nr |
titel |
auteur |
tijdschrift |
jaar |
jaarg. |
afl. |
pagina('s) |
type |
1 |
A hierarchical method for real-time distance computation among moving convex bodies
|
Guibas, Leonidas J. |
|
2000 |
15 |
1-3 |
p. 51-68 18 p. |
artikel |
2 |
Editorial
|
|
|
2000 |
15 |
1-3 |
p. 1-2 2 p. |
artikel |
3 |
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device
|
Gregory, A. |
|
2000 |
15 |
1-3 |
p. 69-89 21 p. |
artikel |
4 |
From virtual to physical reality with paper folding
|
Bangay, Shaun |
|
2000 |
15 |
1-3 |
p. 161-174 14 p. |
artikel |
5 |
Integrating volume morphing and visualization
|
Srinivasan, Rajagopalan |
|
2000 |
15 |
1-3 |
p. 149-159 11 p. |
artikel |
6 |
Interactive texture mapping for polygonal models
|
Sun, Hanqiu |
|
2000 |
15 |
1-3 |
p. 41-49 9 p. |
artikel |
7 |
New eyes for building models from video
|
Fermüller, Cornelia |
|
2000 |
15 |
1-3 |
p. 3-23 21 p. |
artikel |
8 |
Path finding for human motion in virtual environments
|
Bandi, Srikanth |
|
2000 |
15 |
1-3 |
p. 103-127 25 p. |
artikel |
9 |
Progressive transmission of subdivision surfaces
|
Labsik, U. |
|
2000 |
15 |
1-3 |
p. 25-39 15 p. |
artikel |
10 |
Self-customized BSP trees for collision detection
|
Ar, Sigal |
|
2000 |
15 |
1-3 |
p. 91-102 12 p. |
artikel |
11 |
Skeleton-based three-dimensional geometric morphing
|
Blanding, Robert L. |
|
2000 |
15 |
1-3 |
p. 129-148 20 p. |
artikel |