nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A Competence-Based Model of Initiatives for Innovations
|
Talke, Katrin |
|
2006 |
15 |
4 |
p. 373-384 |
artikel |
2 |
A Multidimensional Product-Concept Model Enhancing Cross-Functional Knowledge Creation in the Product Innovation Process: The Case of the Suunto t6 Training Wrist Computer
|
Hänninen, Seppo |
|
2006 |
15 |
4 |
p. 400-409 |
artikel |
3 |
Assessing the Importance of Factors Determining Decision-Making by Actors Involved in Innovation Processes
|
Heerkens, Hans |
|
2006 |
15 |
4 |
p. 385-399 |
artikel |
4 |
CI Implementation: An Empirical Test of the CI Maturity Model
|
Jørgensen, Frances |
|
2006 |
15 |
4 |
p. 328-337 |
artikel |
5 |
Collaborative Improvement – Interplay but not a Game
|
Kaltoft, Rasmus |
|
2006 |
15 |
4 |
p. 348-358 |
artikel |
6 |
Continuous Improvement and Collaborative Improvement: Similarities and Differences
|
Middel, Rick |
|
2006 |
15 |
4 |
p. 338-347 |
artikel |
7 |
Do Localized Clusters Influence Creativity of Inventors?
|
Ibrahim, Sherwat E. |
|
2006 |
15 |
4 |
p. 410-418 |
artikel |
8 |
Editorial
|
Bessant, John |
|
2006 |
15 |
4 |
p. 325-327 |
artikel |
9 |
Index to Volume 15
|
|
|
2006 |
15 |
4 |
p. 433-434 |
artikel |
10 |
Knowledge Spillovers and Knowledge Management – Charlie Karlsson, Per Flensburg and Sven-Ake Hörte
|
Kraaijenbrink, Jeroen |
|
2006 |
15 |
4 |
p. 431-432 |
artikel |
11 |
Phronesis and Creativity: Knowledge Work in Video Game Development
|
Zackariasson, Peter |
|
2006 |
15 |
4 |
p. 419-429 |
artikel |
12 |
Product and services management – G. Avlonitis and P. Papastathopoulou
|
Burton, Jamie |
|
2006 |
15 |
4 |
p. 430-431 |
artikel |
13 |
The Nexus of Corporate Entrepreneurship and Radical Innovation
|
Lassen, Astrid Heidemann |
|
2006 |
15 |
4 |
p. 359-372 |
artikel |