Digitale Bibliotheek
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                             224 gevonden resultaten
nr titel auteur tijdschrift jaar jaarg. afl. pagina('s) type
1 A behavioural model of temperature controller usage and energy saving Vastamäki, Raino
2005
4 p. 250-259
artikel
2 A comparative study of location-sharing privacy preferences in the United States and China Lin, Jialiu
2012
4 p. 697-711
artikel
3 A context-aware cross-layer broadcast model for ad hoc networks Ouksel, Aris
2013
4 p. 851-864
artikel
4 A control and communications platform for procedural mission planning with multiple aerial drones Areias, B.

4 p. 1105-1115
artikel
5 Acoustic environment as an indicator of social and physical context Smith, Dan
2005
4 p. 241-254
artikel
6 Active construction of experience through mobile media: a field study with implications for recording and sharing Jacucci, Giulio
2006
4 p. 215-234
artikel
7 Activity logging using lightweight classification techniques in mobile devices Martín, Henar
2012
4 p. 675-695
artikel
8 A deep learning approach to automatic road surface monitoring and pothole detection Varona, Braian

4 p. 519-534
artikel
9 A design concept of big data analytics model for managers in hospitality industries Mousavian, Seyedmohammad

4 p. 1509-1519
artikel
10 A design process enabling adaptation in pervasive heterogeneous contexts Lézoray, Jean-Baptiste
2011
4 p. 353-363
artikel
11 Adoption of AI in response to COVID-19—a configurational perspective Mi, Lili

4 p. 1455-1467
artikel
12 Aerial image super-resolution based on deep recursive dense network for disaster area surveillance Liu, Feiqiang

4 p. 1205-1214
artikel
13 “A great and troubling beauty”: cognitive speculation and ubiquitous computing Bardzell, Jeffrey
2013
4 p. 779-794
artikel
14 A life story in three parts: the use of triptychs to make sense of personal digital data Thomas, Lisa
2018
4 p. 691-705
artikel
15 Ambient contracts: verifying and enforcing ambient object compositions à la carte Scholliers, Christophe
2011
4 p. 341-351
artikel
16 A method to assess pervasive qualities in mobile games Valente, Luis
2017
4 p. 647-670
artikel
17 A model-driven approach for reusing tests in smart home systems Conejero, José M.
2011
4 p. 317-327
artikel
18 Analysis of investment effect in Xinjiang from the perspective of nontraditional security Chen, Ming

4 p. 1573-1583
artikel
19 Analyzing journeys in sound: usability of graphical interpolators for sound design Gibson, Darrell

4 p. 663-676
artikel
20 Analyzing online impression management ability of Chinese teenagers Fang, Zengquan

4 p. 955-969
artikel
21 An e-coaching ecosystem: design and effectiveness analysis of the engagement of remote coaching on athletes Boratto, Ludovico
2017
4 p. 689-704
artikel
22 An efficient and secure recommendation system based on federated matrix factorization in digital economy Chen, Hongyu

4 p. 1595-1606
artikel
23 A new approach to creating and deploying audio description for live theater Vander Wilt, Dirk

4 p. 771-781
artikel
24 An improved fast shapelet selection algorithm and its application to pervasive EEG Zou, Xiunan

4 p. 941-953
artikel
25 An internet of things–based personal device for diabetes therapy management in ambient assisted living (AAL) Jara, Antonio J.
2011
4 p. 431-440
artikel
26 An optimal deep feature–based AI chat conversation system for smart medical application Lal, Mily

4 p. 1483-1494
artikel
27 A personal meeting scheduling agent Shakshuki, Elhadi M.
2013
4 p. 909-922
artikel
28 A proposal and evaluation of new timbre visualization methods for audio sample browsers Richan, Etienne

4 p. 723-736
artikel
29 A rating prediction model with cross projection and evolving GCN for bitcoin trading network Zhang, Kaicheng

4 p. 1561-1571
artikel
30 Are off-balance-sheet indicators useful to evaluate accounting information quality? Sun, Yunchuan

4 p. 1035-1051
artikel
31 A snapshot of trusted personal devices applicable to transaction processing Moreland, David
2009
4 p. 347-361
artikel
32 A Stackelberg game theoretical approach for demand response in smart grid Sivanantham, Geetha

4 p. 511-518
artikel
33 A super-resolution enhancement of UAV images based on a convolutional neural network for mobile devices González, Daniel

4 p. 1193-1204
artikel
34 A survey on heterogeneous mobile networks planning in indoor dense areas Ibrahim, Lamiaa F.

4 p. 487-498
artikel
35 A truthful auction mechanism for channel allocation in multi-radio, multi-channel non-cooperative wireless networks Wei, Zuying
2013
4 p. 925-937
artikel
36 AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface Holland, Simon
2002
4 p. 253-259
artikel
37 Auditory augmented process monitoring for cyber physical production systems Iber, Michael

4 p. 691-704
artikel
38 Avatopia: a cross-media community for societal action Gislén, Ylva
2007
4 p. 289-297
artikel
39 Awareness marks: adaptive services through user interactions with augmented objects Hervás, Ramón
2011
4 p. 409-418
artikel
40 A word of advice: how to tailor motivational text messages based on behavior change theory to personality and gender Vries, Roelof A. J. de
2017
4 p. 675-687
artikel
41 Bearing-based selection in mobile spatial interaction Strachan, Steven
2008
4 p. 265-280
artikel
42 Bend Passwords: using gestures to authenticate on flexible devices Maqsood, Sana
2016
4 p. 573-600
artikel
43 Beyond usability: the OoBE dynamics of mobile data services markets Gilbert, A Lee
2005
4 p. 198-208
artikel
44 BHE-AC: a blockchain-based high-efficiency access control framework for Internet of Things Chai, Baobao

4 p. 971-982
artikel
45 Brain machines Johnson, Brian David
2013
4 p. 811-817
artikel
46 Broadband Cellular Radio Telecommunication Technologies in Distance Learning: A Human Factors Field Study Papa, Filomena
2001
4 p. 231-242
artikel
47 Building sustainable parking lots with the Web of Things Mathew, Sujith Samuel
2013
4 p. 895-907
artikel
48 Can core competence help enterprises to deleverage?—empirical evidence based on text analysis Sun, Changling

4 p. 1053-1065
artikel
49 Can digital transformation of the enterprise break the monopoly? Guo, Xingfang

4 p. 1629-1642
artikel
50 Centered convolutional deep Boltzmann machine for 2D shape modeling Yang, Jiangong

4 p. 913-923
artikel
51 Characterizing home network traffic: an inside view Xu, Kuai
2013
4 p. 967-975
artikel
52 Citywide: Supporting Interactive Digital Experiences Across Physical Space Izadi, Shahram
2002
4 p. 290-298
artikel
53 CoHEARence of audible shapes—a qualitative user study for coherent visual audio design with resynthesized shapes Engeln, Lars

4 p. 651-661
artikel
54 Collaborative capturing, interpreting, and sharing of experiences Sumi, Yasuyuki
2006
4 p. 265-271
artikel
55 Configuring and controlling ubiquitous computing infrastructure with semantic connections: a tangible and an AR approach Vlist, Bram van der
2012
4 p. 783-799
artikel
56 Connecting the family with awareness systems Romero, Natalia
2006
4 p. 299-312
artikel
57 Context-aware and automatic configuration of mobile devices in cloud-enabled ubiquitous computing Grønli, Tor-Morten
2013
4 p. 883-894
artikel
58 Context-aware hybrid reasoning framework for pervasive healthcare Yuan, Bingchuan
2013
4 p. 865-881
artikel
59 Context-aware Retrieval: Exploring a New Environment for Information Retrieval and Information Filtering Brown, P. J.
2001
4 p. 253-263
artikel
60 Context-based authentication and transport of cultural assets Mostarda, Leonardo
2009
4 p. 321-334
artikel
61 Contributing or receiving-the role of social interaction styles in persuasion over a social networking platform Tikka, Piiastiina
2017
4 p. 705-721
artikel
62 Correction to: Can digital transformation of the enterprise break the monopoly? Guo, Xingfang

4 p. 1643
artikel
63 Correction to: Deep learning-based elderly gender classification using Doppler radar Wang, ZhiChen

4 p. 1081
artikel
64 Correction to: Exploring object-based content adaptation for mobile audio Walton, Tim
2018
4 p. 721
artikel
65 Correction to: from AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound Chamberlain, Alan

4 p. 621
artikel
66 Correction to: SwarmCity project: monitoring traffic, pedestrians, climate, and pollution with an aerial robotic swarm Roldán-Gómez, Juan Jesús

4 p. 1169
artikel
67 Correction to: Unobtrusive stress detection on the basis of smartphone usage data Vildjiounaite, Elena
2018
4 p. 689
artikel
68 Customer-centered design for mobile applications Holtzblatt, Karen
2005
4 p. 227-237
artikel
69 Customizing Graphics for Tiny Displays of Mobile Devices Rist, Thomas
2002
4 p. 260-268
artikel
70 Deep learning-based elderly gender classification using Doppler radar Wang, ZhiChen

4 p. 1067-1079
artikel
71 DeLight: biofeedback through ambient light for stress intervention and relaxation assistance Yu, Bin
2018
4 p. 787-805
artikel
72 Design and evaluation of a digitally active drum Williams, Peter

4 p. 783-795
artikel
73 Design and evaluation of an ambient assisted living system based on an argumentative multi-agent system Muñoz, Andrés
2011
4 p. 377-387
artikel
74 Designing calm technology and peripheral interaction for offshore service vessels Nordby, Kjetil
2016
4 p. 601-613
artikel
75 Designing for domestic sound zone interaction Lundgaard, Stine S.

4 p. 1225-1236
artikel
76 Do-it-yourself services and work-like chores: on civic duties and digital public services Verne, Guri
2016
4 p. 517-532
artikel
77 Drone flight planning for safe urban operations Besada, Juan

4 p. 1085-1104
artikel
78 Drones-as-a-service: a simulation-based analysis for on-drone decision-making Alwateer, Majed

4 p. 1117-1136
artikel
79 Dynamic route scheduler in vehicular ad hoc network for smart crowd control A. P., Amritha

4 p. 441-449
artikel
80 East meets west: a mobile brain-computer system that helps children living in poverty learn to self-regulate Antle, Alissa N.
2018
4 p. 839-866
artikel
81 E-coaching systems Kamphorst, Bart A.
2017
4 p. 625-632
artikel
82 EDIPS: an Easy to Deploy Indoor Positioning System to support loosely coupled mobile work Vera, Rodrigo
2011
4 p. 365-376
artikel
83 Editorial: the evolving field of tangible interaction for children: the challenge of empirical validation Zaman, Bieke
2011
4 p. 367-378
artikel
84 Efficient and accurate sensor network localization Adnan, Tareq
2013
4 p. 821-833
artikel
85 EGF-tree: an energy-efficient index tree for facilitating multi-region query aggregation in the internet of things Zhou, ZhangBing
2013
4 p. 951-966
artikel
86 Embodied interaction with a 3D versus 2D mobile map Oulasvirta, Antti
2008
4 p. 303-320
artikel
87 Embodied metaphors in tangible interaction design Bakker, Saskia
2011
4 p. 433-449
artikel
88 Emerging advances of blockchain technology in finance: a content analysis Weerawarna, Rashikala

4 p. 1495-1508
artikel
89 EmoteControl: an interactive system for real-time control of emotional expression in music Micallef Grimaud, Annaliese

4 p. 677-689
artikel
90 Emotional classification of music using neural networks with the MediaEval dataset Medina, Yesid Ospitia

4 p. 1237-1249
artikel
91 Enabling ubiquitous sensor-assisted applications on the internet-of-things Forsström, Stefan
2013
4 p. 977-986
artikel
92 Enhancement learning on financial text data Man, Xiliu

4 p. 1011-1021
artikel
93 Enhancing knowledge accessibility in digital economy with search over enterprise data Kargar, Mehdi

4 p. 1645-1652
artikel
94 Environmental exposure assessment using indoor/outdoor detection on smartphones Anagnostopoulos, Theodoros
2017
4 p. 761-773
artikel
95 Evaluating experience sampling of stress in a single-subject research design Atz, Ulrich
2012
4 p. 639-652
artikel
96 Evaluating Interface Design Choices on WAP Phones: Navigation and Selection Chittaro, Luca
2002
4 p. 237-244
artikel
97 Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices Iacucci, Giulio
2002
4 p. 299-306
artikel
98 Exercise repetition detection for resistance training based on smartphones Pernek, Igor
2012
4 p. 771-782
artikel
99 Exploiting ambient illumination to locate and recognise user behaviour in enclosed environments Bayoumi, Sahar
2009
4 p. 335-345
artikel
100 Exploring casual point-and-tilt interactions for mobile geo-blogging Robinson, Simon
2009
4 p. 363-379
artikel
101 Exploring Context-aware Information Push Cheverst, Keith
2002
4 p. 276-281
artikel
102 Exploring information dissemination effect on social media: an empirical investigation Yang, Bo

4 p. 1469-1482
artikel
103 Exploring object-based content adaptation for mobile audio Walton, Tim
2018
4 p. 707-720
artikel
104 Exploring the relationship between impulsivity and decision-making on mobile devices Jeske, Debora
2016
4 p. 545-557
artikel
105 FamiWare: a family of event-based middleware for ambient intelligence Gámez, Nadia
2011
4 p. 329-339
artikel
106 Feature-level interpolation-based GAN for image super-resolution Zhang, Lizong

4 p. 995-1010
artikel
107 Federated Learning Intellectual Capital Platform He, Chengying

4 p. 1525-1536
artikel
108 FloorSense: a novel crowdsourcing map construction algorithm based on conditional random field Jiang, Zhuqing

4 p. 499-510
artikel
109 From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound Chamberlain, Alan

4 p. 617-620
artikel
110 From ethnography on infrastructure management to initial user feedback on PlaceMemo Esbjörnsson, Mattias
2005
4 p. 195-204
artikel
111 From the private into the public: privacy-respecting mobile interaction techniques for sharing data on surfaces Seifert, Julian
2013
4 p. 1013-1026
artikel
112 Futility and resistance Sterling, Bruce
2013
4 p. 767-768
artikel
113 Grip strength forecast and rehabilitative guidance based on adaptive neural fuzzy inference system using sEMG Jiang, Du

4 p. 1215-1224
artikel
114 Group and Individual Time Management Tools: What You Get is Not What You Need Blandford, A. E.
2001
4 p. 213-230
artikel
115 Handheld Augmented Reality for underground infrastructure visualization Schall, Gerhard
2008
4 p. 281-291
artikel
116 HCI at the boundary of work and life Grönvall, Erik
2016
4 p. 481-485
artikel
117 Hierarchical syntactic models for human activity recognition through mobility traces Casella, Enrico

4 p. 451-464
artikel
118 HMD versus PDA: a comparative study of the user out-of-box experience Serif, T.
2005
4 p. 238-249
artikel
119 Imhotep: an approach to user and device conscious mobile applications Almeida, Aitor
2011
4 p. 419-429
artikel
120 Implementing a wireless network of PDAs in a hospital setting Turner, Phil
2005
4 p. 209-217
artikel
121 Implications of the socio-physical contexts when interacting with mobile media Roibás, Anxo Cereijo
2007
4 p. 279-280
artikel
122 Implicit interaction design for pervasive workflows Giner, Pau
2011
4 p. 399-408
artikel
123 InfoPoint: A Device that Provides a Uniform User Interface to Allow Appliances to Work Together over a Network Kohtake, Naohiko
2001
4 p. 264-274
artikel
124 Innovative chest X-ray image recognition technique and its economic value Guo, Junqi

4 p. 1551-1559
artikel
125 Innovative wearable interfaces: an exploratory analysis of paper-based interfaces with camera-glasses device unit Zhou, Yun
2013
4 p. 835-849
artikel
126 Integrating glucometers and digital photography as experience capture tools to enhance patient understanding and communication of diabetes self-management practices Smith, Brian K.
2006
4 p. 273-286
artikel
127 Interactive movie elements in a pervasive game Ghellal, Sabiha
2007
4 p. 307-315
artikel
128 Machine learning techniques in eating behavior e-coaching Spanakis, Gerasimos
2017
4 p. 645-659
artikel
129 MARBOWL: increasing the fun experience of shooting marbles Faber, Jabe Piter
2011
4 p. 391-404
artikel
130 Marked-up maps: combining paper maps and electronic information resources Reilly, Derek
2005
4 p. 215-226
artikel
131 Materialising contexts: virtual soundscapes for real-world exploration Cliffe, Laurence

4 p. 623-636
artikel
132 MEMENTO: a digital-physical scrapbook for memory sharing West, David
2006
4 p. 313-328
artikel
133 MIMOSA: context-aware adaptation for ubiquitous web access Malandrino, Delfina
2009
4 p. 301-320
artikel
134 Mobile Devices as Props in Daily Role Playing Strom, Georg
2002
4 p. 307-310
artikel
135 Mobile Spatial Interaction Fröhlich, Peter
2008
4 p. 251-253
artikel
136 Modular framework support for context-aware mobile cinema Schrader, Andreas
2007
4 p. 299-306
artikel
137 Mood modeling: accuracy depends on active logging and reflection Springer, Aaron
2018
4 p. 723-737
artikel
138 Musical agency and an ecological perspective of DMIs: collective embodiment in third wave HCI Worthy, Peter

4 p. 797-807
artikel
139 Music & Soundscapes of our everyday lives: Music & Sound-making, meaning-making, and self-making Page, David L.

4 p. 705-721
artikel
140 On-demand UAV base station deployment for wireless service of crowded tourism areas Yin, Lijie

4 p. 1137-1149
artikel
141 On the human ability to discriminate audio ambiances from similar locations of an urban environment Korpi, Dani
2012
4 p. 761-769
artikel
142 Ontology Guided Sparse Tensor Factorization for joint recommendation with hierarchical relationships Liu, Hao

4 p. 983-993
artikel
143 Participative marketing: extending social media marketing through the identification and interaction capabilities from the Internet of things Jara, Antonio J.
2013
4 p. 997-1011
artikel
144 PASU: A personal area situation understanding system using wireless camera sensor networks Yoon, Sangseok
2012
4 p. 713-727
artikel
145 Patterns of Mobile Interaction Roth, Jörg
2002
4 p. 282-289
artikel
146 Perceptions versus expectations of multimedia messaging service (MMS) Nathwani, Krupa
2005
4 p. 191-197
artikel
147 Personal information retrieval: smartphones vs. computers, emails vs. files Bergman, Ofer
2017
4 p. 621-632
artikel
148 Personalised models for speech detection from body movements using transductive parameter transfer Gedik, Ekin
2017
4 p. 723-737
artikel
149 Personalized stress monitoring: a smartphone-enabled system for quantification of salivary cortisol Rey, Elizabeth
2018
4 p. 867-877
artikel
150 Planners, navigators, and pragmatists: collaborative wayfinding using a single mobile phone Reilly, Derek
2008
4 p. 321-329
artikel
151 Point-of-capture archiving and editing of personal experiences from a mobile device Wu, Chon-In
2006
4 p. 235-249
artikel
152 Primary and secondary context in mobile video communication Reponen, Erika
2007
4 p. 281-288
artikel
153 Reality mining: sensing complex social systems Eagle, Nathan
2005
4 p. 255-268
artikel
154 Recognizing context for annotating a live life recording Kern, Nicky
2006
4 p. 251-263
artikel
155 Rediscovery of forgotten images in domestic photo collections Frohlich, David M.
2012
4 p. 729-740
artikel
156 Re-identification of Smart Meter data Buchmann, Erik
2012
4 p. 653-662
artikel
157 Research on performance optimization of crowd innovation space from the perspective of participation motivation Jin, Xin

4 p. 1537-1549
artikel
158 “Resistance is futile”: reading science fiction alongside ubiquitous computing Dourish, Paul
2013
4 p. 769-778
artikel
159 Rethinking technology on the boundaries of life and work Bødker, Susanne
2016
4 p. 533-544
artikel
160 RSVP Browser: Web Browsing on Small Screen Devices de Bruijn, O.
2002
4 p. 245-252
artikel
161 Searching for music: understanding the discovery, acquisition, processing and organization of music in a domestic setting for design Chamberlain, Alan
2016
4 p. 559-571
artikel
162 Sentiment analysis and Twitter: a game proposal Furini, Marco
2018
4 p. 771-785
artikel
163 SEQUENCE: a remote control technique to select objects by matching their rhythm Bellino, Alessio
2018
4 p. 751-770
artikel
164 Shared mobile displays: an exploratory study of their use in a museum setting Lanir, Joel
2016
4 p. 635-651
artikel
165 Simulation in real conditions of navigation and obstacle avoidance with PX4/Gazebo platform García, Jesús

4 p. 1171-1191
artikel
166 Smart CAPs for Smart Its – Context Detection for Mobile Users Michahelles, Florian
2002
4 p. 269-275
artikel
167 Solving high-dimensional forward-backward doubly SDEs and their related SPDEs through deep learning Teng, Bin

4 p. 925-932
artikel
168 Sound design inducing attention in the context of audiovisual immersive environments Salselas, Inês

4 p. 737-748
artikel
169 Special issue on “drones as enablers of novel services: operational and technology challenges” Bernardos, Ana M.

4 p. 1083-1084
artikel
170 Special issue on knowledge discovery and user modeling for smart cities Armentano, Marcelo G.

4 p. 437-439
artikel
171 Special issue on out-of-box experience and consumer devices Ketola, Pekka
2005
4 p. 187-190
artikel
172 Special issue on science fiction and ubiquitous computing Kaye, Jofish
2014
4 p. 765-766
artikel
173 Special issue on supporting a healthier lifestyle with e-coaching systems Beun, Robbert Jan
2017
4 p. 621-623
artikel
174 SPRITE: a novel strategy-proof multi-unit double auction scheme for spectrum allocation in ubiquitous communications Sun, Yu-e
2013
4 p. 939-950
artikel
175 Square-root unscented Kalman filtering-based localization and tracking in the Internet of Things Guo, Junqi
2013
4 p. 987-996
artikel
176 Supervised machine learning for audio emotion recognition Cunningham, Stuart

4 p. 637-650
artikel
177 Supporting a user facing a novel application: learnability in OOBE Pirhonen, Antti
2005
4 p. 218-226
artikel
178 Supporting device discovery and spontaneous interaction with spatial references Gellersen, Hans
2008
4 p. 255-264
artikel
179 Supporting information access in a hospital ward by a context-aware mobile electronic patient record Skov, Mikael B.
2005
4 p. 205-214
artikel
180 Supporting the strategies to improve elders’ medication compliance by providing ambient aids García-Vázquez, Juan Pablo
2011
4 p. 389-397
artikel
181 SwarmCity project: monitoring traffic, pedestrians, climate, and pollution with an aerial robotic swarm Roldán-Gómez, Juan Jesús

4 p. 1151-1167
artikel
182 TableRobot: an automatic annotation method for heterogeneous tables Wu, Guibin

4 p. 933-939
artikel
183 Talk and Tools: the best of both worlds in mobile user interfaces for E-coaching Beun, Robbert Jan
2017
4 p. 661-674
artikel
184 Tangible interaction and learning: the case for a hybrid approach Horn, Michael S.
2011
4 p. 379-389
artikel
185 Tangibles for learning: a representational analysis of physical manipulation Manches, Andrew
2011
4 p. 405-419
artikel
186 The Challenge of Mobile Devices for Human Computer Interaction Dunlop, Mark
2002
4 p. 235-236
artikel
187 The cross-interval price impact model and its empirical analysis on cryptocurrency order book Teng, Bin

4 p. 1585-1593
artikel
188 The design and evaluation of a photograph-sharing application for rural and urban Kenyan families Oduor, Erick
2016
4 p. 615-633
artikel
189 The digital economy—technologies, trends, and influences Qi, Yudong

4 p. 1521-1523
artikel
190 The hitchhiker’s guide to ubicomp: using techniques from literary and critical theory to reframe scientific agendas Blythe, Mark
2013
4 p. 795-808
artikel
191 The impacts of digital finance development on household income, consumption, and financial asset holding: an extreme value analysis of China’s microdata Lin, Hang

4 p. 1607-1627
artikel
192 Theme issue on electronic memories and life logging Rawassizadeh, Reza
2012
4 p. 603-604
artikel
193 Theme issue on emerging advances in ubiquitous artificial intelligence: trends, challenges, and future research directions Tsai, Sang-Bing

4 p. 1453-1454
artikel
194 Theme issue on identification, information, and knowledge in the Internet of Things Sun, Yunchuan
2014
4 p. 923-924
artikel
195 Theme issue on interactive mobile information access Crestani, Fabio
2005
4 p. 193-194
artikel
196 Theme issue: “ubiquitous computing and ambient intelligence” Bravo, José
2011
4 p. 315-316
artikel
197 The role of spatial contextual factors in mobile personalization at large sports events Sun, Xu
2008
4 p. 293-302
artikel
198 To the Castle! A comparison of two audio guides to enable public discovery of historical events FitzGerald, Elizabeth
2012
4 p. 749-760
artikel
199 Touching the audience: musical haptic wearables for augmented and participatory live music performances Turchet, Luca

4 p. 749-769
artikel
200 Towards accurate cursorless pointing: the effects of ocular dominance and handedness Plaumann, Katrin
2017
4 p. 633-646
artikel
201 Towards autonomous updating of world models in location-aware spaces Harle, R. K.
2006
4 p. 317-330
artikel
202 Treasure codes: augmenting learning from physical museum exhibits through treasure hunting Ng, Kher Hui
2018
4 p. 739-750
artikel
203 TUIs vs. GUIs: comparing the learning potential with preschoolers Sylla, Cristina
2011
4 p. 421-432
artikel
204 UbiqLog: a generic mobile phone-based life-log framework Rawassizadeh, Reza
2012
4 p. 621-637
artikel
205 Ubiquitous Memories: a memory externalization system using physical objects Kawamura, Tatsuyuki
2006
4 p. 287-298
artikel
206 Unconscious emotions: quantifying and logging something we are not aware of Ivonin, Leonid
2012
4 p. 663-673
artikel
207 Uncover: supporting city exploration with egocentric visualizations of location-based content Vaittinen, Tuomas
2018
4 p. 807-824
artikel
208 Understanding the effect of flow on user adoption of mobile games Zhou, Tao
2012
4 p. 741-748
artikel
209 Unobtrusive stress detection on the basis of smartphone usage data Vildjiounaite, Elena
2018
4 p. 671-688
artikel
210 Urban area characterization based on crowd behavioral lifelogs over Twitter Lee, Ryong
2012
4 p. 605-620
artikel
211 User-centric ambient information systems and applications Sheng, Quan Z.
2013
4 p. 819-820
artikel
212 User consent modeling for ensuring transparency and compliance in smart cities Fernández, Javier D.

4 p. 465-486
artikel
213 User eXperience Laddering with preschoolers: unveiling attributes and benefits of cuddly toy interfaces Vanden Abeele, Vero
2011
4 p. 451-465
artikel
214 Using Handheld Devices in Synchronous Collaborative Scenarios Roth, Jörg
2001
4 p. 243-252
artikel
215 Using thermal stimuli to influence affect in different picture display sizes Akazue, Moses
2017
4 p. 739-759
artikel
216 Using tracked mobile sensors to make maps of environmental effects Steed, Anthony
2006
4 p. 331-342
artikel
217 Using ubiquitous computing in interactive mobile marketing Kurkovsky, Stan
2005
4 p. 227-240
artikel
218 Utilizing digital traces of mobile phones for understanding social dynamics in urban areas Zinman, Oded

4 p. 535-549
artikel
219 Validation of UWB positioning systems for player tracking in tennis Umek, Anton

4 p. 1023-1033
artikel
220 Violence, death and robots: going to extremes with science fiction prototypes Johnson, Brian David
2013
4 p. 809-810
artikel
221 Visual analysis of risks in peer-to-peer lending market Xiao, Zhao
2018
4 p. 825-838
artikel
222 Welcome to the special issue on memory and sharing of experience for the Journal of Personal and Ubiquitous Computing Mase, Kenji
2006
4 p. 213-214
artikel
223 What technological features are used in smartphone apps that promote physical activity? A review and content analysis Mollee, J.S.
2017
4 p. 633-643
artikel
224 Work or leisure? Designing a user-centered approach for researching activity “in the wild” Ludwig, Thomas
2016
4 p. 487-515
artikel
                             224 gevonden resultaten
 
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