nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A combustion-based technique for fire animation and visualization
|
Min, Kyungha |
|
2007 |
|
9-11 |
p. 679-687 |
artikel |
2 |
Adaptive semantic attribute decoupling for precise face image editing
|
Ju, Yixuan |
|
|
|
9-11 |
p. 2907-2918 |
artikel |
3 |
A fast rendering method for clouds illuminated by lightning taking into account multiple scattering
|
Dobashi, Yoshinori |
|
2007 |
|
9-11 |
p. 697-705 |
artikel |
4 |
A flux-interpolated advection scheme for fluid simulation
|
Hirasawa, Naoyuki |
|
|
|
9-11 |
p. 2607-2618 |
artikel |
5 |
A high-capacity steganographic approach for 3D polygonal meshes
|
Cheng, Yu-Ming |
|
2006 |
|
9-11 |
p. 845-855 |
artikel |
6 |
An adaptive steganographic algorithm for 3D polygonal meshes
|
Cheng, Yu-Ming |
|
2007 |
|
9-11 |
p. 721-732 |
artikel |
7 |
Analysis of charisma, comfort and realism in CG characters from a gender perspective
|
Araujo, Victor |
|
|
|
9-11 |
p. 2685-2698 |
artikel |
8 |
A new vector field distance transform and its application to mesh processing from 3D scanned data
|
Fournier, Marc |
|
2007 |
|
9-11 |
p. 915-924 |
artikel |
9 |
A novel robust zero-watermarking algorithm for medical images
|
Hu, Kun |
|
|
|
9-11 |
p. 2841-2853 |
artikel |
10 |
Anti-aliased and real-time rendering of scenes with light scattering effects
|
Imagire, Takashi |
|
2007 |
|
9-11 |
p. 935-944 |
artikel |
11 |
A practical and efficient model for intensity calibration of multi-light image collections
|
Pintus, Ruggero |
|
|
|
9-11 |
p. 2755-2767 |
artikel |
12 |
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields
|
Tamura, Naoki |
|
2006 |
|
9-11 |
p. 702-712 |
artikel |
13 |
A simple footskate removal method for virtual reality applications
|
Lyard, Etienne |
|
2007 |
|
9-11 |
p. 689-695 |
artikel |
14 |
A topological approach for surface reconstruction from sample points
|
Bíscaro, Helton Hideraldo |
|
2007 |
|
9-11 |
p. 793-801 |
artikel |
15 |
A unified scheme for adaptive stroke-based rendering
|
Kang, Hyung W. |
|
2006 |
|
9-11 |
p. 814-824 |
artikel |
16 |
Automatic embroidery texture synthesis for garment design and online display
|
Guan, Xinyang |
|
|
|
9-11 |
p. 2553-2565 |
artikel |
17 |
Be water my friend: mesh assimilation
|
Bukenberger, Dennis R. |
|
|
|
9-11 |
p. 2725-2739 |
artikel |
18 |
Binary space partitioning visibility tree for polygonal and environment light rendering
|
Okuno, Hiroki |
|
|
|
9-11 |
p. 2499-2511 |
artikel |
19 |
Block-based image inpainting in the wavelet domain
|
Ignácio, Ubiratã A. |
|
2007 |
|
9-11 |
p. 733-741 |
artikel |
20 |
Brush up your painting skills
|
Van Laerhoven, Tom |
|
2007 |
|
9-11 |
p. 763-771 |
artikel |
21 |
Camera focal length from distances in a single image
|
Xiong, Yunhui |
|
|
|
9-11 |
p. 2869-2881 |
artikel |
22 |
Completion-based texture design using deformation
|
Shen, Jianbing |
|
2006 |
|
9-11 |
p. 936-945 |
artikel |
23 |
Conservative voxelization
|
Zhang, Long |
|
2007 |
|
9-11 |
p. 783-792 |
artikel |
24 |
Contextual void patching for digital elevation models
|
Wecker, Lakin |
|
2007 |
|
9-11 |
p. 881-890 |
artikel |
25 |
Correlated visibility sampling for direct illumination
|
Ghosh, Abhijeet |
|
2006 |
|
9-11 |
p. 693-701 |
artikel |
26 |
Deformation-based interactive texture design using energy optimization
|
Shen, Jianbing |
|
2007 |
|
9-11 |
p. 631-639 |
artikel |
27 |
Denoising Monte Carlo renderings via a multi-scale featured dual-residual GAN
|
Lu, Yifan |
|
|
|
9-11 |
p. 2513-2525 |
artikel |
28 |
Denoising with discrete Morse theory
|
Mukherjee, Soham |
|
|
|
9-11 |
p. 2883-2894 |
artikel |
29 |
3D hand reconstruction from a single image based on biomechanical constraints
|
Li, Guiqing |
|
|
|
9-11 |
p. 2699-2711 |
artikel |
30 |
Displacement modeling: Hardware-accelerated interactive feature modeling on subdivision surfaces
|
Huang, Xin |
|
2007 |
|
9-11 |
p. 861-872 |
artikel |
31 |
3D reconstruction from 2D images with hierarchical continuous simplices
|
Tan, Yunhao |
|
2007 |
|
9-11 |
p. 905-914 |
artikel |
32 |
2D shape deformation using nonlinear least squares optimization
|
Weng, Yanlin |
|
2006 |
|
9-11 |
p. 653-660 |
artikel |
33 |
Dynamic stills and clip trailers
|
Caspi, Yaron |
|
2006 |
|
9-11 |
p. 642-652 |
artikel |
34 |
Edge-based procedural textures
|
Kim, Hansoo |
|
|
|
9-11 |
p. 2595-2606 |
artikel |
35 |
Editorial
|
Magnenat-Thalmann, Nadia |
|
2006 |
|
9-11 |
p. 591-592 |
artikel |
36 |
Editorial
|
Thalmann, Daniel |
|
2007 |
|
9-11 |
p. 619 |
artikel |
37 |
Efficient real-time dynamic diffuse global illumination using signed distance fields
|
Hu, Jinkai |
|
|
|
9-11 |
p. 2539-2551 |
artikel |
38 |
Efficient wavelet construction with Catmull–Clark subdivision
|
Wang, Huawei |
|
2006 |
|
9-11 |
p. 874-884 |
artikel |
39 |
Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling directions
|
Batagelo, Harlen Costa |
|
2007 |
|
9-11 |
p. 803-812 |
artikel |
40 |
Estimation of missing markers in human motion capture
|
Liu, Guodong |
|
2006 |
|
9-11 |
p. 721-728 |
artikel |
41 |
Evaluating virtual reality locomotion interfaces on collision avoidance task with a virtual character
|
Mousas, Christos |
|
|
|
9-11 |
p. 2823-2839 |
artikel |
42 |
Exact, robust and efficient full visibility computation in Plücker space
|
Charneau, Sylvain |
|
2007 |
|
9-11 |
p. 773-782 |
artikel |
43 |
Fast example-based surface texture synthesis via discrete optimization
|
Han, Jianwei |
|
2006 |
|
9-11 |
p. 918-925 |
artikel |
44 |
Fast GPU computation of the mass properties of a general shape and its application to buoyancy simulation
|
Kim, Jinwook |
|
2006 |
|
9-11 |
p. 856-864 |
artikel |
45 |
Fast occlusion-based point cloud exploration
|
Radwan, Mohamed |
|
|
|
9-11 |
p. 2769-2781 |
artikel |
46 |
From dust till drawn
|
Van Haevre, William |
|
2007 |
|
9-11 |
p. 925-934 |
artikel |
47 |
Generative character inpainting guided by structural information
|
Li, Haolong |
|
|
|
9-11 |
p. 2895-2906 |
artikel |
48 |
Geometrically based potential energy for simulating deformable objects
|
Huang, Jin |
|
2006 |
|
9-11 |
p. 740-748 |
artikel |
49 |
GPSD: generative parking spot detection using multi-clue recovery model
|
Chen, Zhihua |
|
|
|
9-11 |
p. 2657-2669 |
artikel |
50 |
GPU-based particle simulation with inter-collisions
|
Venetillo, Jeronimo S. |
|
2007 |
|
9-11 |
p. 851-860 |
artikel |
51 |
Handling degenerate cases in exact geodesic computation on triangle meshes
|
Liu, Yong-Jin |
|
2007 |
|
9-11 |
p. 661-668 |
artikel |
52 |
Handling gaps for vector graphics coloring
|
Jiang, Jie |
|
|
|
9-11 |
p. 2473-2484 |
artikel |
53 |
Haptic feedback in mixed-reality environment
|
Ott, Renaud |
|
2007 |
|
9-11 |
p. 843-849 |
artikel |
54 |
High dynamic range image tone mapping and retexturing using fast trilateral filtering
|
Shen, Jianbing |
|
2007 |
|
9-11 |
p. 641-650 |
artikel |
55 |
Image completion based on views of large displacement
|
Liu, Chunxiao |
|
2007 |
|
9-11 |
p. 833-841 |
artikel |
56 |
Improving the sketch-based interface
|
Pusch, Richard |
|
2007 |
|
9-11 |
p. 955-962 |
artikel |
57 |
Interactive aesthetic curve segments
|
Yoshida, Norimasa |
|
2006 |
|
9-11 |
p. 896-905 |
artikel |
58 |
Interactive continuous collision detection for non-convex polyhedra
|
Zhang, Xinyu |
|
2006 |
|
9-11 |
p. 749-760 |
artikel |
59 |
Interactive 3D video editing
|
Waschbüsch, Michael |
|
2006 |
|
9-11 |
p. 631-641 |
artikel |
60 |
Interactive image completion with perspective correction
|
Pavić, Darko |
|
2006 |
|
9-11 |
p. 671-681 |
artikel |
61 |
Interactive multi-scale exploration for volume classification
|
Lum, Eric B. |
|
2006 |
|
9-11 |
p. 622-630 |
artikel |
62 |
Interactive ray tracing of skinned animations
|
Günther, Johannes |
|
2006 |
|
9-11 |
p. 785-792 |
artikel |
63 |
LetterVis: a letter-space view of clinic letters
|
Wang, Qiru |
|
|
|
9-11 |
p. 2643-2656 |
artikel |
64 |
Motion learning-based framework for unarticulated shape animation
|
Jin, Chao |
|
2007 |
|
9-11 |
p. 753-761 |
artikel |
65 |
Multi-domain collaborative feature representation for robust visual object tracking
|
Zhang, Jiqing |
|
|
|
9-11 |
p. 2671-2683 |
artikel |
66 |
Normalpaint: an interactive tool for painting normal maps
|
Bammann Gehling, Maurício |
|
2007 |
|
9-11 |
p. 897-904 |
artikel |
67 |
Object-based vectorization for interactive image editing
|
Price, Brian |
|
2006 |
|
9-11 |
p. 661-670 |
artikel |
68 |
Paper craft models from meshes
|
Shatz, Idan |
|
2006 |
|
9-11 |
p. 825-834 |
artikel |
69 |
Perceptually meaningful image editing
|
Bailey, Reynold J. |
|
2007 |
|
9-11 |
p. 813-821 |
artikel |
70 |
Physically based modeling and rendering of avalanches
|
Liu, Xincheng |
|
|
|
9-11 |
p. 2619-2629 |
artikel |
71 |
Preface the visual computer (vol 37 issues 09–11)
|
Thalmann, Nadia Magnenat |
|
|
|
9-11 |
p. 2443-2446 |
artikel |
72 |
Probabilistic silhouette based importance toward line-art non-photorealistic rendering
|
Elber, Gershon |
|
2006 |
|
9-11 |
p. 793-804 |
artikel |
73 |
Projective texture atlas construction for 3D photography
|
Velho, Luiz |
|
2007 |
|
9-11 |
p. 621-629 |
artikel |
74 |
Quadratic approximation to plane parametric curves and its application in approximate implicitization
|
Li, Ming |
|
2006 |
|
9-11 |
p. 906-917 |
artikel |
75 |
Real-time animation of spark discharge
|
Matsuyama, Katsutsugu |
|
2006 |
|
9-11 |
p. 761-771 |
artikel |
76 |
Real-time simulation of accommodation and low-order aberrations of the human eye using light-gathering trees
|
Lima, Alex R. Cunha |
|
|
|
9-11 |
p. 2581-2593 |
artikel |
77 |
Real-time simulation of violent boiling in concentrated sulfuric acid dilution
|
Chen, Wentao |
|
|
|
9-11 |
p. 2631-2642 |
artikel |
78 |
Real-time structured texture synthesis and editing using image-mesh analogies
|
Dischler, Jean-Michel |
|
2006 |
|
9-11 |
p. 926-935 |
artikel |
79 |
Real-time surface manipulation with C1 continuity through simple and efficient physics-based deformations
|
Wang, Shuangbu |
|
|
|
9-11 |
p. 2741-2753 |
artikel |
80 |
Real-time triple product relighting using spherical local-frame parameterization
|
Ma, Wan-Chun |
|
2006 |
|
9-11 |
p. 682-692 |
artikel |
81 |
Rendering stylized highlights using projective textures
|
Choi, Jung-Ju |
|
2006 |
|
9-11 |
p. 805-813 |
artikel |
82 |
Residual connection-based graph convolutional neural networks for gait recognition
|
Shopon, Md |
|
|
|
9-11 |
p. 2713-2724 |
artikel |
83 |
Reusing view-dependent animation
|
Chaudhuri, Parag |
|
2007 |
|
9-11 |
p. 707-719 |
artikel |
84 |
Ribbons
|
Runions, Adam |
|
2007 |
|
9-11 |
p. 945-954 |
artikel |
85 |
R-LODs: fast LOD-based ray tracing of massive models
|
Yoon, Sung-Eui |
|
2006 |
|
9-11 |
p. 772-784 |
artikel |
86 |
Segmenting a deforming mesh into near-rigid components
|
Lee, Tong-Yee |
|
2006 |
|
9-11 |
p. 729-739 |
artikel |
87 |
Selection of the most efficient tile size in tile-based cylinder panoramic video coding and transmission
|
Dai, Feng |
|
2007 |
|
9-11 |
p. 891-896 |
artikel |
88 |
Self-supervised monocular depth estimation based on image texture detail enhancement
|
Li, Yuanzhen |
|
|
|
9-11 |
p. 2567-2580 |
artikel |
89 |
Sensory state machines for physically-based animation
|
Nunes, Rubens Fernandes |
|
2007 |
|
9-11 |
p. 823-832 |
artikel |
90 |
Similarity based interpolation using Catmull–Clark subdivision surfaces
|
Lai, Shuhua |
|
2006 |
|
9-11 |
p. 865-873 |
artikel |
91 |
SnapPaste: an interactive technique for easy mesh composition
|
Sharf, Andrei |
|
2006 |
|
9-11 |
p. 835-844 |
artikel |
92 |
Spherical harmonics scaling
|
Wang, Jiaping |
|
2006 |
|
9-11 |
p. 713-720 |
artikel |
93 |
Spherical panorama compositing through depth estimation
|
Saura-Herreros, Miguel |
|
|
|
9-11 |
p. 2809-2821 |
artikel |
94 |
Stop-and-go cloth draping
|
Volino, Pascal |
|
2007 |
|
9-11 |
p. 669-677 |
artikel |
95 |
Stripped halfedge data structure for parallel computation of arrangements of segments
|
Damiand, Guillaume |
|
|
|
9-11 |
p. 2461-2472 |
artikel |
96 |
Surface mosaics
|
Lai, Yu-Kun |
|
2006 |
|
9-11 |
p. 604-611 |
artikel |
97 |
Surface reconstruction by layer peeling
|
Lim, Chi-Wan |
|
2006 |
|
9-11 |
p. 593-603 |
artikel |
98 |
Surface remeshing in arbitrary codimensions
|
Cañas, Guillermo D. |
|
2006 |
|
9-11 |
p. 885-895 |
artikel |
99 |
Tetrahedra of varying density and their applications
|
Bukenberger, Dennis R. |
|
|
|
9-11 |
p. 2447-2460 |
artikel |
100 |
The progressive mesh compression based on meaningful segmentation
|
Cheng, Zhi-Quan |
|
2007 |
|
9-11 |
p. 651-660 |
artikel |
101 |
Three-dimensional oil painting reconstruction with stroke based rendering
|
Lee, Kyong Joon |
|
2007 |
|
9-11 |
p. 873-880 |
artikel |
102 |
Towards Stereoscopic On-vehicle AR-HUD
|
Deng, Nianchen |
|
|
|
9-11 |
p. 2527-2538 |
artikel |
103 |
Toward virtual stair walking
|
Seo, MinYeong |
|
|
|
9-11 |
p. 2783-2795 |
artikel |
104 |
Underwater sound propagation for virtual environments
|
Ding, Rui |
|
|
|
9-11 |
p. 2797-2807 |
artikel |
105 |
Unsupervised face super-resolution via gradient enhancement and semantic guidance
|
Li, Luying |
|
|
|
9-11 |
p. 2855-2867 |
artikel |
106 |
Variational progressive-iterative approximation for RBF-based surface reconstruction
|
Liu, Shengjun |
|
|
|
9-11 |
p. 2485-2497 |
artikel |
107 |
Variational sphere set approximation for solid objects
|
Wang, Rui |
|
2006 |
|
9-11 |
p. 612-621 |
artikel |
108 |
Visualizing shape transformation between chimpanzee and human braincases
|
Specht, Matthias |
|
2007 |
|
9-11 |
p. 743-751 |
artikel |