238-1257
artikel
13 Explaining Students’ Continuance Intention to Use Mobile Web 2.0 Learning and Their Perceived Learning: An Integrated Approach Dalvi-Esfahani, Mohammad

8 p. 1956-2005
artikel
14 Facilitating Vocabulary Note Taking on Computers Through the Deep Processing Strategy Liu, Ming-Chi
2019
8 p. 1296-1323
artikel
15 ICT for Children of Immigrants: Indirect and Total Effects via Self-Efficacy on Math Performance Kim, Sunha
2018
8 p. 1168-1200
artikel
16 Interactive Virtual and Physical Manipulatives for Improving Students’ Spatial Skills Ha, Oai
2018
8 p. 1088-1110
artikel
17 Investigating the Impact of Cognitive Style on Multimedia Learners’ Understanding and Visual Search Patterns: An Eye-Tracking Approach Liu, Han-Chin
2018
8 p. 1053-1068
artikel
18 Measuring Argumentation Skills Through a Game-Enhanced Scenario-Based Assessment Song, Yi
2019
8 p. 1324-1344
artikel
19 Online K-12 Teachers’ Perceptions and Practices of Supporting Self-Regulated Learning Huh, Yeol
2018
8 p. 1129-1153
artikel
20 On-Task and Off-Task Behavior in the Classroom: A Study on Mathematics Learning With Educational Video Games Beserra, Vagner
2019
8 p. 1361-1383
artikel
21 Perceived Quality of Educational Technology Matters Petko, Dominik
2017
8 p. 1070-1091
artikel
22 Studying the Usability of an Intervention to Promote Teachers’ Use of Robotics in STEM Education Kim, ChanMin
2019
8 p. 1179-1212
artikel
23 Teaching Competencies for Student-Centered, One-to-One Learning Environments: A Delphi Study Parrish, Andrea H.

8 p. 1910-1934
artikel
24 The Effectiveness of Digital Badges on Student Online Contributions Chou, Chientzu Candace
2017
8 p. 1092-1116
artikel
25 The Effect of Assistance on Learning and Affect in an Algebra Tutor Borracci, Giuliana

8 p. 2032-2052
artikel
26 The Effects of Flow, Emotional Engagement, and Motivation on Success in a Gamified Online Learning Environment Özhan, Şeyma Çağlar

8 p. 2006-2031
artikel
27 The Impact of the Technology Used in Formative Assessment Vásquez, Andrea
2017
8 p. 1142-1167
artikel
28 The Learning Performance of Different Knowledge Map Construction Methods and Learning Styles Moderation for Programming Language Learning Shaw, Ruey-Shiang
2019
8 p. 1407-1429
artikel
29 Understanding College Students’ Acceptance of Cloud Classrooms in Flipped Instruction: Integrating UTAUT and Connected Classroom Climate Yang, Harrison H.
2019
8 p. 1258-1276
artikel
30 Understanding Social Media Competence in Higher Education: Development and Validation of an Instrument Zhu, Sha

8 p. 1935-1955
artikel
31 Using an Interactive Online Quiz to Recalibrate College Students’ Attitudes and Behavioral Intentions About Phishing Perrault, Evan K.
2018
8 p. 1154-1167
artikel
32 Using Facebook for Academic Purposes: Current Literature and Directions for Future Research Niu, Lian
2019
8 p. 1384-1406
artikel
33 Using Mixed-Modality Vocabulary Learning on Mobile Devices Ou-Yang, Fang Chuan
2017
8 p. 1043-1069
artikel
                             33 gevonden resultaten
 
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