nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
An improved scheme of an interactive finite element model for 3D soft-tissue cutting and deformation
|
Wu, Wen |
|
2005 |
|
8-10 |
p. 707-716 |
artikel |
2 |
Building 3D surface networks from 2D curve networks with application to anatomical modeling
|
Ju, Tao |
|
2005 |
|
8-10 |
p. 764-773 |
artikel |
3 |
Capturing and rendering geometry details for BTF-mapped surfaces
|
Wang, Jiaping |
|
2005 |
|
8-10 |
p. 559-568 |
artikel |
4 |
Character animation creation using hand-drawn sketches
|
Chen, Bing-Yu |
|
2005 |
|
8-10 |
p. 551-558 |
artikel |
5 |
Compression of multiple depth maps for IBR
|
Penta, Sashi Kumar |
|
2005 |
|
8-10 |
p. 611-618 |
artikel |
6 |
Computer graphics – more than beautiful images
|
Seidel, Hans-Peter |
|
2005 |
|
8-10 |
p. 520-521 |
artikel |
7 |
Connectivity compression in an arbitrary dimension
|
Prat, Sylvain |
|
2005 |
|
8-10 |
p. 876-885 |
artikel |
8 |
Detail control in line drawings of 3D meshes
|
Jeong, Kyuman |
|
2005 |
|
8-10 |
p. 698-706 |
artikel |
9 |
Efficient spectral watermarking of large meshes with orthogonal basis functions
|
Wu, Jianhua |
|
2005 |
|
8-10 |
p. 848-857 |
artikel |
10 |
Expressive line selection by example
|
Lum, Eric B. |
|
2005 |
|
8-10 |
p. 811-820 |
artikel |
11 |
Fast rendering of foveated volumes in wavelet-based representation
|
Yu, Hang |
|
2005 |
|
8-10 |
p. 735-744 |
artikel |
12 |
Fitting unorganized point clouds with active implicit B-spline curves
|
Yang, Zhouwang |
|
2005 |
|
8-10 |
p. 831-839 |
artikel |
13 |
From early draping to haute couture models: 20 years of research
|
Magnenat-Thalmann, Nadia |
|
2005 |
|
8-10 |
p. 506-519 |
artikel |
14 |
Generating unified model for dressed virtual humans
|
Oh, Seungwoo |
|
2005 |
|
8-10 |
p. 522-531 |
artikel |
15 |
Geocube – GPU accelerated real-time rendering of transparency and translucency
|
Chan, Bin |
|
2005 |
|
8-10 |
p. 579-590 |
artikel |
16 |
Geometry completion and detail generation by texture synthesis
|
Nguyen, Minh X. |
|
2005 |
|
8-10 |
p. 669-678 |
artikel |
17 |
GPU-based 3D wavelet reconstruction with tileboarding
|
Garcia, Antonio |
|
2005 |
|
8-10 |
p. 755-763 |
artikel |
18 |
Interactive fragment tracing
|
Meseth, Jan |
|
2005 |
|
8-10 |
p. 591-600 |
artikel |
19 |
Interactive sketch generation
|
Kang, Hyung W. |
|
2005 |
|
8-10 |
p. 821-830 |
artikel |
20 |
Intersection fields for interactive global illumination
|
Ren, Zhong |
|
2005 |
|
8-10 |
p. 569-578 |
artikel |
21 |
Key Probe: a technique for animation keyframe extraction
|
Huang, Ke-Sen |
|
2005 |
|
8-10 |
p. 532-541 |
artikel |
22 |
Mesh segmentation driven by Gaussian curvature
|
Yamauchi, Hitoshi |
|
2005 |
|
8-10 |
p. 659-668 |
artikel |
23 |
Mesh segmentation using feature point and core extraction
|
Katz, Sagi |
|
2005 |
|
8-10 |
p. 649-658 |
artikel |
24 |
Minimizing user intervention in registering 2D images to 3D models
|
Franken, Thomas |
|
2005 |
|
8-10 |
p. 619-628 |
artikel |
25 |
Modeling cracks and fractures
|
Desbenoit, Brett |
|
2005 |
|
8-10 |
p. 717-726 |
artikel |
26 |
Preface
|
Magnenat-Thalmann, Nadia |
|
2005 |
|
8-10 |
p. 503-505 |
artikel |
27 |
Quadrilateral and tetrahedral mesh stripification using 2-factor partitioning of the dual graph
|
Diaz-Gutierrez, Pablo |
|
2005 |
|
8-10 |
p. 689-697 |
artikel |
28 |
Real-time geometric deformation displacement maps using programmable hardware
|
Schein, Sagi |
|
2005 |
|
8-10 |
p. 791-800 |
artikel |
29 |
Real-time simulation of physically based on-surface flow
|
Liu, Y.Q. |
|
2005 |
|
8-10 |
p. 727-734 |
artikel |
30 |
Scalable 3D video of dynamic scenes
|
Waschbüsch, Michael |
|
2005 |
|
8-10 |
p. 629-638 |
artikel |
31 |
Semantic-oriented 3d shape retrieval using relevance feedback
|
Leifman, George |
|
2005 |
|
8-10 |
p. 865-875 |
artikel |
32 |
Shell radiance texture functions
|
Song, Ying |
|
2005 |
|
8-10 |
p. 774-782 |
artikel |
33 |
Single view compositing with shadows
|
Cao, Xiaochun |
|
2005 |
|
8-10 |
p. 639-648 |
artikel |
34 |
Smooth spline surface generation over meshes of irregular topology
|
Zheng, Jin Jin |
|
2005 |
|
8-10 |
p. 858-864 |
artikel |
35 |
Sweep-based human deformation
|
Hyun, Dae-Eun |
|
2005 |
|
8-10 |
p. 542-550 |
artikel |
36 |
Texture mapping on surfaces of arbitrary topology using norm preserving-based optimization
|
Lai, Shuhua |
|
2005 |
|
8-10 |
p. 783-790 |
artikel |
37 |
Topology-preserving simplification of 2D nonmanifold meshes with embedded structures
|
Vivodtzev, Fabien |
|
2005 |
|
8-10 |
p. 679-688 |
artikel |
38 |
Uniform texture synthesis and texture mapping using global parameterization
|
Wang, Lujin |
|
2005 |
|
8-10 |
p. 801-810 |
artikel |
39 |
Video completion using tracking and fragment merging
|
Jia, Yun-Tao |
|
2005 |
|
8-10 |
p. 601-610 |
artikel |
40 |
Volume cutout
|
Yuan, Xiaoru |
|
2005 |
|
8-10 |
p. 745-754 |
artikel |
41 |
What’s in an image?
|
Polonsky, Oleg |
|
2005 |
|
8-10 |
p. 840-847 |
artikel |